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  1. Stackups
  2. Application & Data
  3. Game Engines
  4. Game Development
  5. Godot vs PlayCanvas

Godot vs PlayCanvas

OverviewComparisonAlternatives

Overview

PlayCanvas
PlayCanvas
Stacks30
Followers65
Votes0
GitHub Stars11.0K
Forks1.5K
Godot
Godot
Stacks222
Followers270
Votes47

Godot vs PlayCanvas: What are the differences?

Introduction

Here, we will discuss key differences between Godot and PlayCanvas and provide a brief description for each difference.

  1. Versatility in Game Creation: Godot offers a wide range of options for game creation, including 2D and 3D capabilities, making it suitable for a variety of game genres. On the other hand, PlayCanvas focuses more on web-based game development, offering powerful web-based tools and features specifically optimized for browser-based games.

  2. Programming Language: Godot uses its own scripting language called GDScript, which is similar to Python, providing a straightforward and beginner-friendly approach to programming. In contrast, PlayCanvas uses JavaScript, a widely used programming language for web development, allowing developers to leverage their existing JavaScript skills.

  3. Community and Documentation: Godot has a growing community and offers extensive documentation resources, including tutorials, API documentation, and a helpful community forum, ensuring developers have access to ample learning material and support. PlayCanvas also has a strong community and documentation support, but its resources might not be as comprehensive as Godot's.

  4. Platform Compatibility: Godot supports multiple platforms, including Windows, MacOS, Linux, Android, iOS, and HTML5, thereby providing developers with a wide range of deployment options. Conversely, PlayCanvas primarily focuses on web-based games and offers seamless integration with popular browsers, making it ideal for HTML5 game development.

  5. Editor Features: Godot provides a fully-integrated editor with a powerful visual scripting system, making it relatively easier for beginners to create games without extensive coding knowledge. PlayCanvas, on the other hand, offers a cloud-based editor with a strong emphasis on collaborative development, allowing multiple users to work on a project simultaneously.

  6. Pricing Model: Godot is an open-source game engine released under the MIT license, enabling developers to use, modify, and distribute it freely without any restrictions. PlayCanvas adopts a freemium approach, providing a free tier with limited features and requiring a subscription for access to advanced functionality and additional resources.

In summary, Godot offers versatility, GDScript programming language, extensive community support, wider platform compatibility, a fully-integrated editor with visual scripting, and is open-source. PlayCanvas focuses on web-based games, uses JavaScript, provides good community support, offers a cloud-based collaborative editor, and adopts a freemium pricing model.

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Detailed Comparison

PlayCanvas
PlayCanvas
Godot
Godot

It is an open-source 3D game engine/interactive 3D application engine alongside a proprietary cloud-hosted creation platform that allows for simultaneous editing from multiple computers via a browser-based interface.

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Open source; Tiny engine footprint; Mobile optimized; Zero compile time.
Innovative Design; Gorgeous 3d graphics; Create 2d games with ease; Script with full freedom; Debug and optimize
Statistics
GitHub Stars
11.0K
GitHub Stars
-
GitHub Forks
1.5K
GitHub Forks
-
Stacks
30
Stacks
222
Followers
65
Followers
270
Votes
0
Votes
47
Pros & Cons
No community feedback yet
Pros
  • 14
    Open source
  • 7
    Supports both C++, C# and GDScript
  • 7
    Cross-Platform
  • 7
    Easy to port
  • 5
    Simple
Cons
  • 1
    Need opengl 2.1 / 3.3
  • 1
    Somewhat poor 3D performance and lacks automatic LODs
  • 1
    Performance in 3D
  • 1
    Harder to learn
Integrations
Vuforia
Vuforia
Firebase
Firebase
Felgo
Felgo
Ninject
Ninject
PlayFab
PlayFab
Pushwoosh
Pushwoosh
JetBrains Rider
JetBrains Rider
PlayFab
PlayFab
Ninject
Ninject
Vuforia
Vuforia
Pushwoosh
Pushwoosh
Helpshift
Helpshift

What are some alternatives to PlayCanvas, Godot?

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Unreal Engine

Unreal Engine

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

Gamemaker Studio 2

Gamemaker Studio 2

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

Panda3D

Panda3D

It is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Corona SDK

Corona SDK

It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

Buildbox

Buildbox

It is the easiest drag and drop game maker software.Make your own games without coding and export them to iPhone, iPad, Android, Mac, PC and Microconsoles.

Amazon Lumberyard

Amazon Lumberyard

It is a game engine with no royalties or seat fees, frictionless integration with Twitch and AWS, plus much more on the horizon.

AppGameKit

AppGameKit

It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.

Phaser

Phaser

It is a free open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.

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