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C# vs Handlebars.js: What are the differences?

Introduction

This Markdown code provides the key differences between C# and Handlebars.js. These differences are specific and formatted to be used in a website.

  1. Syntax: C# uses a C-style syntax, similar to Java and C++, while Handlebars.js uses a templating syntax inspired by Mustache, which uses double curly braces {{}} for placeholders and # and / for blocks.
  2. Platform: C# is a programming language typically used with the .NET framework, while Handlebars.js is a JavaScript library designed for client-side templating in web applications.
  3. Data Binding: C# supports two-way data binding, where changes in the data model are automatically reflected in the UI and vice versa. Handlebars.js, on the other hand, only supports one-way data binding, where changes in the data model are reflected in the UI, but changes in the UI do not update the data model.
  4. Server-side vs Client-side: C# is primarily used for server-side development, handling business logic and interacting with databases. Handlebars.js, being a client-side library, is used for rendering dynamic content on the client-side, reducing server load and improving performance.
  5. Compiled vs Interpreted: C# code is compiled into an executable format before execution, resulting in better performance and error checking. Handlebars.js, being a JavaScript library, is interpreted by the client's browser at runtime, introducing a slight overhead in performance and fewer opportunities for error checking during development.
  6. Language Features: C# is a full-fledged programming language with features like object-oriented programming, generics, strong typing, and extensive library support. Handlebars.js, being a templating library, focuses on providing a simple and lightweight syntax for rendering templates and does not offer the same level of language features as C#.

In summary, C# and Handlebars.js differ in their syntax, platform usage, data binding capabilities, server-side vs client-side execution, compilation vs interpretation, and language features.

Advice on C# and Handlebars.js
Asad Gilani
Software Engineer at Lisec Automation · | 5 upvotes · 228.2K views
Needs advice
on
Handlebars.jsHandlebars.js
and
LiquidLiquid

@All: I am searching for the best template engine for .NET. I started looking into several template engines, including the Dotliquid, Handlebars.js, Scriban, and Razorlight. I found handlebar a bit difficult to use when using the loops and condition because you need to register for helper first. DotLiquid and Scriban were easy to use and in Razorlight I did not find the example for loops.

Can you please suggest which template engine is best suited for the use of conditional/list and looping and why? Or if anybody could provide me a resource or link where I can compare which is best?

Thanks In Advance

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Replies (1)
Josh Lind
Recommends
on
Handlebars.jsHandlebars.js

I like Handlebars, it's very mature... some would say-- outdated.

Handlebars loops are done via {{#each myList}}. Read the docs! https://handlebarsjs.com/guide

Remember, don't put logic in your templates! Keep this layer simple. Sorry to hear you have to use dotNet.

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Decisions about C# and Handlebars.js
Andrew Carpenter
Chief Software Architect at Xelex Digital, LLC · | 16 upvotes · 432.6K views

In 2015 as Xelex Digital was paving a new technology path, moving from ASP.NET web services and web applications, we knew that we wanted to move to a more modular decoupled base of applications centered around REST APIs.

To that end we spent several months studying API design patterns and decided to use our own adaptation of CRUD, specifically a SCRUD pattern that elevates query params to a more central role via the Search action.

Once we nailed down the API design pattern it was time to decide what language(s) our new APIs would be built upon. Our team has always been driven by the right tool for the job rather than what we know best. That said, in balancing practicality we chose to focus on 3 options that our team had deep experience with and knew the pros and cons of.

For us it came down to C#, JavaScript, and Ruby. At the time we owned our infrastructure, racks in cages, that were all loaded with Windows. We were also at a point that we were using that infrastructure to it's fullest and could not afford additional servers running Linux. That's a long way of saying we decided against Ruby as it doesn't play nice on Windows.

That left us with two options. We went a very unconventional route for deciding between the two. We built MVP APIs on both. The interfaces were identical and interchangeable. What we found was easily quantifiable differences.

We were able to iterate on our Node based APIs much more rapidly than we were our C# APIs. For us this was owed to the community coupled with the extremely dynamic nature of JS. There were tradeoffs we considered, latency was (acceptably) higher on requests to our Node APIs. No strong types to protect us from ourselves, but we've rarely found that to be an issue.

