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Alternatives to Handlebars.js

AngularJS, Mustache, React, Underscore, and doT.js are the most popular alternatives and competitors to Handlebars.js.
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What is Handlebars.js and what are its top alternatives?

Handlebars.js is an extension to the Mustache templating language created by Chris Wanstrath. Handlebars.js and Mustache are both logicless templating languages that keep the view and the code separated like we all know they should be.
Handlebars.js is a tool in the Templating Languages & Extensions category of a tech stack.
Handlebars.js is an open source tool with 15.5K GitHub stars and 2K GitHub forks. Here鈥檚 a link to Handlebars.js's open source repository on GitHub

Top Alternatives to Handlebars.js

Handlebars.js alternatives & related posts

related AngularJS posts

Simon Reymann
Simon Reymann
Senior Fullstack Developer at QUANTUSflow Software GmbH | 23 upvotes 路 749K views

Our whole Node.js backend stack consists of the following tools:

  • Lerna as a tool for multi package and multi repository management
  • npm as package manager
  • NestJS as Node.js framework
  • TypeScript as programming language
  • ExpressJS as web server
  • Swagger UI for visualizing and interacting with the API鈥檚 resources
  • Postman as a tool for API development
  • TypeORM as object relational mapping layer
  • JSON Web Token for access token management

The main reason we have chosen Node.js over PHP is related to the following artifacts:

  • Made for the web and widely in use: Node.js is a software platform for developing server-side network services. Well-known projects that rely on Node.js include the blogging software Ghost, the project management tool Trello and the operating system WebOS. Node.js requires the JavaScript runtime environment V8, which was specially developed by Google for the popular Chrome browser. This guarantees a very resource-saving architecture, which qualifies Node.js especially for the operation of a web server. Ryan Dahl, the developer of Node.js, released the first stable version on May 27, 2009. He developed Node.js out of dissatisfaction with the possibilities that JavaScript offered at the time. The basic functionality of Node.js has been mapped with JavaScript since the first version, which can be expanded with a large number of different modules. The current package managers (npm or Yarn) for Node.js know more than 1,000,000 of these modules.
  • Fast server-side solutions: Node.js adopts the JavaScript "event-loop" to create non-blocking I/O applications that conveniently serve simultaneous events. With the standard available asynchronous processing within JavaScript/TypeScript, highly scalable, server-side solutions can be realized. The efficient use of the CPU and the RAM is maximized and more simultaneous requests can be processed than with conventional multi-thread servers.
  • A language along the entire stack: Widely used frameworks such as React or AngularJS or Vue.js, which we prefer, are written in JavaScript/TypeScript. If Node.js is now used on the server side, you can use all the advantages of a uniform script language throughout the entire application development. The same language in the back- and frontend simplifies the maintenance of the application and also the coordination within the development team.
  • Flexibility: Node.js sets very few strict dependencies, rules and guidelines and thus grants a high degree of flexibility in application development. There are no strict conventions so that the appropriate architecture, design structures, modules and features can be freely selected for the development.
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Simon Reymann
Simon Reymann
Senior Fullstack Developer at QUANTUSflow Software GmbH | 18 upvotes 路 242.7K views

Our whole Vue.js frontend stack (incl. SSR) consists of the following tools:

  • Nuxt.js consisting of Vue CLI, Vue Router, vuex, Webpack and Sass (Bundler for HTML5, CSS 3), Babel (Transpiler for JavaScript),
  • Vue Styleguidist as our style guide and pool of developed Vue.js components
  • Vuetify as Material Component Framework (for fast app development)
  • TypeScript as programming language
  • Apollo / GraphQL (incl. GraphiQL) for data access layer (https://apollo.vuejs.org/)
  • ESLint, TSLint and Prettier for coding style and code analyzes
  • Jest as testing framework
  • Google Fonts and Font Awesome for typography and icon toolkit
  • NativeScript-Vue for mobile development

The main reason we have chosen Vue.js over React and AngularJS is related to the following artifacts:

