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Steamworks vs libGDX: What are the differences?
Developers describe Steamworks as "Set of tools and services that help game developers and publishers build their games". It is a set of tools and services that help game developers and publishers build their games and get the most out of distributing on Steam. On the other hand, libGDX is detailed as "A Java game development framework that provides a unified API that works across all supported platforms". The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.
Steamworks and libGDX can be categorized as "Game Development" tools.
Some of the features offered by Steamworks are:
- Reach a global audience
- Manage your game's business
- Boost your marketing power
On the other hand, libGDX provides the following key features:
- Cross Platform
- Open Source
- Feature Packed
libGDX is an open source tool with 17.4K GitHub stars and 6.05K GitHub forks. Here's a link to libGDX's open source repository on GitHub.
Pros of libGDX
- Knows exactly what happening1
- Java1
- Fully control1
Pros of Steamworks
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Cons of libGDX
- Full access to OS1
- No GUI1