Glitch vs Heroku: What are the differences?
Developers describe Glitch as "The easiest way to build apps and bots". Combining automated deployment, instant hosting and collaborative editing, Gomix gets you straight to coding. The apps you create are instantly live, hosted by us, and always up to date with your latest changes. Build products, prototype ideas, and hack solutions to problems. On the other hand, Heroku is detailed as "Build, deliver, monitor and scale web apps and APIs with a trail blazing developer experience". Heroku is a cloud application platform – a new way of building and deploying web apps. Heroku lets app developers spend 100% of their time on their application code, not managing servers, deployment, ongoing operations, or scaling.
Glitch and Heroku can be categorized as "Platform as a Service" tools.
I'm transitioning to Render from heroku. The pricing scale matches my usage scale, yet it's just as easy to deploy. It's removed a lot of the devops that I don't like to deal with on setting up my own raw *nix box and makes deployment simple and easy!
Clustering I don't use clustering features at the moment but when i need to set up clustering of nodes and discoverability, render will enable that where Heroku would require that I use an external service like redis.
Restarts The restarts are annoying. I understand the reasoning, but I'd rather watch my service if its got a memory leak and work to fix it than to just assume that it has memory leaks and needs to restart.