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  1. Stackups
  2. Application & Data
  3. Game Engines
  4. Game Development
  5. Panda3D vs three.js

Panda3D vs three.js

OverviewComparisonAlternatives

Overview

three.js
three.js
Stacks824
Followers530
Votes0
GitHub Stars109.2K
Forks36.1K
Panda3D
Panda3D
Stacks10
Followers32
Votes6
GitHub Stars4.9K
Forks847

Panda3D vs three.js: What are the differences?

Introduction

Panda3D and three.js are two popular frameworks used for building 3D graphics applications. While they have similar goals, there are key differences between the two that set them apart.

  1. Rendering Capabilities: Panda3D is primarily designed for high-quality rendering and offers a wide range of advanced rendering features such as shadows, ambient occlusion, and global illumination. On the other hand, three.js focuses more on real-time rendering and provides a lightweight rendering engine suitable for web-based applications.

  2. Programming Language: Panda3D uses Python as its primary programming language, which offers a high level of flexibility and ease of use. On the contrary, three.js is based on JavaScript, which is the de facto language of the web. This makes three.js more accessible to web developers and allows for seamless integration with other web technologies.

  3. Platform Compatibility: Panda3D is a cross-platform framework that supports Windows, macOS, and Linux operating systems. It also provides support for virtual reality (VR) devices. In contrast, three.js is specifically designed for web browsers and can run on any platform that supports JavaScript and WebGL, making it highly portable.

  4. Extensibility and Community Support: Panda3D has been around for many years and has a well-established community of developers. It offers a wide range of pre-built components and libraries, as well as extensive documentation and tutorials. On the other hand, three.js has a vibrant and active community with frequent updates and a rich ecosystem of plugins and extensions, making it easy to find support and resources.

  5. Performance and Optimization: Panda3D is known for its high performance and efficiency, allowing for the creation of complex and visually stunning applications. It has built-in tools for optimizing rendering and processing, enabling developers to achieve optimal performance. In contrast, three.js is optimized for web-based applications and focuses on providing smooth real-time rendering, although it may not offer the same level of performance as Panda3D in certain scenarios.

  6. Ease of Use and Learning Curve: Panda3D provides a more comprehensive and feature-rich framework that may require a steeper learning curve for beginners. However, its extensive documentation and well-rounded tools make it easier for experienced developers to work with. Conversely, three.js has a simpler and more streamlined API, making it easier for newcomers to start working on 3D graphics without extensive prior knowledge.

In summary, Panda3D excels in rendering capabilities and provides flexibility, while three.js is optimized for web-based applications with wide accessibility and portability. Both frameworks have strong communities and offer performance optimizations, but Panda3D requires more expertise and has a higher learning curve compared to three.js.

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Detailed Comparison

three.js
three.js
Panda3D
Panda3D

It is a cross-browser JavaScript library and Application Programming Interface used to create and display animated 3D computer graphics in a web browser.

It is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.

-
Shaders; Stencil, Render-to-texture; Rapid development; Extreme stability; Robustness
Statistics
GitHub Stars
109.2K
GitHub Stars
4.9K
GitHub Forks
36.1K
GitHub Forks
847
Stacks
824
Stacks
10
Followers
530
Followers
32
Votes
0
Votes
6
Pros & Cons
No community feedback yet
Pros
  • 2
    Excellent software reliability
  • 1
    Powerful profiling and debugging tools
  • 1
    Free, open-source, and permissive license
  • 1
    Supports most popular Physics Engines
  • 1
    Supports browser deployment
Cons
  • 1
    Developer isn't Very Competent
  • 1
    No Unified EditingProgram
  • 1
    Direct3D Support is Behind
  • 1
    Limited Tutorial
Integrations
No integrations available
Firebase
Firebase
Felgo
Felgo
TestFlight
TestFlight
Vuforia
Vuforia
Ninject
Ninject
PlayFab
PlayFab
Helpshift
Helpshift
Pushwoosh
Pushwoosh

What are some alternatives to three.js, Panda3D?

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Godot

Godot

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Unreal Engine

Unreal Engine

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

Gamemaker Studio 2

Gamemaker Studio 2

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Corona SDK

Corona SDK

It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

Buildbox

Buildbox

It is the easiest drag and drop game maker software.Make your own games without coding and export them to iPhone, iPad, Android, Mac, PC and Microconsoles.

AppGameKit

AppGameKit

It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.

Amazon Lumberyard

Amazon Lumberyard

It is a game engine with no royalties or seat fees, frictionless integration with Twitch and AWS, plus much more on the horizon.

Phaser

Phaser

It is a free open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.

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