Marvel vs Typostrap: What are the differences?
Developers describe Marvel as "Prototyping for everyone". A super simple tool that turns any image (including PSDs) or sketch into interactive prototypes for any device Powered by Dropbox.. On the other hand, Typostrap is detailed as "Rapid prototyping tool for planning and building interactive prototypes. Powered by TYPO3 Neos CMS and Foundation framework". Typostrap is a rapid prototyping tool for planning and building a working concept of your website or application. Typostrap is built on top of a modern, UX-focused Content Management System, TYPO3 Neos and the most advanced responsive front-end framework, Zurb Foundation. Having TYPO3 Neos on board gives you power and flexibility of a Content Management System and makes your prototypes fully interactive, with real behaviour, real content and working interactions. Zurb Foundation brings a responsive grid and all necessary components to build your product quickly and easily. It is the black belt in prototyping.
Marvel and Typostrap can be primarily classified as "Interactive Mockups" tools.
What is Marvel?
What is Typostrap?
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Why do developers choose Typostrap?
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What are the cons of using Marvel?
What are the cons of using Typostrap?
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What tools integrate with Typostrap?
If you need help choosing the right app prototyping tool, I created an article comparing the three most popular: Pronto.io, Marvel, and invision. https://www.enolalabs.com/blog/archives/best-app-prototyping-tool-proto.io-vs.-invision-vs.-marvel
I haven't used Marvel a ton, but I've been really pleased with them every time I have. The Dropbox integration is killer, and their animations are easy to use and look great. Marvel is best for something super quick. Plus they're free!