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  1. Stackups
  2. Application & Data
  3. Frameworks
  4. Cross Platform Desktop Development
  5. NodeGUI vs Tauri

NodeGUI vs Tauri

OverviewComparisonAlternatives

Overview

NodeGUI
NodeGUI
Stacks15
Followers109
Votes6
GitHub Stars9.1K
Forks308
Tauri
Tauri
Stacks95
Followers73
Votes0
GitHub Stars98.5K
Forks3.1K

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CLI (Node.js)
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Detailed Comparison

NodeGUI
NodeGUI
Tauri
Tauri

It is an open source library for building cross-platform native desktop applications with JavaScript and CSS like styling. It is based on Qt5 and NOT chromium, hence it is memory and cpu efficient.

It is a framework for building tiny, blazing fast binaries for all major desktop platforms. Developers can integrate any front-end framework that compiles to HTML, JS and CSS for building their user interface. The backend of the application is a rust-sourced binary with an API that the front-end can interact with.

Cross platform;Low CPU and memory footprint;Styling with CSS ;Complete Nodejs api support ;Good Devtools support
Compatibility with any front-end framework means you don't have to change your stack; Floss relicensing is possible with Tauri; Bundle Size of a Tauri App can be less than 600KB; Cross-platform
Statistics
GitHub Stars
9.1K
GitHub Stars
98.5K
GitHub Forks
308
GitHub Forks
3.1K
Stacks
15
Stacks
95
Followers
109
Followers
73
Votes
6
Votes
0
Pros & Cons
Pros
  • 1
    Its not hybrid & fully native.
  • 1
    Easy to make cross platform & resource efficient apps
  • 1
    Rich API which binds C++ QT
  • 1
    No webkit thus super resource efficient
  • 1
    It uses Qode which is a fork of Node to be used with QT
Cons
  • 1
    Doesn't have x86 support
No community feedback yet
Integrations
Linux
Linux
JavaScript
JavaScript
Node.js
Node.js
TypeScript
TypeScript
Windows
Windows
CSS 3
CSS 3
macOS
macOS
Qt
Qt
macOS
macOS
React
React
Svelte
Svelte
Windows
Windows
Vue.js
Vue.js
Elm
Elm
Quasar Framework
Quasar Framework
ClojureScript
ClojureScript
Gatsby
Gatsby
Flutter
Flutter

What are some alternatives to NodeGUI, Tauri?

Electron

Electron

With Electron, creating a desktop application for your company or idea is easy. Initially developed for GitHub's Atom editor, Electron has since been used to create applications by companies like Microsoft, Facebook, Slack, and Docker. The Electron framework lets you write cross-platform desktop applications using JavaScript, HTML and CSS. It is based on io.js and Chromium and is used in the Atom editor.

Sciter

Sciter

It brings a stack of web technologies to desktop UI development. Web designers, and developers, can reuse their experience and expertise in creating modern looking desktop applications.

wxWidgets

wxWidgets

It is a C++ library that lets developers create applications for Windows, macOS, Linux and other platforms with a single code base. It has popular language bindings for Python, Perl, Ruby and many other languages, and unlike other cross-platform toolkits, it gives applications a truly native look and feel because it uses the platform's native API rather than emulating the GUI. It's also extensive, free, open-source and mature.

Qt5

Qt5

It is a full development framework with tools designed to streamline the creation of applications and user interfaces for desktop, embedded, and mobile platforms.

JavaFX

JavaFX

It is a set of graphics and media packages that enables developers to design, create, test, debug, and deploy rich client applications that operate consistently across diverse platforms.

React Native Desktop

React Native Desktop

Build OS X desktop apps using React Native.

JUCE

JUCE

It is a C++ framework for low-latency applications, with cross-platform GUI libraries to get your apps running on Mac OS X, Windows, Linux, iOS and Android.

Proton Native

Proton Native

Create native desktop applications through a React syntax, on all platforms.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

SDL

SDL

It is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.

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