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  1. Stackups
  2. Application & Data
  3. Game Engines
  4. Game Development
  5. PlayFab vs libGDX

PlayFab vs libGDX

OverviewComparisonAlternatives

Overview

libGDX
libGDX
Stacks46
Followers60
Votes3
GitHub Stars24.5K
Forks6.5K
PlayFab
PlayFab
Stacks37
Followers88
Votes0

libGDX vs PlayFab: What are the differences?

Developers describe libGDX as "A Java game development framework that provides a unified API that works across all supported platforms". The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably. On the other hand, PlayFab is detailed as "Launch smoothly, grow fearlessly". PlayFab unlocks a new world of creativity for game developers by providing a cross-platform "backend-as-a-service" built exclusively for games. We give game developers the tools, technologies, and know-how they need to have a trouble-free launch day, and profitable day-to-day operations after that.

libGDX and PlayFab can be primarily classified as "Game Development" tools.

Some of the features offered by libGDX are:

  • Cross Platform
  • Open Source
  • Feature Packed

On the other hand, PlayFab provides the following key features:

  • Game Services
  • LiveOps
  • Analytics

libGDX is an open source tool with 15.7K GitHub stars and 5.86K GitHub forks. Here's a link to libGDX's open source repository on GitHub.

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Manual

Detailed Comparison

libGDX
libGDX
PlayFab
PlayFab

The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.

It unlocks a new world of creativity for game developers by providing a cross-platform "backend-as-a-service" built exclusively for games. We give game developers the tools, technologies, and know-how they need to have a trouble-free launch day, and profitable day-to-day operations after that.

Cross Platform;Open Source;Feature Packed;Well Optimized;Well Documented;Community Support
Game Services; LiveOps; Analytics
Statistics
GitHub Stars
24.5K
GitHub Stars
-
GitHub Forks
6.5K
GitHub Forks
-
Stacks
46
Stacks
37
Followers
60
Followers
88
Votes
3
Votes
0
Pros & Cons
Pros
  • 1
    Fully control
  • 1
    Java
  • 1
    Knows exactly what happening
Cons
  • 1
    Full access to OS
  • 1
    No GUI
No community feedback yet
Integrations
Kotlin
Kotlin
Android Studio
Android Studio
Java
Java
Cocoa Touch (iOS)
Cocoa Touch (iOS)
Android Studio
Android Studio
Java
Java
Unity
Unity
HTML5
HTML5
Unreal Engine
Unreal Engine
Cocoa Touch (iOS)
Cocoa Touch (iOS)

What are some alternatives to libGDX, PlayFab?

Firebase

Firebase

Firebase is a cloud service designed to power real-time, collaborative applications. Simply add the Firebase library to your application to gain access to a shared data structure; any changes you make to that data are automatically synchronized with the Firebase cloud and with other clients within milliseconds.

Socket.IO

Socket.IO

It enables real-time bidirectional event-based communication. It works on every platform, browser or device, focusing equally on reliability and speed.

PubNub

PubNub

PubNub makes it easy for you to add real-time capabilities to your apps, without worrying about the infrastructure. Build apps that allow your users to engage in real-time across mobile, browser, desktop and server.

Pusher

Pusher

Pusher is the category leader in delightful APIs for app developers building communication and collaboration features.

SignalR

SignalR

SignalR allows bi-directional communication between server and client. Servers can now push content to connected clients instantly as it becomes available. SignalR supports Web Sockets, and falls back to other compatible techniques for older browsers. SignalR includes APIs for connection management (for instance, connect and disconnect events), grouping connections, and authorization.

Ably

Ably

Ably offers WebSockets, stream resume, history, presence, and managed third-party integrations to make it simple to build, extend, and deliver digital realtime experiences at scale.

Syncano

Syncano

Syncano is a backend platform to build powerful real-time apps more efficiently. Integrate with any API, minimize boilerplate code and control your data - all from one place.

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

NATS

NATS

Unlike traditional enterprise messaging systems, NATS has an always-on dial tone that does whatever it takes to remain available. This forms a great base for building modern, reliable, and scalable cloud and distributed systems.

Godot

Godot

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

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