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Sketch vs Zeplin: What are the differences?

Introduction:

Sketch and Zeplin are two popular design tools used by designers and developers to collaborate and create user interfaces. While both tools have similar features, there are key differences that set them apart. In this article, we will explore the important distinctions between Sketch and Zeplin.

Key Differences between Sketch and Zeplin:

  1. Design and Prototyping vs. Collaboration and Handoff: Sketch focuses primarily on design and prototyping capabilities, allowing designers to create and refine their visual designs and interactive prototypes. On the other hand, Zeplin is more focused on collaboration and providing developers with design handoff assets, such as specifications, style guides, and CSS snippets, making it easier for them to implement the design into code.

  2. Platform Compatibility: Sketch is a macOS-only application, limiting its use to Mac users. In contrast, Zeplin is a cross-platform tool, with support for both macOS and Windows. This makes Zeplin a more suitable choice for teams where members use different operating systems.

  3. Integration with Design Software: Sketch is a standalone design tool that offers an extensive range of plugins and integrations with other design software and services. This enables designers to extend its functionality and integrate it into their existing design workflow. Zeplin, on the other hand, is specifically designed for collaboration and handoff purposes, providing deep integration with popular design tools like Sketch, Adobe XD, Figma, and more.

  4. CSS Export and Code Generation: Sketch provides limited CSS export capabilities, allowing designers to generate CSS code snippets for their designs. However, Zeplin excels in this area by offering advanced code generation features, enabling developers to extract CSS, Swift, Android XML, and other platform-specific code snippets directly from design files. This makes the developer handoff process more streamlined and efficient.

  5. Design System and Style Guide Management: Zeplin has robust design system and style guide management features, allowing designers to create and maintain a centralized repository of design components, styles, and documentation. This helps designers and developers ensure consistency and uniformity across different design files and projects. While Sketch does not have this built-in capability, designers can achieve similar functionality by using external plugins or third-party services.

  6. Pricing Model: Sketch offers a one-time payment model, where users pay a fixed price to purchase a license for the application. This provides unlimited access to all future updates, without any recurring subscription fees. In contrast, Zeplin offers a subscription-based pricing model, with different pricing tiers based on team size and requirements. This makes Sketch a more cost-effective option for individual designers or small teams, while Zeplin's subscription model is better suited for larger teams and organizations.

In Summary, Sketch focuses on design and prototyping, while Zeplin provides collaboration and handoff features with cross-platform support, deep integrations, advanced code generation, design system management, and a subscription-based pricing model.

Advice on Sketch and Zeplin
Needs advice
on
FigmaFigmaInVisionInVision
and
ZeplinZeplin

Hello, I want to start an unlimited graphic design service. (yes, yet another one, but bear with me)

It’s the second week that I’m working on this project, my goal is to test the market as soon as possible.

One element that is missing is the solution to handle communication between the clients and the designers.

• Mandatory: it needs to communicate instructions, progress/status, and design files (exported from Adobe Illustrator or similar). • Optionally it would also display the design inside the app so the files don’t need to be opened. • Optionally it would let the client easily mark the design where he wants revision.

• Mandatory: it needs to have unlimited clients and unlimited projects (I’ll have hundreds of clients and each will have at least one project) • Optionally it would auto-assign a new project to the first available designer, or let the designers choose themselves which project they want to work on • Optionally it would have groups (corresponding to a subscription plan) with different clients and different designers in each • Optionally it would communicate with other apps so that client and designer management tasks (access, payment, etc) can be automated

I’m open to all suggestions, not just the selection above. Ultimately I guess I’ll have a custom app developed on a no-code platform, but to begin with I need something simple and ready.

Reminder: it is only for graphic design, between my designers and my clients

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Replies (2)
Recommends
on
SketchSketch

Zeplin is great for Developer handoff and setting as source of truth for Design and Developemt. InViosion is the standard for communicating/testing design ideas and prototypes with stakeholders. Both applications offer unlimited projects. I use them on a daily basis at big enterprises and for small weekend projects.

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Mert Torun
Product designer at Mert Torun · | 3 upvotes · 167.5K views
Recommends
on
BasecampBasecamp

I have been using Basecamp since 2008 to handle my client communications. I have gone through all of its three iterations.

I'd recommend Basecamp above the others because:

  • It is a communication tool through and through. Looking at your description, that seems to be what you need. Zeplin is a developer handoff tool. It isn't designed to cover a more broad use case as you describe. Invision has some features that you want, but it is primarily a tool for building quick low-fidelity prototypes from website mockups. Figma is a great design tool. For the last two, communication is a secondary feature.
  • It was designed by a design agency (37 Signals) for their own needs, which were quite similar to yours. (They later closed the agency to focus on Basecamp as a product full-time)
  • It has flat pricing that doesn't count the number of projects, clients or team members you have. You don't have to think twice about opening another project or inviting another user. You always pay the same price.
  • It can separate team and client communications. The team can talk about something without the client ever seeing it, in the same context.
  • It can keep todo lists, which I think you will need anyway.
  • Access control is based on projects. Every team member or client will only see the projects they are invited to. They will not even know the existence of others. (Except admins. They can see and join all projects)
  • It is easy to understand and use. The design is free of clutter and easy on the eyes. Your clients (especially the tech-averse ones) will appreciate it.
  • It has mobile/desktop apps with the full functionality of the web app. You won't have to wait for someone to sit down to get a quick approval.

The only real downside for me was the lack of language support in the user interface. You will be fine if your users understand some very basic written English. Some of my clients did not, so I had to walk them through it.

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Pros of Sketch
Pros of Zeplin
  • 23
    Lightweight alternative to Photoshop
  • 11
    Mirror designs on mobile devices
  • 9
    Reusable elements/components
  • 7
    Vector
  • 5
    Plugins for everything
  • 2
    Real-time design preview on iOS devices
  • 1
    Constant updates
  • 1
    Thought for UI design
  • 7
    Avoid the insanity of extract this info from Photoshop
  • 7
    Free
  • 2
    CSS
  • 2
    Works with lots of devices
  • 2
    HTML
  • 2
    SVG

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Cons of Sketch
Cons of Zeplin
  • 4
    Not for Windows
  • 3
    Horrible for slide presentations
  • 8
    SVG

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What companies use Sketch?
What companies use Zeplin?
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What tools integrate with Sketch?
What tools integrate with Zeplin?

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What are some alternatives to Sketch and Zeplin?
Adobe XD
A vector-based tool developed and published by Adobe Inc for designing and prototyping user experience for web and mobile apps.
Framer
Framer is a JavaScript framework that makes creating realistic prototypes a breeze – complete with filters, spring physics and full 3D effects. Framer Generator is a desktop app that imports the resources and folder hierarchy from Photoshop files (Sketch coming soon). Import your design and immediately start to add interaction and animation.
InVision
InVision lets you create stunningly realistic interactive wireframes and prototypes without compromising your creative vision.
Figma
Figma is the first interface design tool with real-time collaboration. It keeps everyone on the same page. Focus on the work instead of fighting your tools.
Balsamiq
Balsamiq Mockups is a web tool that allows users to mock up different designs and ideas quickly and easily. Balsamic Mockups is similar to drawing mockups, but it is digital
See all alternatives