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  1. Stackups
  2. Application & Data
  3. Game Engines
  4. Game Development
  5. MonoGame vs PlayCanvas

MonoGame vs PlayCanvas

OverviewComparisonAlternatives

Overview

MonoGame
MonoGame
Stacks33
Followers52
Votes1
PlayCanvas
PlayCanvas
Stacks30
Followers65
Votes0
GitHub Stars11.0K
Forks1.5K

MonoGame vs PlayCanvas: What are the differences?

Introduction

1. Performance: MonoGame is a high-performance framework for building 2D and 3D games, offering better performance optimization compared to PlayCanvas.

2. Platform Support: MonoGame supports a wide range of platforms such as Windows, Mac OS, Linux, iOS, Android, PlayStation, Xbox, and more, while PlayCanvas is primarily focused on web-based games.

3. Coding Language: MonoGame utilizes C# programming language for development, providing a familiar and powerful language for developers. PlayCanvas, on the other hand, uses JavaScript and WebGL for web-based game development.

4. Offline Capabilities: MonoGame allows for offline game development, enabling developers to create standalone games that do not require an active internet connection. PlayCanvas, being web-based, relies on an internet connection to run games.

5. Editor Requirements: MonoGame does not have a built-in editor and requires developers to use external tools such as Visual Studio or MonoDevelop for game development. PlayCanvas provides an online editor that allows developers to create games directly in the browser without the need for additional software.

6. Collaboration: PlayCanvas offers collaborative features that allow multiple developers to work on a game simultaneously, making it easier for teams to collaborate on game projects. In contrast, MonoGame does not have built-in collaborative tools and relies on external sources for team collaboration.

In Summary, MonoGame focuses on high-performance game development with support for multiple platforms and offline capabilities, utilizing C# programming language, while PlayCanvas is a web-based game development platform with collaborative features and an online editor.

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Detailed Comparison

MonoGame
MonoGame
PlayCanvas
PlayCanvas

It is a free C# framework used by game developers to make games for multiple platforms and other systems. It is also used to make Windows and Windows Phone games run on other systems.

It is an open-source 3D game engine/interactive 3D application engine alongside a proprietary cloud-hosted creation platform that allows for simultaneous editing from multiple computers via a browser-based interface.

Cross-Platform; Open-Source; Managed Code
Open source; Tiny engine footprint; Mobile optimized; Zero compile time.
Statistics
GitHub Stars
-
GitHub Stars
11.0K
GitHub Forks
-
GitHub Forks
1.5K
Stacks
33
Stacks
30
Followers
52
Followers
65
Votes
1
Votes
0
Pros & Cons
Pros
  • 1
    Cross-platform
Cons
  • 1
    No GUI
  • 1
    Can't working in vs mac 2019
No community feedback yet
Integrations
C#
C#
Linux
Linux
Windows
Windows
macOS
macOS
Vuforia
Vuforia
Firebase
Firebase
Felgo
Felgo
Ninject
Ninject
PlayFab
PlayFab
Pushwoosh
Pushwoosh

What are some alternatives to MonoGame, PlayCanvas?

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Godot

Godot

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Unreal Engine

Unreal Engine

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

Gamemaker Studio 2

Gamemaker Studio 2

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

Panda3D

Panda3D

It is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Corona SDK

Corona SDK

It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

Buildbox

Buildbox

It is the easiest drag and drop game maker software.Make your own games without coding and export them to iPhone, iPad, Android, Mac, PC and Microconsoles.

AppGameKit

AppGameKit

It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.

Amazon Lumberyard

Amazon Lumberyard

It is a game engine with no royalties or seat fees, frictionless integration with Twitch and AWS, plus much more on the horizon.

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