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  1. Stackups
  2. Application & Data
  3. Frameworks
  4. Cross Platform Desktop Development
  5. SDL vs wxWidgets

SDL vs wxWidgets

OverviewComparisonAlternatives

Overview

wxWidgets
wxWidgets
Stacks21
Followers75
Votes19
GitHub Stars6.9K
Forks1.9K
SDL
SDL
Stacks40
Followers45
Votes4

wxWidgets vs SDL: What are the differences?

SDL and wxWidgets are two frameworks used in software development. SDL focuses on multimedia and game development, while wxWidgets provides a platform-independent toolkit for creating graphical user interfaces. Here are the key differences between SDL and wxWidgets:

  1. Multimedia and Game Development vs. GUI Creation: SDL is primarily designed for multimedia applications and game development, providing functionalities for graphics, audio, and input handling. wxWidgets, on the other hand, specializes in creating graphical user interfaces (GUIs) that are platform-independent and consistent across different operating systems.

  2. Domain and Target Applications: SDL's strength lies in creating multimedia-rich applications, including games, simulations, and interactive media. wxWidgets targets a broader range of applications, including desktop software, utilities, and tools that require graphical interfaces with the native look and feel.

  3. Graphics and Multimedia vs. GUI Components: SDL excels in providing low-level graphics and multimedia capabilities, making it suitable for creating high-performance applications that require real-time graphics rendering and audio processing. wxWidgets focuses on providing a wide variety of GUI components and controls, allowing developers to create consistent user interfaces across platforms.

  4. Learning Curve and Complexity: SDL's multimedia capabilities come with a steeper learning curve, particularly for beginners, due to its focus on graphics and audio programming. wxWidgets aims to simplify GUI development by abstracting platform-specific details, making it more accessible for developers familiar with GUI design concepts.

  5. Use Cases and Target Audience: SDL is preferred for creating games, simulations, and multimedia applications where performance is crucial. wxWidgets is suitable for developers who want to create cross-platform GUI applications without the need to write separate code for each operating system.

  6. Performance vs. Cross-Platform Consistency: SDL prioritizes performance and multimedia capabilities, making it a strong choice for applications where real-time rendering and audio processing are essential. wxWidgets emphasizes cross-platform consistency and allows developers to create applications that look and feel native on different operating systems.

In summary, SDL is geared towards multimedia and game development, focusing on graphics and performance, while wxWidgets is dedicated to creating platform-independent graphical user interfaces with a broader range of GUI components.

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Detailed Comparison

wxWidgets
wxWidgets
SDL
SDL

It is a C++ library that lets developers create applications for Windows, macOS, Linux and other platforms with a single code base. It has popular language bindings for Python, Perl, Ruby and many other languages, and unlike other cross-platform toolkits, it gives applications a truly native look and feel because it uses the platform's native API rather than emulating the GUI. It's also extensive, free, open-source and mature.

It is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.

Support for gesture events (GSoC 2017 project); Getting JavaScript code return value from wxWebView (also GSoC 2017 project); New wxSecretStore class for securely storing user passwords; New, available in parallel with the existing one, CMake build system; Support for context-sensitive translations.
Multiple window support; Hardware-accelerated 2D graphics; Better Unicode support
Statistics
GitHub Stars
6.9K
GitHub Stars
-
GitHub Forks
1.9K
GitHub Forks
-
Stacks
21
Stacks
40
Followers
75
Followers
45
Votes
19
Votes
4
Pros & Cons
Pros
  • 5
    Native looking UI
  • 4
    Learning Curve
  • 3
    Cross platform
  • 2
    Permissive license. Commercial with static linkage.
  • 2
    Open source
Cons
  • 1
    Uses Qt for GUI (wxQt)
Pros
  • 2
    Actively being worked on
  • 1
    Fast
  • 1
    Cross-platform
Cons
  • 1
    No GUI support
Integrations
Perl
Perl
C++
C++
Windows
Windows
Linux
Linux
Python
Python
macOS
macOS
Ruby
Ruby
Toggl
Toggl
Datadog
Datadog
Zendesk
Zendesk
Slaask
Slaask
Salesforce Service Cloud
Salesforce Service Cloud
Confluent
Confluent

What are some alternatives to wxWidgets, SDL?

Electron

Electron

With Electron, creating a desktop application for your company or idea is easy. Initially developed for GitHub's Atom editor, Electron has since been used to create applications by companies like Microsoft, Facebook, Slack, and Docker. The Electron framework lets you write cross-platform desktop applications using JavaScript, HTML and CSS. It is based on io.js and Chromium and is used in the Atom editor.

Sciter

Sciter

It brings a stack of web technologies to desktop UI development. Web designers, and developers, can reuse their experience and expertise in creating modern looking desktop applications.

Qt5

Qt5

It is a full development framework with tools designed to streamline the creation of applications and user interfaces for desktop, embedded, and mobile platforms.

JavaFX

JavaFX

It is a set of graphics and media packages that enables developers to design, create, test, debug, and deploy rich client applications that operate consistently across diverse platforms.

React Native Desktop

React Native Desktop

Build OS X desktop apps using React Native.

JUCE

JUCE

It is a C++ framework for low-latency applications, with cross-platform GUI libraries to get your apps running on Mac OS X, Windows, Linux, iOS and Android.

Proton Native

Proton Native

Create native desktop applications through a React syntax, on all platforms.

NodeGUI

NodeGUI

It is an open source library for building cross-platform native desktop applications with JavaScript and CSS like styling. It is based on Qt5 and NOT chromium, hence it is memory and cpu efficient.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Element

Element

Element is a Vue 2.0 based component library for developers, designers and product managers, with a set of design resources.

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