What is Konva and what are its top alternatives?
Konva is a powerful HTML5 2d canvas library that enables high-performance animations, shapes, and interactive content for web applications. Its key features include a declarative API, event handling, drag and drop functionality, and support for both desktop and mobile devices. However, Konva may have limitations in terms of complex 3D rendering and advanced animations.
PixiJS: PixiJS is a popular 2D rendering engine that is lightweight and fast, making it ideal for creating interactive animations. It offers support for WebGL and canvas rendering, as well as filters and effects. Pros include high performance and flexibility, while cons may include a steeper learning curve compared to Konva.
Paper.js: Paper.js is a vector graphics scripting framework that simplifies creating visual effects and interactions. It provides ease of use for handling complex graphic elements and animations. Pros include robust vector graphics capabilities, while cons may include limited built-in UI components.
Fabric.js: Fabric.js is a powerful JavaScript library for interactive graphic design with canvas elements. It offers object manipulation, animation, and image filtering. Pros include a rich set of built-in features, while cons may include performance issues with a large number of objects on the canvas.
p5.js: p5.js is a JavaScript library that simplifies creative coding for visual artists, designers, and educators. It provides a beginner-friendly approach to creating interactive visual content. Pros include a large community and extensive documentation, while cons may include less focus on high-performance animations.
Three.js: Three.js is a popular 3D graphics library that enables the creation of 3D content using WebGL. It offers a wide range of features for building immersive 3D experiences. Pros include advanced 3D rendering capabilities, while cons may include a steep learning curve for beginners.
D3.js: D3.js is a powerful data visualization library for creating interactive charts and graphs. It provides flexibility in designing custom data-driven visualizations. Pros include extensive data manipulation capabilities, while cons may include a focus on data visualization rather than general graphics.
Babylon.js: Babylon.js is a comprehensive 3D game engine that allows the creation of immersive 3D games and simulations. It supports both WebGL and WebXR rendering. Pros include advanced 3D game development features, while cons may include a higher level of complexity compared to Konva.
PlayCanvas: PlayCanvas is an open-source web-based game engine that enables the creation of 3D games and interactive content. It offers a visual editor for building scenes and supports WebGL rendering. Pros include collaborative development tools, while cons may include limitations in customization compared to Konva.
Snap.svg: Snap.svg is a lightweight JavaScript library for animating and manipulating SVG content. It provides a simple API for working with scalable vector graphics. Pros include SVG animation capabilities, while cons may include limited support for complex canvas rendering.
CreateJS: CreateJS is a suite of JavaScript libraries for building interactive content, including EaselJS for working with HTML5 canvas elements. It offers tools for creating animations, interactivity, and game development. Pros include a modular architecture for different use cases, while cons may include a larger file size compared to Konva.
Top Alternatives to Konva
- Fabric
Fabric is a Python (2.5-2.7) library and command-line tool for streamlining the use of SSH for application deployment or systems administration tasks. It provides a basic suite of operations for executing local or remote shell commands (normally or via sudo) and uploading/downloading files, as well as auxiliary functionality such as prompting the running user for input, or aborting execution. ...
- React Canvas
React Canvas adds the ability for React components to render to "canvas" rather than DOM. This project is a work-in-progress. Though much of the code is in production on flipboard.com, the React canvas bindings are relatively new and the API is subject to change. ...
- Fabric.js
It provides interactive object model on top of canvas element. Fabric also has SVG-to-canvas (and canvas-to-SVG) parser. Using Fabric.js, you can create and populate objects on canvas; objects like simple geometrical shapes ...
- Pixi
Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback
- D3.js
It is a JavaScript library for manipulating documents based on data. Emphasises on web standards gives you the full capabilities of modern browsers without tying yourself to a proprietary framework. ...
- jQuery
jQuery is a cross-platform JavaScript library designed to simplify the client-side scripting of HTML. ...
- React
Lots of people use React as the V in MVC. Since React makes no assumptions about the rest of your technology stack, it's easy to try it out on a small feature in an existing project. ...
- AngularJS
AngularJS lets you write client-side web applications as if you had a smarter browser. It lets you use good old HTML (or HAML, Jade and friends!) as your template language and lets you extend HTML’s syntax to express your application’s components clearly and succinctly. It automatically synchronizes data from your UI (view) with your JavaScript objects (model) through 2-way data binding. ...
Konva alternatives & related posts
- Python23
- Simple21
- Low learning curve, from bash script to Python power5
- Installation feedback for Twitter App Cards5
- Easy on maintainance3
- Single config file3
- Installation? pip install fabric... Boom3
- Easy to add any type of job3
- Agentless3
- Easily automate any set system automation2
- Flexible1
- Crash Analytics1
- Backward compatibility1
- Remote sudo execution1
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- Beautiful visualizations195
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- Data-driven documents61
- Visualization components24
- Transitions20
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- Plugins16
- Transformation11
- Makes data interactive7
- Open Source4
- Enter and Exit4
- Components4
- Exhaustive3
- Backed by the new york times3
- Easy and beautiful2
- Highly customizable1
- Awesome Community Support1
- Simple elegance1
- Templates, force template1
- Angular 41
- Beginners cant understand at all11
- Complex syntax6
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We use Plotly (just their open source stuff) for Zulip's user-facing and admin-facing statistics graphs because it's a reasonably well-designed JavaScript graphing library.