  • Empowered HTML. Vue.js has many similar approaches with Angular. This helps to optimize HTML blocks handling with the use of different components.
  • Detailed documentation. Vue.js has very good documentation which can fasten learning curve for developers.
  • Adaptability. It provides a rapid switching period from other frameworks. It has similarities with Angular and React in terms of design and architecture.
  • Awesome integration. Vue.js can be used for both building single-page applications and more difficult web interfaces of apps. Smaller interactive parts can be easily integrated into the existing infrastructure with no negative effect on the entire system.
  • Large scaling. Vue.js can help to develop pretty large reusable templates.
  • Tiny size. Vue.js weights around 20KB keeping its speed and flexibility. It allows reaching much better performance in comparison to other frameworks.
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Mustache logo

Mustache

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Logic-less templates
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Vaibhav Taunk
Vaibhav Taunk
Team Lead at Technovert | 30 upvotes 路 1M views

I am starting to become a full-stack developer, by choosing and learning .NET Core for API Development, Angular CLI / React for UI Development, MongoDB for database, as it a NoSQL DB and Flutter / React Native for Mobile App Development. Using Postman, Markdown and Visual Studio Code for development.

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Shared insights
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Vue.jsVue.jsReactReact

I find using Vue.js to be easier (more concise / less boilerplate) and more intuitive than writing React. However, there are a lot more readily available React components that I can just plug into my projects. I'm debating whether to use Vue.js or React for an upcoming project that I'm going to use to help teach a friend how to build an interactive frontend. Which would you recommend I use?

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Underscore logo

Underscore

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JavaScript's utility _ belt
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doT.js logo

doT.js

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A JavaScript template engine for Node.js
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PROS OF DOT.JS
    No pros available
    CONS OF DOT.JS
      No cons available

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      Shared insights
      on
      Vue.jsVue.jsReactReact

      I find using Vue.js to be easier (more concise / less boilerplate) and more intuitive than writing React. However, there are a lot more readily available React components that I can just plug into my projects. I'm debating whether to use Vue.js or React for an upcoming project that I'm going to use to help teach a friend how to build an interactive frontend. Which would you recommend I use?

      See more
      Johnny Bell
      Johnny Bell
      Shared insights
      on
      Vue.jsVue.jsReactReact

      I've used both Vue.js and React and I would stick with React. I know that Vue.js seems easier to write and its much faster to pick up however as you mentioned above React has way more ready made components you can just plugin, and the community for React is very big.

      It might be a bit more of a steep learning curve for your friend to learn React over Vue.js but I think in the long run its the better option.

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      Nunjucks logo

      Nunjucks

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      A templating language for JavaScript
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      PROS OF NUNJUCKS
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        CONS OF NUNJUCKS
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          Yshay Yaacobi
          Yshay Yaacobi

          Our first experience with .NET core was when we developed our OSS feature management platform - Tweek (https://github.com/soluto/tweek). We wanted to create a solution that is able to run anywhere (super important for OSS), has excellent performance characteristics and can fit in a multi-container architecture. We decided to implement our rule engine processor in F# , our main service was implemented in C# and other components were built using JavaScript / TypeScript and Go.

          Visual Studio Code worked really well for us as well, it worked well with all our polyglot services and the .Net core integration had great cross-platform developer experience (to be fair, F# was a bit trickier) - actually, each of our team members used a different OS (Ubuntu, macos, windows). Our production deployment ran for a time on Docker Swarm until we've decided to adopt Kubernetes with almost seamless migration process.

          After our positive experience of running .Net core workloads in containers and developing Tweek's .Net services on non-windows machines, C# had gained back some of its popularity (originally lost to Node.js), and other teams have been using it for developing microservices, k8s sidecars (like https://github.com/Soluto/airbag), cli tools, serverless functions and other projects...

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          Jonathan Pugh
          Jonathan Pugh
          Software Engineer / Project Manager / Technical Architect | 25 upvotes 路 1.2M views

          I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:

          For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.

          Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.

          I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.

          I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).

          I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.

          I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.

          For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.

          For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.

          For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.

          I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.

          So that's my latest mobile stack. What tools do you use? Have you tried these ones?

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