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Gumby vs Handlebars.js: What are the differences?
Gumby: A Flexible, Responsive CSS Framework - Powered by Sass. Create rapid and logical page layout and app prototypes with a flexible and responsive grid system and UI kit; Handlebars.js: Minimal Templating on Steroids. Handlebars.js is an extension to the Mustache templating language created by Chris Wanstrath. Handlebars.js and Mustache are both logicless templating languages that keep the view and the code separated like we all know they should be.
Gumby can be classified as a tool in the "Front-End Frameworks" category, while Handlebars.js is grouped under "Templating Languages & Extensions".
Gumby and Handlebars.js are both open source tools. It seems that Handlebars.js with 14.6K GitHub stars and 1.87K forks on GitHub has more adoption than Gumby with 2.95K GitHub stars and 479 GitHub forks.
@All: I am searching for the best template engine for .NET. I started looking into several template engines, including the Dotliquid, Handlebars.js, Scriban, and Razorlight. I found handlebar a bit difficult to use when using the loops and condition because you need to register for helper first. DotLiquid and Scriban were easy to use and in Razorlight I did not find the example for loops.
Can you please suggest which template engine is best suited for the use of conditional/list and looping and why? Or if anybody could provide me a resource or link where I can compare which is best?
Thanks In Advance
I like Handlebars, it's very mature... some would say-- outdated.
Handlebars loops are done via {{#each myList}}. Read the docs! https://handlebarsjs.com/guide
Remember, don't put logic in your templates! Keep this layer simple. Sorry to hear you have to use dotNet.
Pros of Gumby
- Grid2
- Responsive1
- Small1
Pros of Handlebars.js
- Simple106
- Great templating language76
- Open source50
- Logicless36
- Integrates well into any codebase20
- Easy to create helper methods for complex scenarios10
- Created by Yehuda Katz7
- Easy For Fornt End Developers,learn backend2
- Awesome1