StackShareStackShare
Follow on
StackShare

Discover and share technology stacks from companies around the world.

Follow on

© 2025 StackShare. All rights reserved.

Product

  • Stacks
  • Tools
  • Feed

Company

  • About
  • Contact

Legal

  • Privacy Policy
  • Terms of Service
  1. Stackups
  2. DevOps
  3. Monitoring
  4. Monitoring Tools
  5. Fabric.js vs Konva

Fabric.js vs Konva

OverviewComparisonAlternatives

Overview

Fabric.js
Fabric.js
Stacks55
Followers170
Votes0
GitHub Stars30.5K
Forks3.6K
Konva
Konva
Stacks34
Followers98
Votes0
GitHub Stars13.6K
Forks1.0K

Fabric.js vs Konva: What are the differences?

Fabric.js and Konva are both JavaScript libraries. Fabric.js is a powerful and flexible library with a focus on object manipulation, while Konva is lightweight and optimized for high-performance drawing, making it suitable for complex and dynamic applications. Let's explore the key differences between them:

  1. Rendering Performance: One key difference between Fabric.js and Konva is their rendering performance. Konva is known for its high rendering performance, especially when handling a large number of objects. It uses a custom rendering engine built on top of HTML5 Canvas, which allows for efficient rendering and smooth animations. On the other hand, Fabric.js uses a fabric's own rendering engine based on SVG, which may not perform as well when dealing with a large number of objects.

  2. Event Handling: Another difference between Fabric.js and Konva is how they handle events. Fabric.js follows a more traditional approach where event listeners are attached to individual objects. This allows for more control and fine-grained event handling. In contrast, Konva uses a global event system, where event listeners are registered on the stage and events are bubbled up from the objects. This approach simplifies event handling but may be less flexible in certain scenarios.

  3. Animation: Fabric.js and Konva differ in their animation capabilities. Fabric.js offers a built-in animation framework that allows for easy creation and control of animations. It provides various predefined animation options and supports both frame-based and time-based animations. On the other hand, Konva does not have a built-in animation framework but provides a powerful tweening library called Konva.Tween, which can be used to create smooth animations by defining keyframes and easing functions.

  4. Filters and Effects: Fabric.js and Konva also differ in their support for filters and effects. Fabric.js provides a wide range of built-in filters and effects that can be applied to objects, such as blur, emboss, gradient, etc. It also allows for custom filter creation. In contrast, Konva does not have built-in filters or effects. However, it provides a flexible API for creating custom filters using the rendering context of the canvas.

  5. Size and Weight: One important difference between Fabric.js and Konva is their size and weight. Fabric.js is a relatively larger library with more features and functionalities. It includes additional modules like interaction, animation, and parsing that increase its size and memory footprint. In comparison, Konva is a lightweight library focused mainly on rendering and manipulating 2D objects on the canvas. It has a smaller size and is suitable for projects where size and performance are a concern.

  6. Development and Support: Fabric.js and Konva also differ in terms of their development and support. Fabric.js is a more mature and established library with a larger community and active development. It has been around for a longer time and has a well-documented API and extensive examples. Konva, on the other hand, is a newer library but has gained popularity for its simplicity and performance. It has an active GitHub repository with regular updates and a growing community.

In summary, Fabric.js is a feature-rich library emphasizing object manipulation and complex graphics, offering versatility in canvas-based projects. Konva, on the other hand, excels in high-performance drawing scenarios, providing a lightweight solution with a simplified API.

Share your Stack

Help developers discover the tools you use. Get visibility for your team's tech choices and contribute to the community's knowledge.

View Docs
CLI (Node.js)
or
Manual

Detailed Comparison

Fabric.js
Fabric.js
Konva
Konva

It provides interactive object model on top of canvas element. Fabric also has SVG-to-canvas (and canvas-to-SVG) parser. Using Fabric.js, you can create and populate objects on canvas; objects like simple geometrical shapes

It is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications. It enables high performance animations, transitions, node nesting, layering, filtering, caching, event handling for desktop and mobile applications, and much more.

Cross-browser Fast;Encapsulated in one object;No browser sniffing for critical functionality;Runs under ES5 strict mode;Runs on a server under Node.js;Follows Semantic Versioning
Built-in in support for HDPI devices with pixel ratio optimizations for sharp text and shapes; Object Oriented API; Node nesting and event bubbling; High performance event detection via color map hashing; Layering support; Node caching to improve draw performance; Nodes can be converted into data URLs, image data, or image objects Animation support
Statistics
GitHub Stars
30.5K
GitHub Stars
13.6K
GitHub Forks
3.6K
GitHub Forks
1.0K
Stacks
55
Stacks
34
Followers
170
Followers
98
Votes
0
Votes
0
Integrations
WordPress
WordPress
JavaScript
JavaScript
HTML5
HTML5
JavaScript
JavaScript
Vue.js
Vue.js
React
React

What are some alternatives to Fabric.js, Konva?

JavaScript

JavaScript

JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.

Python

Python

Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best.

jQuery

jQuery

jQuery is a cross-platform JavaScript library designed to simplify the client-side scripting of HTML.

AngularJS

AngularJS

AngularJS lets you write client-side web applications as if you had a smarter browser. It lets you use good old HTML (or HAML, Jade and friends!) as your template language and lets you extend HTML’s syntax to express your application’s components clearly and succinctly. It automatically synchronizes data from your UI (view) with your JavaScript objects (model) through 2-way data binding.

PHP

PHP

Fast, flexible and pragmatic, PHP powers everything from your blog to the most popular websites in the world.

React

React

Lots of people use React as the V in MVC. Since React makes no assumptions about the rest of your technology stack, it's easy to try it out on a small feature in an existing project.

Ruby

Ruby

Ruby is a language of careful balance. Its creator, Yukihiro “Matz” Matsumoto, blended parts of his favorite languages (Perl, Smalltalk, Eiffel, Ada, and Lisp) to form a new language that balanced functional programming with imperative programming.

Java

Java

Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere!

Golang

Golang

Go is expressive, concise, clean, and efficient. Its concurrency mechanisms make it easy to write programs that get the most out of multicore and networked machines, while its novel type system enables flexible and modular program construction. Go compiles quickly to machine code yet has the convenience of garbage collection and the power of run-time reflection. It's a fast, statically typed, compiled language that feels like a dynamically typed, interpreted language.

HTML5

HTML5

HTML5 is a core technology markup language of the Internet used for structuring and presenting content for the World Wide Web. As of October 2014 this is the final and complete fifth revision of the HTML standard of the World Wide Web Consortium (W3C). The previous version, HTML 4, was standardised in 1997.

Related Comparisons

GitHub
Bitbucket

Bitbucket vs GitHub vs GitLab

Bootstrap
Materialize

Bootstrap vs Materialize

Laravel
Django

Django vs Laravel vs Node.js

Bootstrap
Foundation

Bootstrap vs Foundation vs Material UI

Node.js
Spring Boot

Node.js vs Spring-Boot