Alternatives to videojs logo

Alternatives to videojs

JW Player, HTML5, Modernizr, Modernizr, and Lodash are the most popular alternatives and competitors to videojs.
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What is videojs and what are its top alternatives?

It is an open source library for working with video on the web, also known as an HTML video player. It supports HTML5 and Flash video, as well as YouTube and Vimeo (through plugins). It supports video playback on desktops and mobile devices.
videojs is a tool in the Javascript Utilities & Libraries category of a tech stack.
videojs is an open source tool with 37K GitHub stars and 7.3K GitHub forks. Here’s a link to videojs's open source repository on GitHub

Top Alternatives to videojs

  • JW Player
    JW Player

    It is the most powerful & flexible video platform powered by the fastest, most-used HTML5 online video player. Unlock the power of advertising. ...

  • HTML5
    HTML5

    HTML5 is a core technology markup language of the Internet used for structuring and presenting content for the World Wide Web. As of October 2014 this is the final and complete fifth revision of the HTML standard of the World Wide Web Consortium (W3C). The previous version, HTML 4, was standardised in 1997. ...

  • Modernizr
    Modernizr

    It’s a collection of superfast tests or detects as we like to call them which run as your web page loads, then you can use the results to tailor the experience to the user. It tells you what HTML, CSS and JavaScript features the user’s browser has to offer. ...

  • Modernizr
    Modernizr

    It’s a collection of superfast tests or detects as we like to call them which run as your web page loads, then you can use the results to tailor the experience to the user. It tells you what HTML, CSS and JavaScript features the user’s browser has to offer. ...

  • Lodash
    Lodash

    A JavaScript utility library delivering consistency, modularity, performance, & extras. It provides utility functions for common programming tasks using the functional programming paradigm. ...

  • Moment.js
    Moment.js

    A javascript date library for parsing, validating, manipulating, and formatting dates. ...

  • axios
    axios

    It is a Javascript library used to make http requests from node.js or XMLHttpRequests from the browser and it supports the Promise API that is native to JS ES6. ...

  • fancybox
    fancybox

    It is a tool that offers a nice and elegant way to add zooming functionality for images, html content and multi-media on your webpages. It is built on the top of the popular JavaScript framework jQuery and is both easy to implement and a snap to customize. ...

videojs alternatives & related posts

JW Player logo

JW Player

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The solution for seamless video playback across browsers
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      HTML5 logo

      HTML5

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        Local storage
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        Canvas
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        Semantic header and footer
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        Video element
      • 121
        Geolocation
      • 105
        Form autofocus
      • 100
        Email inputs
      • 85
        Editable content
      • 79
        Application caches
      • 10
        Easy to use
      • 9
        Cleaner Code
      • 4
        Easy
      • 4
        Semantical
      • 3
        Better
      • 3
        Audio element
      • 3
        Modern
      • 3
        Websockets
      • 2
        Semantic Header and Footer, Geolocation, New Doctype
      • 2
        Content focused
      • 2
        Compatible
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        Portability
      • 1
        Very easy to learning to HTML
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        Long and winding code

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      Jan Vlnas
      Developer Advocate at Superface · | 26 upvotes · 330.8K views
      Shared insights
      on
      HTML5HTML5JavaScriptJavaScriptNext.jsNext.js

      Few years ago we were building a Next.js site with a few simple forms. This required handling forms validation and submission, but instead of picking some forms library, we went with plain JavaScript and constraint validation API in HTML5. This shaved off a few KBs of dependencies and gave us full control over the validation behavior and look. I describe this approach, with its pros and cons, in a blog post.

      See more
      Jonathan Pugh
      Software Engineer / Project Manager / Technical Architect · | 25 upvotes · 2.9M views

      I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:

      For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.

      Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.

      I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.

      I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).

      I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.

      I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.

      For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.

      For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.

      For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.

      I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.

      So that's my latest mobile stack. What tools do you use? Have you tried these ones?

      See more
      Modernizr logo

      Modernizr

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          Modernizr

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              Lodash logo

              Lodash

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              Moment.js logo

              Moment.js

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                  axios logo

                  axios

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                      fancybox logo

                      fancybox

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