As such we decided to commit resources to our Node APIs and push it out as the core brain of our new system. We haven't looked back since. It has consistently met our needs, scaling with us, getting better with time as continually pour into and expand our capabilities.

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Erik Ralston
Chief Architect at LiveTiles · | 14 upvotes · 594K views

C# and .Net were obvious choices for us at LiveTiles given our investment in the Microsoft ecosystem. It enabled us to harness of the .Net framework to build ASP.Net MVC, WebAPI, and Serverless applications very easily. Coupled with the high productivity of Visual Studio, it's the native tongue of Microsoft technology.

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Pros of C#
Pros of Handlebars.js
  • 351
    Cool syntax
  • 293
    Great lambda support
  • 265
    Great generics support
  • 211
    Language integrated query (linq)
  • 180
    Extension methods
  • 94
    Automatic garbage collection
  • 89
    Properties with get/set methods
  • 84
    Backed by microsoft
  • 71
    Automatic memory management
  • 61
    Amaizing Crossplatform Support
  • 46
    High performance
  • 43
    LINQ
  • 38
    Beautiful
  • 35
    Great ecosystem of community packages with Nuget
  • 27
    Vibrant developer community
  • 24
    Great readability
  • 21
    Dead-simple asynchronous programming with async/await
  • 19
    Visual Studio - Great IDE
  • 17
    Open source
  • 16
    Productive
  • 15
    Strongly typed by default, dynamic typing when needed
  • 15
    Object oriented programming paradigm
  • 12
    Easy separation of config/application code
  • 11
    Great community
  • 10
    OOPS simplified with great syntax
  • 9
    Operator overloading
  • 9
    Cool
  • 8
    Good language to teach OO concepts
  • 8
    High-performance
  • 8
    Events management using delegates
  • 7
    Unity
  • 7
    Linq expressions
  • 6
    Conditional compilation
  • 6
    Coherent language backed by an extensive CLR
  • 5
    Top level code
  • 5
    Organized and clean
  • 5
    Comprehensive platform libraries
  • 4
    Concise syntax, productivity designed
  • 3
    Lovely
  • 2
    Statically typed
  • 1
    Far more sleek and sphisticated than other languages
  • 1
    Simple and Readable
  • 1
    Sophisticated overall
  • 1
    Interfaces
  • 0
    Interfaces
  • 106
    Simple
  • 76
    Great templating language
  • 50
    Open source
  • 36
    Logicless
  • 20
    Integrates well into any codebase
  • 10
    Easy to create helper methods for complex scenarios
  • 7
    Created by Yehuda Katz
  • 2
    Easy For Fornt End Developers,learn backend
  • 1
    Awesome

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Cons of C#
Cons of Handlebars.js
  • 15
    Poor x-platform GUI support
  • 8
    Closed source
  • 7
    Fast and secure
  • 7
    Requires DllImportAttribute for getting stuff from unma
    Be the first to leave a con

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    What is C#?

    C# (pronounced "See Sharp") is a simple, modern, object-oriented, and type-safe programming language. C# has its roots in the C family of languages and will be immediately familiar to C, C++, Java, and JavaScript programmers.

    What is Handlebars.js?

    Handlebars.js is an extension to the Mustache templating language created by Chris Wanstrath. Handlebars.js and Mustache are both logicless templating languages that keep the view and the code separated like we all know they should be.

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    What companies use C#?
    What companies use Handlebars.js?
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    What tools integrate with C#?
    What tools integrate with Handlebars.js?

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    What are some alternatives to C# and Handlebars.js?
    Java
    Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere!
    Python
    Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best.
    JavaScript
    JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.
    Golang
    Go is expressive, concise, clean, and efficient. Its concurrency mechanisms make it easy to write programs that get the most out of multicore and networked machines, while its novel type system enables flexible and modular program construction. Go compiles quickly to machine code yet has the convenience of garbage collection and the power of run-time reflection. It's a fast, statically typed, compiled language that feels like a dynamically typed, interpreted language.
    Node.js
    Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient, perfect for data-intensive real-time applications that run across distributed devices.
    See all alternatives