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  3. Panda3D vs Unity

Panda3D vs Unity

OverviewDecisionsComparisonAlternatives

Overview

Unity
Unity
Stacks1.7K
Followers1.4K
Votes78
Panda3D
Panda3D
Stacks10
Followers32
Votes6
GitHub Stars4.9K
Forks847

Panda3D vs Unity: What are the differences?

Introduction: Panda3D and Unity are two popular game development frameworks used by developers to create immersive and interactive games. While both offer various features and capabilities, there are key differences between the two that are worth considering before choosing one for a specific project.

  1. Platform Compatibility: One major difference between Panda3D and Unity is their platform compatibility. Panda3D supports a wide range of platforms, including Windows, macOS, Linux, and even mobile platforms like Android and iOS. On the other hand, Unity is known for its extensive cross-platform support, allowing developers to deploy games on multiple platforms, including desktop, mobile, and console.

  2. Development Language: Another significant difference lies in the development language used by Panda3D and Unity. Panda3D primarily uses Python as its scripting language, which offers simplicity and flexibility for developers. On the contrary, Unity uses C# as its primary scripting language, which is a more robust and powerful programming language, suitable for complex game development tasks.

  3. Ease of Use: When it comes to ease of use, Unity has an advantage over Panda3D. Unity provides a user-friendly and intuitive visual editor, allowing developers to design and create games with ease, even without extensive coding skills. Panda3D, while offering visual tools, requires more programming knowledge and expertise, making it more suitable for experienced developers.

  4. Asset Store: Unity has a significant advantage with its asset store, which provides a vast collection of pre-built assets, plug-ins, scripts, and other resources that can be easily integrated into projects. This helps developers save time and effort in game development. Panda3D, being an open-source framework, relies on community-contributed assets, which may not have the same level of variety and ease of access as Unity's asset store.

  5. Community and Documentation: Unity has a larger and more active community compared to Panda3D. This results in a wealth of online resources, tutorials, and community support available for Unity developers. Panda3D, while having an active community, may have fewer resources and documentation available for specific topics, requiring developers to rely more on their own knowledge and problem-solving skills.

  6. Scalability: Unity offers better scalability compared to Panda3D. Unity's optimized game engine and comprehensive toolset allow developers to handle large-scale projects efficiently. Panda3D, while capable of handling complex projects, may face performance limitations when dealing with highly detailed or resource-intensive games.

In summary, while both Panda3D and Unity have their merits, Unity's cross-platform support, user-friendly interface, asset store, and active community make it a more versatile and accessible choice for game development. However, Panda3D's flexibility, Python scripting, and open-source nature may appeal more to developers with specific requirements or preferences.

Advice on Unity, Panda3D

Alexey
Alexey

Software Engineer / Game Developer at Norlin Games

Jun 11, 2020

Decided

When I started to learn game development, I've tried to use Unity multiple times because it's the most popular option. But never get it worked because of the clunky UI which is very hard to understand for a new user. After some time, I've decided to try UE4 despite there was a lot of rumors that it's "heavy" or requires an AAA team. And suddenly it clicked, everything works as I expecting, UI is clear and much more powerfull, no need to build custom tools to work on the game itself. Blueprints are very helpful for beginners, C++ has a lot of "syntax-sugar" - macroses, a lot of convenient in-engine types for everything. Later while working with Unreal, I've realized it has very consistent roadmap with constant improvements and adding new features. At the same time, each major version update is painless so you can upgrade your project during development to get new features. UE4 is free to use with the full list of features and you only have to pay royalty after getting your first $1 million from the project (and that's just the default case, you can always discuss custom license with an upfront fee, if you want to).

92.3k views92.3k
Comments
Arthur
Arthur

Software Engineer at Value Industry

Mar 1, 2020

Decided

I chose Unity over Unreal Engine because Unity has a more user friendly UI for beginners looking to learn game development. Additionally, as someone who uses a lot of online resources to learn new languages and tools, I found a lot of tutorials covering game development with Unity as the core engine. This doesn't mean Unreal is not a great choice for game development, I just personally found learning game development much smoother with the amount of resources available with Unity.

89.8k views89.8k
Comments

Detailed Comparison

Unity
Unity
Panda3D
Panda3D

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

It is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.

-
Shaders; Stencil, Render-to-texture; Rapid development; Extreme stability; Robustness
Statistics
GitHub Stars
-
GitHub Stars
4.9K
GitHub Forks
-
GitHub Forks
847
Stacks
1.7K
Stacks
10
Followers
1.4K
Followers
32
Votes
78
Votes
6
Pros & Cons
Pros
  • 17
    Because it's a powerful engine, you can build anything
  • 15
    C# language
  • 12
    Very Popular
  • 8
    Easy to Use
  • 7
    Cross Platform
Cons
  • 4
    Closed source
  • 4
    Clunky UI
  • 4
    Hard to get started with
  • 3
    No consistency with updates
  • 3
    Requires to build a lot of tools
Pros
  • 2
    Excellent software reliability
  • 1
    Free, open-source, and permissive license
  • 1
    Supports most popular Physics Engines
  • 1
    Supports browser deployment
  • 1
    Powerful profiling and debugging tools
Cons
  • 1
    No Unified EditingProgram
  • 1
    Direct3D Support is Behind
  • 1
    Developer isn't Very Competent
  • 1
    Limited Tutorial
Integrations
No integrations available
Firebase
Firebase
Felgo
Felgo
TestFlight
TestFlight
Vuforia
Vuforia
Ninject
Ninject
PlayFab
PlayFab
Helpshift
Helpshift
Pushwoosh
Pushwoosh

What are some alternatives to Unity, Panda3D?

Godot

Godot

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Unreal Engine

Unreal Engine

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

Gamemaker Studio 2

Gamemaker Studio 2

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Corona SDK

Corona SDK

It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

Buildbox

Buildbox

It is the easiest drag and drop game maker software.Make your own games without coding and export them to iPhone, iPad, Android, Mac, PC and Microconsoles.

AppGameKit

AppGameKit

It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.

Amazon Lumberyard

Amazon Lumberyard

It is a game engine with no royalties or seat fees, frictionless integration with Twitch and AWS, plus much more on the horizon.

Phaser

Phaser

It is a free open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.

libGDX

libGDX

The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.

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