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CreateJS vs Phaser: What are the differences?

Introduction

CreateJS and Phaser are both popular game development frameworks that are used to create interactive games and animations for websites. While they have some similarities, there are key differences between the two frameworks that make them unique in their own way.

  1. Coding Language: CreateJS is built using JavaScript, while Phaser is built using JavaScript and TypeScript. This means that Phaser offers additional features and advantages provided by TypeScript such as static typing, class-based programming, and improved code organization.

  2. Support for Platforms: CreateJS primarily focuses on supporting web platforms, making it suitable for creating games for websites and web browsers. On the other hand, Phaser is a more versatile framework that supports multiple platforms including web, desktop, and mobile. This allows developers to create games that can be played on a wider range of devices and operating systems.

  3. Game Physics: CreateJS provides basic support for game physics through the EaselJS library, allowing developers to add simple collision detection and movement effects to their games. In contrast, Phaser is equipped with a powerful physics engine called Arcade Physics, which provides advanced features such as gravity, acceleration, and velocity for more realistic and complex game physics simulations.

  4. Community and Documentation: Phaser boasts a larger and more active community compared to CreateJS, resulting in a wealth of resources, tutorials, and plugins available for developers. The documentation for Phaser is extensive and well-maintained, making it easier for developers to understand and utilize its features. CreateJS, on the other hand, has a smaller community and documentation may be less comprehensive.

  5. Ease of Use: CreateJS aims to provide an easier learning curve for game development beginners with its intuitive and simple API. It offers a set of modular libraries that can be used individually or together to create games. On the contrary, Phaser follows a more object-oriented and component-based approach, which may require a higher level of programming knowledge and understanding.

  6. Animations and Effects: While both frameworks offer animation support, CreateJS is particularly known for its powerful animation capabilities through the TweenJS library. It provides a comprehensive set of easing functions and timeline-based animations, making it easier to create complex and smooth animations. Phaser also offers animation features, but they may be more focused on game-specific animation needs.

In summary, CreateJS and Phaser both offer game development capabilities for websites, but they differ in terms of coding language, platform support, game physics, community resources, ease of use, and animation features. Whether you choose CreateJS or Phaser would depend on your specific requirements, skill level, and desired platform compatibility.

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Pros of CreateJS
Pros of Phaser
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    • 1
      Compile to iOS, Android and native apps
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      JavaScript or TypeScript
    • 1
      WebGL and Canvas rendering
    • 1
      Open Source

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    Cons of CreateJS
    Cons of Phaser
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      • 4
        No GUI

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      What tools integrate with CreateJS?
      What tools integrate with Phaser?
      What are some alternatives to CreateJS and Phaser?
      Pixi
      Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback
      GreenSock
      It is a JavaScript library for creating high-performance animations that work in every major browser. It delivers advanced sequencing, reliability, API efficiency, and tight control while solving real-world problems. It works around countless browser inconsistencies.
      jQuery
      jQuery is a cross-platform JavaScript library designed to simplify the client-side scripting of HTML.
      React
      Lots of people use React as the V in MVC. Since React makes no assumptions about the rest of your technology stack, it's easy to try it out on a small feature in an existing project.
      AngularJS
      AngularJS lets you write client-side web applications as if you had a smarter browser. It lets you use good old HTML (or HAML, Jade and friends!) as your template language and lets you extend HTML’s syntax to express your application’s components clearly and succinctly. It automatically synchronizes data from your UI (view) with your JavaScript objects (model) through 2-way data binding.
      See all alternatives