Need advice about which tool to choose?Ask the StackShare community!
Cocos2D-X vs Unreal Engine: What are the differences?
Developers describe Cocos2D-X as "Open source game engine". Cocos2d-x is an open-source and cross-platform open source free 2D game engine for mobile game development known for its speed, stability, and ease of use. On the other hand, Unreal Engine is detailed as "*A suite of integrated tools for game developers *". It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.
Cocos2D-X and Unreal Engine can be categorized as "Game Development" tools.
Diggerlab, Hashstash, and Fantastic Development are some of the popular companies that use Cocos2D-X, whereas Unreal Engine is used by Survivalist Games, Echtra, Inc, and STOMT. Cocos2D-X has a broader approval, being mentioned in 8 company stacks & 12 developers stacks; compared to Unreal Engine, which is listed in 8 company stacks and 11 developer stacks.
When I started to learn game development, I've tried to use Unity multiple times because it's the most popular option. But never get it worked because of the clunky UI which is very hard to understand for a new user. After some time, I've decided to try UE4 despite there was a lot of rumors that it's "heavy" or requires an AAA team. And suddenly it clicked, everything works as I expecting, UI is clear and much more powerfull, no need to build custom tools to work on the game itself. Blueprints are very helpful for beginners, C++ has a lot of "syntax-sugar" - macroses, a lot of convenient in-engine types for everything. Later while working with Unreal, I've realized it has very consistent roadmap with constant improvements and adding new features. At the same time, each major version update is painless so you can upgrade your project during development to get new features. UE4 is free to use with the full list of features and you only have to pay royalty after getting your first $1 million from the project (and that's just the default case, you can always discuss custom license with an upfront fee, if you want to).
I chose Unity over Unreal Engine because Unity has a more user friendly UI for beginners looking to learn game development. Additionally, as someone who uses a lot of online resources to learn new languages and tools, I found a lot of tutorials covering game development with Unity as the core engine. This doesn't mean Unreal is not a great choice for game development, I just personally found learning game development much smoother with the amount of resources available with Unity.
Pros of Cocos2D-X
Pros of Unreal Engine
- C++9
- Blueprints6
- PBR5
- Suitable for any projects4
- Source Available4
- Convenient and modern UI3
- Most Popular Game engine1
Sign up to add or upvote prosMake informed product decisions
Cons of Cocos2D-X
- Popular only in Asia2
- Based on Chinese2
- No Multiple Languages1
- Not Popular in itch.io and in Steam1
- Very poor system1
- No GUI1
- Bad Windows Performance1
Cons of Unreal Engine
- Heavy6
- A lot of "heaviness" myths around1