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  1. Stackups
  2. Business Tools
  3. UI Components
  4. Graphics Libraries
  5. OpenGL vs Panda3D

OpenGL vs Panda3D

OverviewComparisonAlternatives

Overview

OpenGL
OpenGL
Stacks174
Followers183
Votes0
Panda3D
Panda3D
Stacks10
Followers32
Votes6
GitHub Stars4.9K
Forks847

OpenGL vs Panda3D: What are the differences?

  1. OpenGL: OpenGL is an open-source, cross-platform graphics library that provides a set of functions for rendering 2D and 3D graphics. It is widely used in computer graphics applications and is supported by a variety of programming languages and operating systems. One key difference between OpenGL and Panda3D is that OpenGL is a low-level API, meaning that it provides low-level access to the graphics hardware, allowing programmers to have fine-grained control over the rendering process.

  2. Panda3D: Panda3D is a game development engine that builds on top of OpenGL and provides a more high-level interface for creating games and simulations. It abstracts away much of the low-level details of OpenGL, making it easier to create complex graphics without having to deal with the intricacies of the underlying graphics hardware. One key difference is that Panda3D provides a scene graph, which is a hierarchical representation of the objects in a scene. This allows for easy manipulation and organization of objects in a game or simulation.

  3. OpenGL: OpenGL supports multiple programming languages, including C, C++, and Python, making it highly versatile and widely accessible. It also provides a large number of features and extensions, allowing developers to implement a wide range of graphics techniques and effects. One key difference with Panda3D is that OpenGL requires a deeper understanding of graphics programming concepts and a more manual approach to rendering.

  4. Panda3D: Panda3D provides a high-level scripting interface that allows developers to quickly prototype and create games without having to write extensive code. It provides a wide range of built-in functionality, such as collision detection, physics simulation, and animation, making it easier for developers to focus on the game logic rather than low-level graphics programming.

  5. OpenGL: OpenGL is platform-independent, meaning it can run on various operating systems, including Windows, macOS, and Linux. It also supports a wide range of hardware, including desktop computers, laptops, and mobile devices. One key difference is that OpenGL can take advantage of specific hardware features and optimizations, allowing for high-performance graphics rendering on supported devices.

  6. Panda3D: Panda3D provides a set of higher-level abstractions and convenience features that make it easier to create complex graphics and gameplay systems. It includes support for advanced rendering techniques, such as shaders, material systems, and post-processing effects. This allows developers to create visually stunning games and simulations without having to dive into the specifics of low-level graphics programming.

In Summary, OpenGL is a low-level graphics library that provides fine-grained control over the rendering process, while Panda3D is a higher-level game development engine built on top of OpenGL, providing abstractions and convenience features for easier game development.

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Detailed Comparison

OpenGL
OpenGL
Panda3D
Panda3D

It is a cross-language, cross-platform application programming interface for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit, to achieve hardware-accelerated rendering.

It is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.

-
Shaders; Stencil, Render-to-texture; Rapid development; Extreme stability; Robustness
Statistics
GitHub Stars
-
GitHub Stars
4.9K
GitHub Forks
-
GitHub Forks
847
Stacks
174
Stacks
10
Followers
183
Followers
32
Votes
0
Votes
6
Pros & Cons
No community feedback yet
Pros
  • 2
    Excellent software reliability
  • 1
    Powerful profiling and debugging tools
  • 1
    Free, open-source, and permissive license
  • 1
    Supports most popular Physics Engines
  • 1
    Supports browser deployment
Cons
  • 1
    Developer isn't Very Competent
  • 1
    No Unified EditingProgram
  • 1
    Direct3D Support is Behind
  • 1
    Limited Tutorial
Integrations
No integrations available
Firebase
Firebase
Felgo
Felgo
TestFlight
TestFlight
Vuforia
Vuforia
Ninject
Ninject
PlayFab
PlayFab
Helpshift
Helpshift
Pushwoosh
Pushwoosh

What are some alternatives to OpenGL, Panda3D?

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Godot

Godot

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Unreal Engine

Unreal Engine

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

Gamemaker Studio 2

Gamemaker Studio 2

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Corona SDK

Corona SDK

It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

Buildbox

Buildbox

It is the easiest drag and drop game maker software.Make your own games without coding and export them to iPhone, iPad, Android, Mac, PC and Microconsoles.

Amazon Lumberyard

Amazon Lumberyard

It is a game engine with no royalties or seat fees, frictionless integration with Twitch and AWS, plus much more on the horizon.

AppGameKit

AppGameKit

It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.

Phaser

Phaser

It is a free open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.

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