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  1. Stackups
  2. Application & Data
  3. Frameworks
  4. Cross Platform Mobile Development
  5. Corona SDK vs Xamarin

Corona SDK vs Xamarin

OverviewComparisonAlternatives

Overview

Xamarin
Xamarin
Stacks1.3K
Followers1.5K
Votes785
Corona SDK
Corona SDK
Stacks17
Followers37
Votes5

Corona SDK vs Xamarin: What are the differences?

Introduction: When considering mobile app development, two popular platforms that often come up for comparison are Corona SDK and Xamarin. Both platforms have their own set of strengths and weaknesses that make them suitable for different types of projects.

1. Cross-platform compatibility: Corona SDK primarily focuses on creating apps for iOS and Android, whereas Xamarin offers cross-platform development for iOS, Android, and Windows. This difference makes Xamarin a more versatile choice for developers who need to target multiple platforms with a single codebase.

2. Programming languages: Corona SDK uses Lua scripting language, which is known for its simplicity and ease of use. On the other hand, Xamarin allows developers to work with C# and .NET, which are more widely used in the industry and offer a larger ecosystem of libraries and resources.

3. Community support: Corona SDK has a dedicated community of developers who actively contribute to forums, tutorials, and plugins. In contrast, Xamarin benefits from the extensive support of Microsoft and its developer community, providing access to a vast network of resources and tools for app development.

4. License and pricing model: Corona SDK offers a free core SDK with optional paid plugins and features that can be purchased as needed. In comparison, Xamarin follows a subscription-based model with different pricing tiers based on the features and support needed, making it more suitable for larger enterprise projects.

5. Performance and speed: Corona SDK is known for its lightweight framework and fast rendering capabilities, making it ideal for simple 2D games and apps. Xamarin, on the other hand, provides native performance by compiling code directly to the target platform, resulting in faster and more efficient apps with complex functionalities.

6. Learning curve: Due to its simplified scripting language and comprehensive documentation, Corona SDK is considered more beginner-friendly and easier to learn for developers with limited experience. In contrast, Xamarin's use of C# and .NET may require a steeper learning curve, especially for developers transitioning from other programming languages.

Summary: In Summary, the key differences between Corona SDK and Xamarin lie in cross-platform compatibility, programming languages, community support, license and pricing models, performance and speed, and learning curve, ultimately determining the suitability of each platform for different app development projects.

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Detailed Comparison

Xamarin
Xamarin
Corona SDK
Corona SDK

Xamarin’s Mono-based products enable .NET developers to use their existing code, libraries and tools (including Visual Studio*), as well as skills in .NET and the C# programming language, to create mobile applications for the industry’s most widely-used mobile devices, including Android-based smartphones and tablets, iPhone, iPad and iPod Touch.

It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

Cross-platform development- Thinking about supporting iOS, Android, Mac and Windows? Xamarin allows you to write it all in C#.;Reuse existing code- Use your favorite .NET libraries in Xamarin apps. Easily use third-party native libraries and frameworks.; Discover as you type- Explore APIs as you type with code autocompletion.;Visual Studio or Xamarin Studio- Create, build, debug, and deploy apps in Visual Studio. Or use Xamarin Studio, a fully-featured IDE that is built for mobile app development.;Native UI, Native Performance- Xamarin delivers high performance compiled code with full access to all the native APIs so you can create native apps with device-specific experiences.; Point and Click UI Design- Xamarin provides a world class Android UI designer. Use Apple Xcode UI designer to create interfaces and Storyboards that automatically sync with your Xamarin.iOS project.
Call any native library; Cross-platform; Completely free
Statistics
Stacks
1.3K
Stacks
17
Followers
1.5K
Followers
37
Votes
785
Votes
5
Pros & Cons
Pros
  • 121
    Power of c# on mobile devices
  • 81
    Native performance
  • 79
    Native apps with native ui controls
  • 73
    No javascript - truely compiled code
  • 67
    Sharing more than 90% of code over all platforms
Cons
  • 9
    Build times
  • 5
    Visual Studio
  • 4
    Price
  • 3
    Complexity
  • 3
    Scalability
Pros
  • 3
    Also potentially build for OS Apple
  • 2
    Lua code better than java code
Cons
  • 4
    Not Very popular
  • 2
    Very Poor System
Integrations
No integrations available
Google AdMob
Google AdMob
JetBrains Rider
JetBrains Rider
PlayFab
PlayFab
Lua
Lua
Vuforia
Vuforia
TestFairy
TestFairy
Pushwoosh
Pushwoosh
Helpshift
Helpshift

What are some alternatives to Xamarin, Corona SDK?

Ionic

Ionic

Free and open source, Ionic offers a library of mobile and desktop-optimized HTML, CSS and JS components for building highly interactive apps. Use with Angular, React, Vue, or plain JavaScript.

Flutter

Flutter

Flutter is a mobile app SDK to help developers and designers build modern mobile apps for iOS and Android.

React Native

React Native

React Native enables you to build world-class application experiences on native platforms using a consistent developer experience based on JavaScript and React. The focus of React Native is on developer efficiency across all the platforms you care about - learn once, write anywhere. Facebook uses React Native in multiple production apps and will continue investing in React Native.

NativeScript

NativeScript

NativeScript enables developers to build native apps for iOS, Android and Windows Universal while sharing the application code across the platforms. When building the application UI, developers use our libraries, which abstract the differences between the native platforms.

Apache Cordova

Apache Cordova

Apache Cordova is a set of device APIs that allow a mobile app developer to access native device function such as the camera or accelerometer from JavaScript. Combined with a UI framework such as jQuery Mobile or Dojo Mobile or Sencha Touch, this allows a smartphone app to be developed with just HTML, CSS, and JavaScript.

Framework7

Framework7

It is a free and open source mobile HTML framework to develop hybrid mobile apps or web apps with iOS native look and feel. All you need to make it work is a simple HTML layout and attached framework's CSS and JS files.

Qt

Qt

Qt, a leading cross-platform application and UI framework. With Qt, you can develop applications once and deploy to leading desktop, embedded & mobile targets.

PhoneGap

PhoneGap

PhoneGap is a web platform that exposes native mobile device apis and data to JavaScript. PhoneGap is a distribution of Apache Cordova. PhoneGap allows you to use standard web technologies such as HTML5, CSS3, and JavaScript for cross-platform development, avoiding each mobile platforms' native development language. Applications execute within wrappers targeted to each platform, and rely on standards-compliant API bindings to access each device's sensors, data, and network status.

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Expo

Expo

It is a framework and a platform for universal React applications. It is a set of tools and services built around React Native and native platforms that help you develop, build, deploy, and quickly iterate on iOS, Android, and web apps.

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