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Socket.IO vs ws: What are the differences?
# Introduction
Socket.IO and ws are both libraries used for enabling real-time communication between a server and a client. While they serve the same purpose, there are some key differences between the two.
Browser Compatibility: Socket.IO supports backward compatibility with older browsers, whereas ws does not provide built-in support for older browsers. Socket.IO achieves this by automatically selecting the best transport mechanism available, such as WebSockets, AJAX long polling, or Flash sockets, depending on the browser's capabilities. In contrast, ws focuses on native WebSockets implementation and may require alternative libraries or workarounds for older browsers.
Implementation Complexity: Socket.IO is generally considered easier to implement due to its higher level of abstraction. It provides a simple and intuitive API for real-time communication, handles connection management, and abstracts away the underlying transport mechanisms. On the other hand, ws offers a lower-level WebSocket API, requiring more manual handling and management of WebSocket connections.
Scalability: Socket.IO is designed with scalability in mind, offering features like built-in load balancing and automatic reconnection. It can handle large-scale deployments by leveraging multiple processes or servers, making it suitable for applications with high concurrent connections. ws, being a low-level library, does not provide such built-in scalability features and requires additional effort for load balancing and connection management in distributed environments.
Customization: ws offers more customization options compared to Socket.IO. It provides fine-grained control over the WebSocket connection, allowing developers to optimize performance or implement specific protocols. Socket.IO, on the other hand, focuses on simplicity and ease of use, providing fewer customization options out of the box.
Size and Performance: Socket.IO is generally larger in size due to its additional functionality and compatibility layers for older browsers. Consequently, ws is often considered to have better performance, as it is a leaner library with a narrower focus on WebSockets. If maximum performance with WebSockets is a critical requirement, ws may be a better choice.
Community and Ecosystem: Socket.IO has a larger and more mature community compared to ws. It has been widely adopted and is supported by a variety of plugins, extensions, and integration tools. It also benefits from continuous development and maintenance. While ws has its own community, it may have a smaller ecosystem of third-party tools and plugins.
In summary, Socket.IO is a more versatile choice with better browser compatibility, higher-level abstraction, built-in scalability features, and a larger community. On the other hand, ws offers better performance, more customization options, and a lightweight footprint that makes it suitable for applications focusing solely on WebSockets.
We are starting to work on a web-based platform aiming to connect artists (clients) and professional freelancers (service providers). In-app, timeline-based, real-time communication between users (& storing it), file transfers, and push notifications are essential core features. We are considering using Node.js, ExpressJS, React, MongoDB stack with Socket.IO & Apollo, or maybe using Real-Time Database and functionalities of Firebase.
I would recommend looking hard into Firebase
for this project, especially if you do not have dedicated full-stack or backend members on your team.
The real time database, as you mentioned, is a great option, but I would also look into Firestore
. Similar to RTDB, it adds more functions and some cool methods as well. Also, another great thing about Firebase is you have easy access to storage and dead simple auth as well.
Node.js
Express
MongoDB
Socket.IO
and Apollo
are great technologies as well, and may be the better option if you do not wish to cede as much control to third parties in your application.
Overall, I say if you wish to focus more time developing your React
application instead of other parts of your stack, Firebase
is a great way to do that.
Hello Noam 👋,
I suggest taking a look at Ably, it has all the realtime features you need and the platform is designed to guarantee critical functionality at scale.
Here is an in depth comparison between Ably and Firebase
Hey Noam,
I would recommend you to take a look into 8base. It has features you've requested, also relation database and GraphQL API which will help you to develop rapidly.
Thanks, Ilya
Pros of Socket.IO
- Real-time219
- Node.js143
- Event-based communication141
- Open source102
- WebSockets102
- Binary streaming26
- No internet dependency21
- Large community10
- Push notification6
- Ease of access and setup5
- Test1
Pros of ws
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Cons of Socket.IO
- Bad documentation12
- Githubs that complement it are mostly deprecated4
- Doesn't work on React Native3
- Small community2
- Websocket Errors2