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Graphcool Framework
ByPrismaPrisma

Graphcool Framework

#31in Serverless
Discussions1
Followers18
OverviewDiscussions1AdoptionAlternativesIntegrations
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What is Graphcool Framework?

Graphcool is an open-source backend development framework to develop and deploy production-ready GraphQL microservices. The Graphcool Framework is a comprehensive collection of building blocks covering the entire spectrum of developing modern, data-centric GraphQL APIs.

Graphcool Framework is a tool in the Serverless category of a tech stack.

Key Features

GraphQL database: A GraphQL database that allows you to query, mutate & stream data via the GraphQL CRUD API. It also contains a powerful database migration tool that lets you define and evolve your data model using GraphQL SDL.Powerful permission system: Protects your GraphQL API with a powerful permission system based on rules you define in terms of simple GraphQL permission queries.GraphQL subscription API: With the Graphcool Framework, realtime functionality (based on GraphQL subscriptions) comes for free. Your mutations automatically publish subscription events to the event gateway which forwards updates to all subscribed clients.q

Graphcool Framework Pros & Cons

Pros of Graphcool Framework

  • ✓Fun and quick to get started. Great customer support

Cons of Graphcool Framework

No cons listed yet.

Graphcool Framework Alternatives & Comparisons

What are some alternatives to Graphcool Framework?

AWS Lambda

AWS Lambda

AWS Lambda is a compute service that runs your code in response to events and automatically manages the underlying compute resources for you. You can use AWS Lambda to extend other AWS services with custom logic, or create your own back-end services that operate at AWS scale, performance, and security.

Serverless

Serverless

Build applications comprised of microservices that run in response to events, auto-scale for you, and only charge you when they run. This lowers the total cost of maintaining your apps, enabling you to build more logic, faster. The Framework uses new event-driven compute services, like AWS Lambda, Google CloudFunctions, and more.

Azure Functions

Azure Functions

Azure Functions is an event driven, compute-on-demand experience that extends the existing Azure application platform with capabilities to implement code triggered by events occurring in virtually any Azure or 3rd party service as well as on-premises systems.

Apex

Apex

Apex is a small tool for deploying and managing AWS Lambda functions. With shims for languages not yet supported by Lambda, you can use Golang out of the box.

Google Cloud Functions

Google Cloud Functions

Construct applications from bite-sized business logic billed to the nearest 100 milliseconds, only while your code is running

Cloud Functions for Firebase

Cloud Functions for Firebase

Cloud Functions for Firebase lets you create functions that are triggered by Firebase products, such as changes to data in the Realtime Database, uploads to Cloud Storage, new user sign ups via Authentication, and conversion events in Analytics.

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Adoption

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Graphcool Framework Integrations

Prisma Cloud, GraphQL are some of the popular tools that integrate with Graphcool Framework. Here's a list of all 2 tools that integrate with Graphcool Framework.

Prisma Cloud
Prisma Cloud
GraphQL
GraphQL

Graphcool Framework Discussions

Discover why developers choose Graphcool Framework. Read real-world technical decisions and stack choices from the StackShare community.

Jonathan Pugh
Jonathan Pugh

Software Engineer / Project Manager / Technical Architect

Dec 7, 2018

Needs adviceonFramework7Framework7JavaScriptJavaScriptTypeScriptTypeScript

I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:

For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of @{#CSS}|topic:null|3 which I found very frustrating after using @{#CSS}|topic:null|3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.

Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.

I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.

I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).

I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.

I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.

For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.

For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.

For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.

I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.

So that's my latest mobile stack. What tools do you use? Have you tried these ones?

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