If you've tried using D3.js, it's a pretty poor developer experience, and that translates to spending a bunch of time getting the graphs one wants even for things that are conceptually pretty basic. Plotly isn't amazing (it's decent), but it's way better than than D3 unless you have very specialized needs.
Hi,
I am looking at integrating a charting library in my React frontend that allows me to create appealing and interactive charts. I have basic familiarity with ApexCharts with React but have also read about D3.js charts and it seems a much more involved integration. Can someone please share their experience across the two libraries on the following dimensions:
- Amount of work needed for integration
- Amount of work or ease for creating new charts in either of the libraries.
Regards
Amit
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The client-side stack of Shopify Admin has been a long journey. It started with HTML templates, jQuery and Prototype. We moved to Batman.js, our in-house Single-Page-Application framework (SPA), in 2013. Then, we re-evaluated our approach and moved back to statically rendered HTML and vanilla JavaScript. As the front-end ecosystem matured, we felt that it was time to rethink our approach again. Last year, we started working on moving Shopify Admin to React and TypeScript.
Many things have changed since the days of jQuery and Batman. JavaScript execution is much faster. We can easily render our apps on the server to do less work on the client, and the resources and tooling for developers are substantially better with React than we ever had with Batman.
#FrameworksFullStack #Languages
I'm planning to create a web application and also a mobile application to provide a very good shopping experience to the end customers. Shortly, my application will be aggregate the product details from difference sources and giving a clear picture to the user that when and where to buy that product with best in Quality and cost.
I have planned to develop this in many milestones for adding N number of features and I have picked my first part to complete the core part (aggregate the product details from different sources).
As per my work experience and knowledge, I have chosen the followings stacks to this mission.
UI: I would like to develop this application using React, React Router and React Native since I'm a little bit familiar on this and also most importantly these will help on developing both web and mobile apps. In addition, I'm gonna use the stacks JavaScript, jQuery, jQuery UI, jQuery Mobile, Bootstrap wherever required.
Service: I have planned to use Java as the main business layer language as I have 7+ years of experience on this I believe I can do better work using Java than other languages. In addition, I'm thinking to use the stacks Node.js.
Database and ORM: I'm gonna pick MySQL as DB and Hibernate as ORM since I have a piece of good knowledge and also work experience on this combination.
Search Engine: I need to deal with a large amount of product data and it's in-detailed info to provide enough details to end user at the same time I need to focus on the performance area too. so I have decided to use Solr as a search engine for product search and suggestions. In addition, I'm thinking to replace Solr by Elasticsearch once explored/reviewed enough about Elasticsearch.
Host: As of now, my plan to complete the application with decent features first and deploy it in a free hosting environment like Docker and Heroku and then once it is stable then I have planned to use the AWS products Amazon S3, EC2, Amazon RDS and Amazon Route 53. I'm not sure about Microsoft Azure that what is the specialty in it than Heroku and Amazon EC2 Container Service. Anyhow, I will do explore these once again and pick the best suite one for my requirement once I reached this level.
Build and Repositories: I have decided to choose Apache Maven and Git as these are my favorites and also so popular on respectively build and repositories.
Additional Utilities :) - I would like to choose Codacy for code review as their Startup plan will be very helpful to this application. I'm already experienced with Google CheckStyle and SonarQube even I'm looking something on Codacy.
Happy Coding! Suggestions are welcome! :)
Thanks, Ganesa
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- Scales super well4
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- Sdfsdfsdf4
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- Just the View of MVC3
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- Bad Documentation3
- Error boundary is needed2
- Paradigms change too fast2
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I was building a personal project that I needed to store items in a real time database. I am more comfortable with my Frontend skills than my backend so I didn't want to spend time building out anything in Ruby or Go.
I stumbled on Firebase by #Google, and it was really all I needed. It had realtime data, an area for storing file uploads and best of all for the amount of data I needed it was free!
I built out my application using tools I was familiar with, React for the framework, Redux.js to manage my state across components, and styled-components for the styling.
Now as this was a project I was just working on in my free time for fun I didn't really want to pay for hosting. I did some research and I found Netlify. I had actually seen them at #ReactRally the year before and deployed a Gatsby site to Netlify already.
Netlify was very easy to setup and link to my GitHub account you select a repo and pretty much with very little configuration you have a live site that will deploy every time you push to master.
With the selection of these tools I was able to build out my application, connect it to a realtime database, and deploy to a live environment all with $0 spent.
If you're looking to build out a small app I suggest giving these tools a go as you can get your idea out into the real world for absolutely no cost.
Your tech stack is solid for building a real-time messaging project.
