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Learn MorePros of Gamemaker Studio 2
Pros of Node.js
Pros of Gamemaker Studio 2
- Powerful System3
- Good User Interface3
- Quick Prototyping3
- Good Documentation3
- Incredibly Easy to Learn3
- Most Popular 2d Game engine2
- Also Support 3D2
- Now Free2
Pros of Node.js
- Npm1.4K
- Javascript1.3K
- Great libraries1.1K
- High-performance1K
- Open source805
- Great for apis487
- Asynchronous477
- Great community425
- Great for realtime apps390
- Great for command line utilities296
- Websockets86
- Node Modules84
- Uber Simple69
- Great modularity59
- Allows us to reuse code in the frontend58
- Easy to start42
- Great for Data Streaming35
- Realtime32
- Awesome28
- Non blocking IO25
- Can be used as a proxy18
- High performance, open source, scalable17
- Non-blocking and modular16
- Easy and Fun15
- Easy and powerful14
- Future of BackEnd13
- Same lang as AngularJS13
- Fullstack12
- Fast11
- Scalability10
- Cross platform10
- Simple9
- Mean Stack8
- Great for webapps7
- Easy concurrency7
- Typescript6
- Fast, simple code and async6
- React6
- Friendly6
- Control everything5
- Its amazingly fast and scalable5
- Easy to use and fast and goes well with JSONdb's5
- Scalable5
- Great speed5
- Fast development5
- It's fast4
- Easy to use4
- Isomorphic coolness4
- Great community3
- Not Python3
- Sooper easy for the Backend connectivity3
- TypeScript Support3
- Blazing fast3
- Performant and fast prototyping3
- Easy to learn3
- Easy3
- Scales, fast, simple, great community, npm, express3
- One language, end-to-end3
- Less boilerplate code3
- Npm i ape-updating2
- Event Driven2
- Lovely2
- Creat for apis1
- Node0
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Cons of Gamemaker Studio 2
Cons of Node.js
Cons of Gamemaker Studio 2
- Quite Expensive3
- HTML5 export is buggy3
- Not the best scripting language2
- Limited Support For OOP1
- Unstable1
Cons of Node.js
- Bound to a single CPU46
- New framework every day45
- Lots of terrible examples on the internet40
- Asynchronous programming is the worst33
- Callback24
- Javascript19
- Dependency hell11
- Dependency based on GitHub11
- Low computational power10
- Very very Slow7
- Can block whole server easily7
- Callback functions may not fire on expected sequence7
- Breaking updates4
- Unstable4
- Unneeded over complication3
- No standard approach3
- Bad transitive dependency management1
- Can't read server session1
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- No public GitHub repository available -
What is Gamemaker Studio 2?
It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.
What is Node.js?
Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient, perfect for data-intensive real-time applications that run across distributed devices.
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What companies use Gamemaker Studio 2?
What companies use Node.js?
What companies use Gamemaker Studio 2?
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What tools integrate with Gamemaker Studio 2?
What tools integrate with Node.js?
What tools integrate with Gamemaker Studio 2?
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What are some alternatives to Gamemaker Studio 2 and Node.js?
Godot
It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.
AppGameKit
It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.
JavaScript
JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.
Python
Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best.
Node.js
Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient, perfect for data-intensive real-time applications that run across distributed devices.