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Cocoa (OS X) vs Grails: What are the differences?
Cocoa (OS X): The Cocoa frameworks consist of libraries, APIs, and runtimes that form the development layer for all of OS X. Much of Cocoa is implemented in Objective-C, an object-oriented language that is compiled to run at incredible speed, yet employs a truly dynamic runtime making it uniquely flexible. Because Objective-C is a superset of C, it is easy to mix C and even C++ into your Cocoa applications; Grails: An Open Source, full stack, web application framework for the JVM. Grails is a framework used to build web applications with the Groovy programming language. The core framework is very extensible and there are numerous plugins available that provide easy integration of add-on features.
Cocoa (OS X) and Grails belong to "Frameworks (Full Stack)" category of the tech stack.
"Great community " is the top reason why over 2 developers like Cocoa (OS X), while over 44 developers mention "Groovy" as the leading cause for choosing Grails.
Grails is an open source tool with 2.48K GitHub stars and 945 GitHub forks. Here's a link to Grails's open source repository on GitHub.
Pros of Cocoa (OS X)
- Great community3
- IOS2
- Backed by apple1
Pros of Grails
- Groovy56
- Jvm40
- Rapid development38
- Gorm37
- Web framework30
- Open source25
- Plugins21
- Extensible17
- Easy17
- Dynamic14
- Clean architecture (Dependency Injection)6
- Gradle6
- Clear what everything does, lots of options5
- RAD4
- Agile4
- Great documentation4
- Android3
- Spring3
- Easy setup2
- Java web apps with steroid1
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Cons of Cocoa (OS X)
Cons of Grails
- Frequent breaking changes3
- Undocumented features2