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Cocos2D-X

58
67
+ 1
0
Phaser

107
129
+ 1
0
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Cocos2D-X vs Phaser: What are the differences?

Developers describe Cocos2D-X as "Open source game engine". Cocos2d-x is an open-source and cross-platform open source free 2D game engine for mobile game development known for its speed, stability, and ease of use. On the other hand, Phaser is detailed as "Desktop and Mobile HTML5 game framework". It is a free open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.

Cocos2D-X and Phaser belong to "Game Development" category of the tech stack.

Phaser is an open source tool with 25.3K GitHub stars and 5.98K GitHub forks. Here's a link to Phaser's open source repository on GitHub.

Bitgap, eClick Apps, and Jan Ziemba are some of the popular companies that use Phaser, whereas Cocos2D-X is used by Diggerlab, Hashstash, and Fantastic Development. Phaser has a broader approval, being mentioned in 5 company stacks & 18 developers stacks; compared to Cocos2D-X, which is listed in 8 company stacks and 12 developer stacks.

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Cons of Cocos2D-X
Cons of Phaser
  • 2
    Popular only in Asia
  • 2
    Based on Chinese
  • 1
    No Multiple Languages
  • 1
    Not Popular in itch.io and in Steam
  • 1
    Very poor system
  • 1
    No GUI
  • 1
    Bad Windows Performance
  • 3
    No GUI

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What companies use Cocos2D-X?
What companies use Phaser?
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What tools integrate with Cocos2D-X?
What tools integrate with Phaser?
What are some alternatives to Cocos2D-X and Phaser?
Godot
It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.
libGDX
The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.
Corona SDK
It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.
MonoGame
It is a free C# framework used by game developers to make games for multiple platforms and other systems. It is also used to make Windows and Windows Phone games run on other systems.
Unity
Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.
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