C++ vs Erlang: What are the differences?
C++: Has imperative, object-oriented and generic programming features, while also providing the facilities for low level memory manipulation. C++ compiles directly to a machine's native code, allowing it to be one of the fastest languages in the world, if optimized; Erlang: A programming language used to build massively scalable soft real-time systems with requirements on high availability. Some of Erlang's uses are in telecoms, banking, e-commerce, computer telephony and instant messaging. Erlang's runtime system has built-in support for concurrency, distribution and fault tolerance. OTP is set of Erlang libraries and design principles providing middle-ware to develop these systems.
C++ and Erlang belong to "Languages" category of the tech stack.
"Performance" is the top reason why over 146 developers like C++, while over 49 developers mention "Real time, distributed applications" as the leading cause for choosing Erlang.
Erlang is an open source tool with 7.74K GitHub stars and 2.1K GitHub forks. Here's a link to Erlang's open source repository on GitHub.
According to the StackShare community, C++ has a broader approval, being mentioned in 199 company stacks & 371 developers stacks; compared to Erlang, which is listed in 70 company stacks and 47 developer stacks.
What is C++?
What is Erlang?
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C++ is used in Shiro (https://github.com/Marc3842h/shiro).
C++ is a high performance, low level programming language. Game servers need to run with fast performance to be able to reliably serve players across the globe.
The most latency sensitive parts are written in C++. Due to our interconnected services architecture, we use either Python or C++ for each service, with the performance critical parts being C++14.
Used to write PHP extensions - AZTEC Decoder - License Driver scan - Axis2/C to PHP wrapper and Job-scheduler - Barbershop
Performance, zero-overhead abstractions and memory safety of the modern C++ language make this the perfect language for the project.
The main programming language of ApertusVR. C++11 & CMake provides multi-platform targeting. The architecture is modular.