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  1. Stackups
  2. Application & Data
  3. Game Engines
  4. Game Development
  5. Corona SDK vs three.js

Corona SDK vs three.js

OverviewComparisonAlternatives

Overview

three.js
three.js
Stacks824
Followers530
Votes0
GitHub Stars109.2K
Forks36.1K
Corona SDK
Corona SDK
Stacks17
Followers37
Votes5

Corona SDK vs three.js: What are the differences?

# Introduction

Corona SDK and three.js are two popular frameworks used for creating interactive and visually appealing web applications. Below are key differences between the two frameworks.

1. **Language Support**: Corona SDK primarily uses the Lua scripting language for development, while three.js is primarily based on JavaScript. This difference in language support can affect developers' preferences and expertise when choosing between the two frameworks.

2. **Target Platforms**: Corona SDK is primarily focused on mobile platforms, such as iOS and Android, for developing mobile games and applications. In contrast, three.js is typically used for creating 3D web applications and experiences that can run on any modern web browser. This difference in target platforms can influence the choice of framework based on the intended platform for deployment.

3. **Application Type**: Corona SDK is well-suited for 2D game development, allowing developers to easily create 2D games with its built-in physics engine and scene management tools. On the other hand, three.js is more oriented towards 3D graphics and visualizations, offering features such as 3D models, lighting effects, and shaders for creating immersive 3D experiences on the web. This difference in application type specialization can guide developers in selecting the appropriate framework based on their project requirements.

4. **Community and Support**: Corona SDK has a dedicated community and support system, providing resources, forums, and documentation to assist developers in their projects. In comparison, three.js also has a strong community backing, with a wide range of user-contributed libraries, examples, and tutorials available online. The level of community engagement and support for each framework can influence developers' decisions based on the availability of resources and assistance.

5. **Ease of Use**: Corona SDK is known for its simplicity and ease of use, making it an ideal choice for beginners and developers looking to create mobile games and applications quickly. Conversely, three.js has a steeper learning curve due to its focus on 3D graphics and WebGL technologies, requiring a deeper understanding of 3D math and rendering concepts. This difference in ease of use can impact developers' proficiency and comfort level when working with each framework.

6. **Performance and Scalability**: Corona SDK is optimized for mobile devices and provides efficient performance for 2D games and applications running on limited hardware resources. In contrast, three.js leverages the power of modern web browsers and hardware acceleration to deliver high-performance 3D graphics and visualizations. This difference in performance and scalability can be a crucial factor when selecting a framework based on the project's requirements for speed and responsiveness.

In Summary, the key differences between Corona SDK and three.js lie in their language support, target platforms, application type specialization, community and support, ease of use, and performance and scalability.

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Detailed Comparison

three.js
three.js
Corona SDK
Corona SDK

It is a cross-browser JavaScript library and Application Programming Interface used to create and display animated 3D computer graphics in a web browser.

It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

-
Call any native library; Cross-platform; Completely free
Statistics
GitHub Stars
109.2K
GitHub Stars
-
GitHub Forks
36.1K
GitHub Forks
-
Stacks
824
Stacks
17
Followers
530
Followers
37
Votes
0
Votes
5
Pros & Cons
No community feedback yet
Pros
  • 3
    Also potentially build for OS Apple
  • 2
    Lua code better than java code
Cons
  • 4
    Not Very popular
  • 2
    Very Poor System
Integrations
No integrations available
Google AdMob
Google AdMob
JetBrains Rider
JetBrains Rider
PlayFab
PlayFab
Lua
Lua
Vuforia
Vuforia
TestFairy
TestFairy
Pushwoosh
Pushwoosh
Helpshift
Helpshift

What are some alternatives to three.js, Corona SDK?

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Godot

Godot

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Unreal Engine

Unreal Engine

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

Gamemaker Studio 2

Gamemaker Studio 2

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

Panda3D

Panda3D

It is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Buildbox

Buildbox

It is the easiest drag and drop game maker software.Make your own games without coding and export them to iPhone, iPad, Android, Mac, PC and Microconsoles.

AppGameKit

AppGameKit

It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.

Amazon Lumberyard

Amazon Lumberyard

It is a game engine with no royalties or seat fees, frictionless integration with Twitch and AWS, plus much more on the horizon.

Phaser

Phaser

It is a free open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.

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