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  1. Stackups
  2. Application & Data
  3. Frameworks
  4. Cross Platform Desktop Development
  5. Electron vs pygame

Electron vs pygame

OverviewComparisonAlternatives

Overview

Electron
Electron
Stacks11.6K
Followers10.0K
Votes148
pygame
pygame
Stacks122
Followers173
Votes5
GitHub Stars0
Forks0

Electron vs pygame: What are the differences?

Introduction: Electron and pygame are both popular frameworks used for developing applications. However, they have some key differences that set them apart from each other.

  1. Command Line Interface (CLI) vs Graphical User Interface (GUI): The main difference between Electron and pygame is that Electron is primarily used for building desktop applications with a graphical user interface (GUI), while pygame is focused on creating 2D games. Electron allows developers to build applications using web technologies like HTML, CSS, and JavaScript, providing a more visually appealing and interactive experience compared to pygame's game-specific functionality.

  2. Cross-platform Compatibility: Electron is designed to be cross-platform compatible, which means that applications built with Electron can run on multiple operating systems like Windows, macOS, and Linux. On the other hand, pygame is mainly targeted for the Python programming language and is often used for single-platform games, although it does have some level of cross-platform support.

  3. Performance and Optimization: In terms of performance and optimization, Electron may have some drawbacks compared to pygame. Electron applications can be resource-intensive due to the usage of web technologies and a higher level of abstraction. This can lead to slower execution and higher memory usage. In contrast, pygame is optimized specifically for game development and can provide better performance for game-related tasks.

  4. Development Workflow and Tools: Electron offers a rich development ecosystem with various tools and frameworks, such as Electron Forge and Electron Builder, that simplify the development process. It also has an extensive community and a wide range of plugins and libraries available. On the other hand, pygame relies on Python's standard library and provides a more lightweight development environment without the need for additional tools or dependencies.

  5. App Distribution: Electron provides straightforward app distribution by packaging the application into standalone executables for different platforms. This allows users to easily install and run the applications without any additional dependencies. In contrast, pygame applications usually require Python and pygame to be installed on the user's system, making the distribution process slightly more complex.

  6. Learning Curve and Skill Requirements: The learning curve for Electron can be steeper compared to pygame, especially for developers who are not familiar with web technologies. Electron requires knowledge of HTML, CSS, and JavaScript, along with the Electron framework itself. Pygame, on the other hand, is built upon Python, which is known for its simplicity and ease of learning. Developers proficient in Python can quickly start developing games with pygame without the need for extensive web development skills.

In summary, Electron is a versatile framework for developing cross-platform desktop applications with a GUI, offering a wide range of development tools and libraries. On the other hand, pygame is specifically focused on game development, providing optimized performance and a simpler development workflow with Python.

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CLI (Node.js)
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Detailed Comparison

Electron
Electron
pygame
pygame

With Electron, creating a desktop application for your company or idea is easy. Initially developed for GitHub's Atom editor, Electron has since been used to create applications by companies like Microsoft, Facebook, Slack, and Docker. The Electron framework lets you write cross-platform desktop applications using JavaScript, HTML and CSS. It is based on io.js and Chromium and is used in the Atom editor.

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Use HTML, CSS, and JavaScript with Chromium and Node.js to build your app.;Electron is open source; maintained by GitHub and an active community.;Electron apps build and run on Mac, Windows, and Linux.;Automatic updates;Crash reporting;Windows installers;Debugging & profiling;Native menus & notifications
Highly portable; Runs on nearly every platform and operating system
Statistics
GitHub Stars
-
GitHub Stars
0
GitHub Forks
-
GitHub Forks
0
Stacks
11.6K
Stacks
122
Followers
10.0K
Followers
173
Votes
148
Votes
5
Pros & Cons
Pros
  • 69
    Easy to make rich cross platform desktop applications
  • 53
    Open source
  • 14
    Great looking apps such as Slack and Visual Studio Code
  • 8
    Because it's cross platform
  • 4
    Use Node.js in the Main Process
Cons
  • 19
    Uses a lot of memory
  • 8
    User experience never as good as a native app
  • 4
    No proper documentation
  • 4
    Does not native
  • 1
    Each app needs to install a new chromium + nodejs
Pros
  • 3
    Easy to install
  • 1
    Simple
  • 1
    Lightweigt by only being 12 mb
Cons
  • 2
    Has only 2d
  • 1
    Slow
Integrations
No integrations available
Python
Python
JetBrains Rider
JetBrains Rider
Ninject
Ninject
PlayFab
PlayFab
TestFairy
TestFairy
Vuforia
Vuforia

What are some alternatives to Electron, pygame?

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Godot

Godot

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Unreal Engine

Unreal Engine

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

Gamemaker Studio 2

Gamemaker Studio 2

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

Sciter

Sciter

It brings a stack of web technologies to desktop UI development. Web designers, and developers, can reuse their experience and expertise in creating modern looking desktop applications.

wxWidgets

wxWidgets

It is a C++ library that lets developers create applications for Windows, macOS, Linux and other platforms with a single code base. It has popular language bindings for Python, Perl, Ruby and many other languages, and unlike other cross-platform toolkits, it gives applications a truly native look and feel because it uses the platform's native API rather than emulating the GUI. It's also extensive, free, open-source and mature.

Qt5

Qt5

It is a full development framework with tools designed to streamline the creation of applications and user interfaces for desktop, embedded, and mobile platforms.

JavaFX

JavaFX

It is a set of graphics and media packages that enables developers to design, create, test, debug, and deploy rich client applications that operate consistently across diverse platforms.

React Native Desktop

React Native Desktop

Build OS X desktop apps using React Native.

JUCE

JUCE

It is a C++ framework for low-latency applications, with cross-platform GUI libraries to get your apps running on Mac OS X, Windows, Linux, iOS and Android.

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