Java vs NativeScript: What are the differences?
Java can be classified as a tool in the "Languages" category, while NativeScript is grouped under "Cross-Platform Mobile Development".
"Great libraries" is the top reason why over 526 developers like Java, while over 55 developers mention "Access to the entire native api" as the leading cause for choosing NativeScript.
NativeScript is an open source tool with 17.1K GitHub stars and 1.26K GitHub forks. Here's a link to NativeScript's open source repository on GitHub.
According to the StackShare community, Java has a broader approval, being mentioned in 2378 company stacks & 2632 developers stacks; compared to NativeScript, which is listed in 10 company stacks and 23 developer stacks.
I am willing to build a used car sales platform, which will have a lot of stock/photos and will rely a lot on the back end functions and data generating. Java seems to be a good choice, but what other options can I consider that can also be easily scalable as well as a little faster to write?
Firstly, you must know that java and python are both amazing languages. But I recommend python mainly because of the variety of modules and packages available to do almost anything. If you are planning on adding graphs, you can use the matplotlib library and to add photos, use the pillow module. And just note that both of these aren't available by default, so you need to install them through pip.
Hi, Kamal! I don't know if your question is still relevant. But I would like to introduce you to our solution, perhaps it will be useful for future projects. We have developed a web application constructor that can be used to create almost any website or application https://falconspace.site/. The entire development stack is reduced to SQL only. The platform is easy to configure and make subsequent changes if necessary.
I am trying to make Roblox game which requires Lua. I quite don't want to go with Lua just because other tools just might let me do more projects later on. I heard that Python is most similar to Lua, but I am still not sure which tool to use. Java, I think it will help me with many stuff later on for websites, projects, and more!
Since you are trying to make a Roblox game, you have no other option than to use Lua, since Roblox only allows coding in Lua. Yes, you've heard right, Python is identical and as easy as Lua, although Lua is easier than Python. Beginning from Lua and then escalating to Python is recommended. Java is only helpful when you are creating a heavy, big-budget, enterprise-level product, otherwise, Python would suffice.
Hi everyone, I have just started to study web development, so I'm very new in this field. I would like to ask you which tools are most updated and good to use for getting a job in medium-big company. Front-end is basically not changing by time so much (as I understood by researching some info), so my question is about back-end tools. Which backend tools are most updated and requested by medium-big companies (I am searching for immediate job possibly)?
Thank you in advance Davit
Go with Python definetly. It's used everywhere by web developers for backend developments : API, website backend, workers... but also by data scientists (lot lot of resources, models and libraries in Python it's language #1). For the web parts, best web framework are in Python : https://stackshare.io/microframeworks (Flask #2 and Django #3). Java is good but trend is not great in terms of popularity amongs developers and tech leaders.
As per my experience java is most wanted for web development as of now. micro service is evolving . with frameworks like spring boot supports rapid development. Spring boot + Docker + kubernetes great combination.
I would recommend Python as the programming language and as you are a new developer, Flask to start with. It gives you a solid understanding on the web patterns such as REST and will get you up and running in no time. However, I suggest you to read and study on front-end technologies like (React or Vue) and databases (SQL and NoSQL) and probably some NodeJS as well. First grasp the concepts (which Python is ideal for) then it does not really matter the language as such.
C# and .Net were obvious choices for us at LiveTiles given our investment in the Microsoft ecosystem. It enabled us to harness of the .Net framework to build ASP.Net MVC, WebAPI, and Serverless applications very easily. Coupled with the high productivity of Visual Studio, it's the native tongue of Microsoft technology.
Go was the other serious candidate, but it just hasn't been implemented in as many Production systems yet, and the best Go engineers I've known have been hackers, whereas we're building a robust analytics platform that requires more caution. Type safety is easily added with TypeScript, and NPM is awesomely handy.
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It is using the native components to build the UI and offers the best skills reuse story. All you need to know is JS/TS and CSS. Angular 2 is also supported which leads to even more code reuse across web and mobile.This is also the best way to access the native platform APIs directly.
NativeScript allows you to reuse your JS skills to build Native mobile apps without any sacrifices. It takes a bit to learn about all possible features, but each time you discover a new one you can't help but get more and more excited.
Pretty much everything - Java is reasonably fast, reasonably safe, and reasonably expressive. I wouldn't call it the best at any of those things. The real advantage to me is that the virtual machine is ubiquitous and many people can understand it. Since I have the most experience in this language, it's my tool of choice for most projects.
I've also been learning JavaFx so that I can build user interfaces without the web. I've started several single-page-application projects that worked, but felt like workarounds or hacks and would be better-served as self-contained applications.
Do I really need to explain? Well to me, the most appealing factor in Java besides the unbelievable community and vast array of available libraries, is just the amount of effort that has been put in the modern JVM. Decades of optimization and improvements have lead to a terrific piece of technology. I admire the people contributed to that.
Shouldn't surprise anyone, as minecraft is also java-based. Java is used for much more than just the plugins though. JCVortex (our API) is also served with vert.x (Java) and many of our team-internal tools also originated from java or are still java-applications.
The most popular language in the world, definitely every programmer would use the Java language at some point. Frankly, I only use java when it’s a must. I find the language to be a little bit tedious when working with it.