React and React Native are excellent choices for the frontend, especially if you want to have both web and mobile versions of your application share code.
ExpressJS is an unopinionated framework that affords you the flexibility to use it's features at your term, which is a good start. However, I would recommend you explore Sails.js as well. Sails.js is built on top of Express.js and it provides additional features out of the box, especially the Websocket integration that your project requires.
Don't forget to set up Graphql codegen, this would improve your dev experience (Add Typescript, if you can too).
I don't know much about databases but you might want to consider using NO-SQL. I used Firebase real-time db and aws dynamo db on a few of my personal projects and I love they're easy to work with and offer more flexibility for a chat application.
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- High performance9
- Coffeescript9
- Two-way binding8
- Lots of community modules8
- Mvc8
- Easy to e2e7
- Clean and keeps code readable7
- One of the best frameworks6
- Easy for small applications6
- Works great with jquery5
- Fast development5
- I do not touch DOM4
- The two-way Data Binding is awesome4
- Hierarchical Data Structure3
- Be a developer, not a plumber.3
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- Supports api , easy development2
- Common Place2
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- Great2
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- Readable code2
- Programming fun again2
- The powerful of binding, routing and controlling routes2
- Scopes2
- Consistency with backend architecture if using Nest2
- Fk react, all my homies hate react1
- Complex12
- Event Listener Overload3
- Dependency injection3
- Hard to learn2
- Learning Curve2
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Our whole Node.js backend stack consists of the following tools:
- Lerna as a tool for multi package and multi repository management
- npm as package manager
- NestJS as Node.js framework
- TypeScript as programming language
- ExpressJS as web server
- Swagger UI for visualizing and interacting with the API’s resources
- Postman as a tool for API development
- TypeORM as object relational mapping layer
- JSON Web Token for access token management
The main reason we have chosen Node.js over PHP is related to the following artifacts:
- Made for the web and widely in use: Node.js is a software platform for developing server-side network services. Well-known projects that rely on Node.js include the blogging software Ghost, the project management tool Trello and the operating system WebOS. Node.js requires the JavaScript runtime environment V8, which was specially developed by Google for the popular Chrome browser. This guarantees a very resource-saving architecture, which qualifies Node.js especially for the operation of a web server. Ryan Dahl, the developer of Node.js, released the first stable version on May 27, 2009. He developed Node.js out of dissatisfaction with the possibilities that JavaScript offered at the time. The basic functionality of Node.js has been mapped with JavaScript since the first version, which can be expanded with a large number of different modules. The current package managers (npm or Yarn) for Node.js know more than 1,000,000 of these modules.
- Fast server-side solutions: Node.js adopts the JavaScript "event-loop" to create non-blocking I/O applications that conveniently serve simultaneous events. With the standard available asynchronous processing within JavaScript/TypeScript, highly scalable, server-side solutions can be realized. The efficient use of the CPU and the RAM is maximized and more simultaneous requests can be processed than with conventional multi-thread servers.
- A language along the entire stack: Widely used frameworks such as React or AngularJS or Vue.js, which we prefer, are written in JavaScript/TypeScript. If Node.js is now used on the server side, you can use all the advantages of a uniform script language throughout the entire application development. The same language in the back- and frontend simplifies the maintenance of the application and also the coordination within the development team.
- Flexibility: Node.js sets very few strict dependencies, rules and guidelines and thus grants a high degree of flexibility in application development. There are no strict conventions so that the appropriate architecture, design structures, modules and features can be freely selected for the development.





Our whole Vue.js frontend stack (incl. SSR) consists of the following tools:
- Nuxt.js consisting of Vue CLI, Vue Router, vuex, Webpack and Sass (Bundler for HTML5, CSS 3), Babel (Transpiler for JavaScript),
- Vue Styleguidist as our style guide and pool of developed Vue.js components
- Vuetify as Material Component Framework (for fast app development)
- TypeScript as programming language
- Apollo / GraphQL (incl. GraphiQL) for data access layer (https://apollo.vuejs.org/)
- ESLint, TSLint and Prettier for coding style and code analyzes
- Jest as testing framework
- Google Fonts and Font Awesome for typography and icon toolkit
- NativeScript-Vue for mobile development
The main reason we have chosen Vue.js over React and AngularJS is related to the following artifacts:
- Empowered HTML. Vue.js has many similar approaches with Angular. This helps to optimize HTML blocks handling with the use of different components.
- Detailed documentation. Vue.js has very good documentation which can fasten learning curve for developers.
- Adaptability. It provides a rapid switching period from other frameworks. It has similarities with Angular and React in terms of design and architecture.
- Awesome integration. Vue.js can be used for both building single-page applications and more difficult web interfaces of apps. Smaller interactive parts can be easily integrated into the existing infrastructure with no negative effect on the entire system.
- Large scaling. Vue.js can help to develop pretty large reusable templates.
- Tiny size. Vue.js weights around 20KB keeping its speed and flexibility. It allows reaching much better performance in comparison to other frameworks.