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Avalonia vs Electron: What are the differences?

Introduction

Avalonia and Electron are two popular frameworks used for building cross-platform desktop applications. While both frameworks serve a similar purpose, there are key differences that set them apart. In this article, we will explore the main differences between Avalonia and Electron in terms of their architecture, performance, supported technologies, development environment, platform compatibility, and community support.

  1. Architecture: Avalonia is a fully native, XAML-based framework written in C#, making it suitable for development in languages like C# and F#. It focuses on rendering the user interface using DirectX, OpenGL, or Skia graphics libraries. On the other hand, Electron is based on web technologies (HTML, CSS, and JavaScript), utilizing Chromium as its rendering engine. This allows Electron developers to leverage existing web development skills and frameworks.

  2. Performance: Avalonia, being a fully native framework, has the advantage of offering better performance by utilizing the native hardware acceleration provided by the underlying graphics libraries. Electron, on the other hand, introduces an additional layer of abstraction, which can impact performance. However, Electron applications benefit from the ability to quickly iterate and update the user interface through web technologies.

  3. Supported Technologies: Avalonia provides support for a wide range of technologies and UI controls, including XAML, databinding, styling, MVVM pattern, and rich media capabilities. In contrast, Electron primarily leverages web technologies, making it highly suitable for web-based applications and leveraging the vast number of existing JavaScript libraries and frameworks available.

  4. Development Environment: Avalonia provides a rich set of Visual Studio extensions and design-time support, enabling developers to build, test, and debug Avalonia applications seamlessly within the popular integrated development environment (IDE). On the other hand, Electron developers can choose from a range of IDEs, such as Visual Studio Code, Sublime Text, or Atom, utilizing their preferred tools and workflows.

  5. Platform Compatibility: Avalonia supports a wide range of platforms, including Windows, macOS, and Linux, with a unified API. It also offers mobile and embedded platform support through Xamarin and Uno. Electron, on the other hand, is primarily targeted towards desktop platforms, including Windows, macOS, and Linux, while also offering experimental support for mobile platforms using frameworks like Capacitor or Cordova.

  6. Community Support: Avalonia has a growing community of developers, backed by an active open-source community, which contributes to its development, maintenance, and documentation. Electron, being one of the most popular frameworks for building cross-platform desktop applications, boasts a massive community and strong ecosystem, with extensive documentation, community forums, and numerous third-party libraries and plugins available.

In Summary, Avalonia is a fully native XAML-based framework, offering performance benefits and a rich set of technologies. On the other hand, Electron leverages web technologies, provides a vast ecosystem, and enables rapid UI iteration.

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Pros of Avalonia
Pros of Electron
    Be the first to leave a pro
    • 69
      Easy to make rich cross platform desktop applications
    • 53
      Open source
    • 14
      Great looking apps such as Slack and Visual Studio Code
    • 8
      Because it's cross platform
    • 4
      Use Node.js in the Main Process

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    Cons of Avalonia
    Cons of Electron
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      • 19
        Uses a lot of memory
      • 8
        User experience never as good as a native app
      • 4
        No proper documentation
      • 4
        Does not native
      • 1
        Each app needs to install a new chromium + nodejs
      • 1
        Wrong reference for dom inspection

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      - No public GitHub repository available -

      What is Avalonia?

      Avalonia is a multi-platform windowing toolkit - somewhat like WPF - that is intended to be multi- platform. It supports XAML, lookless controls and a flexible styling system, and runs on Windows using Direct2D and other operating systems using Gtk & Cairo.

      What is Electron?

      With Electron, creating a desktop application for your company or idea is easy. Initially developed for GitHub's Atom editor, Electron has since been used to create applications by companies like Microsoft, Facebook, Slack, and Docker. The Electron framework lets you write cross-platform desktop applications using JavaScript, HTML and CSS. It is based on io.js and Chromium and is used in the Atom editor.

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      What companies use Avalonia?
      What companies use Electron?
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        What tools integrate with Avalonia?
        What tools integrate with Electron?

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        What are some alternatives to Avalonia and Electron?
        Xamarin Forms
        A mobile application framework for building user interfaces.It easily create native user interface layouts that can be shared across Android, iOS, and Windows Phone.
        Xamarin
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        JavaFX
        It is a set of graphics and media packages that enables developers to design, create, test, debug, and deploy rich client applications that operate consistently across diverse platforms.
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        We built uno, a small tool similar to uniq (the UNIX CLI tool that removes duplicates) - but with fuzziness. uno considers two lines to be equal if their edit distance is less than a specified threshold, by default set to 30%. It reads from stdin and prints the deduplicated lines to stdout.
        Qt
        Qt, a leading cross-platform application and UI framework. With Qt, you can develop applications once and deploy to leading desktop, embedded & mobile targets.
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