Visual Studio Code

Visual Studio Code

DevOps / Build, Test, Deploy / Text Editor
Avatar of Yshayy
Software Engineer ·

Our first experience with .NET core was when we developed our OSS feature management platform - Tweek (https://github.com/soluto/tweek). We wanted to create a solution that is able to run anywhere (super important for OSS), has excellent performance characteristics and can fit in a multi-container architecture. We decided to implement our rule engine processor in F# , our main service was implemented in C# and other components were built using JavaScript / TypeScript and Go.

Visual Studio Code worked really well for us as well, it worked well with all our polyglot services and the .Net core integration had great cross-platform developer experience (to be fair, F# was a bit trickier) - actually, each of our team members used a different OS (Ubuntu, macos, windows). Our production deployment ran for a time on Docker Swarm until we've decided to adopt Kubernetes with almost seamless migration process.

After our positive experience of running .Net core workloads in containers and developing Tweek's .Net services on non-windows machines, C# had gained back some of its popularity (originally lost to Node.js), and other teams have been using it for developing microservices, k8s sidecars (like https://github.com/Soluto/airbag), cli tools, serverless functions and other projects...

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GitHub - Soluto/tweek: Tweek - an open source feature management solution (github.com)
29 upvotes·2 comments·508.4K views
Avatar of vaibhavtaunk
Team Lead at Technovert ·

I am starting to become a full-stack developer, by choosing and learning .NET Core for API Development, Angular CLI / React for UI Development, MongoDB for database, as it a NoSQL DB and Flutter / React Native for Mobile App Development. Using Postman, Markdown and Visual Studio Code for development.

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27 upvotes·3 comments·232.9K views
Avatar of jdspugh
Software Engineer / Project Manager / Technical Architect ·

I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:

For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.

Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.

I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.

I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).

I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.

I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.

For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.

For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.

For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.

I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.

So that's my latest mobile stack. What tools do you use? Have you tried these ones?

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19 upvotes·9 comments·493.6K views
Avatar of johnnyxbell
Senior Software Engineer at StackShare ·

I've been in the #frontend game for about 7 years now. I started coding in Sublime Text because all of the tutorials I was doing back then everyone was using it. I found the speed amazing compared to some other tools at the time. I kept using Sublime Text for about 4-5 years.

I find Sublime Text lacks some functionality, after all it is just a text editor rather than a full fledged IDE. I finally converted over to PhpStorm as I was working with Magento and Magento as you know is mainly #PHP based.

This was amazing all the features in PhpStorm I loved, the debugging features, and the control click feature when you click on a dependency or linked file it will take you to that file. It was great.

PhpStorm is kind of slow, I found that Prettier was taking a long time to format my code, and it just was lagging a lot so I was looking for alternatives. After watching some more tutorial videos I noticed that everyone was using Visual Studio Code. So I gave it a go, and its amazing.

It has support for everything I need with the plugins and the integration with Git is amazing. The speed of this IDE is blazing fast, and I wouldn't go back to using PhpStorm anymore. I highly recommend giving Visual Studio Code a try!

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17 upvotes·1 comment·120.2K views
Avatar of adamrneary
Engineer at Airbnb ·

One of the joys I wanted to demonstrate in a GraphQL Summit talk I did is having so many helpful tools at my fingertips while building our product at Airbnb. This includes access to Git in Visual Studio Code, as well as the integrated terminal and tasks for running frequently-needed commands.

Of course, we also had some fun stuff to show for GraphQL and Apollo! The part that most people had not seen was the new Apollo GraphQL VS Code Extension. There is no need for me to copy over all juicy features from their marketing site (there are many!), but I will elaborate on one feature: Schema Tags.

If you are going to lint your queries against the schema you are working on, you will invariably be presented with the decision of “which schema?” The default may be your production schema (“current,” by convention), but as we discuss in the demo, if you need to iterate and explore new ideas, you need the flexibility of targeting a provisional schema.

Since we are using Apollo Engine, publishing multiple schemas using tags allows us this flexibility, and multiple engineers can collaborate on a single proposed schema. Once proposed schema changes for a service are merged upstream and those changes are naturally flowing down in the current production schema, we can flip back to “current” in VS Code. Very cool.

#GraphQLSchema

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How Airbnb is Moving 10x Faster at Scale with GraphQL and Apollo (medium.com)
15 upvotes·394.9K views

I use TypeScript because it is strongly typed superset of JavaScript that provides many benefits. Integration with #IDE like Visual Studio Code is excellent. The main benefit is maintainability. Many error can be caught before code running. Also Angular recommends TypeScript as better alternative to JavaScript . Syntax is very easy to learn especially for people from the Java world.

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15 upvotes·126.5K views

At labinator.com, we use HTML5, CSS 3, Sass, Vanilla.JS and PHP when building our premium WordPress themes and plugins. When writing our codes, we use Sublime Text and Visual Studio Code depending on the project. We run Manjaro and Debian operating systems in our office. Manjaro is a great desktop operating system for all range of tasks while Debian is a solid choice for servers.

WordPress became a very popular choice when it comes to content management systems and building websites. It is easy to learn and has a great community behind it. The high number of plugins as well that are available for WordPress allows any user to customize it depending on his/her needs.

For development, HTML5 with Sass is our go-to choice when building our themes.

Main Advantages Of Sass:

  • It's CSS syntax friendly
  • It offers variables
  • It uses a nested syntax
  • It includes mixins
  • Great community and online support.
  • Great documentation that is easy to read and follow.

As for PHP, we always thrive to use PHP 7.3+. After the introduction of PHP 7, the WordPress development process became more stable and reliable than before. If you a developer considering PHP 7.3+ for your project, it would be good to note the following benefits.

The Benefits Of Using PHP:

  • Open Source.
  • Highly Extendible.
  • Easy to learn and read.
  • Platform independent.
  • Compatible with APACHE.
  • Low development and maintenance cost.
  • Great community and support.
  • Detailed documentation that has everything you need!

Why PHP 7.3+?

  • Flexible Heredoc & Nowdoc Syntaxes - Two key methods for defining strings within PHP. They also became easier to read and more reliable.
  • A good boost in performance speed which is extremely important when it comes to WordPress development.
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Labinator WordPress Marketplace - 100% GPL WP Themes & Plugins (labinator.com)
13 upvotes·129.9K views
Avatar of hootener
CTO at Codecov ·

We chose TypeScript at Codecov when undergoing a recent rewrite of a legacy front end. Our previous front end was a mishmash of vanilla JavaScript and CoffeeScript , and was expanded upon haphazardly as the need arose. Without a unifying set of paradigms and patterns, the CoffeeScript and JavaScript setup was proving hard to maintain and expand upon by an engineering team. During a move to Vue.js , we decided to also make the move to TypeScript. Integrating TypeScript and Vue.js is fairly well understood at this point, so the setup wasn't all that difficult, and we felt that the benefits of incorporating TypeScript would outweigh the required time to set it up and get our engineering team up to speed.

Choosing to add TypeScript has given us one more layer to rely on to help enforce code quality, good standards, and best practices within our engineering organization. One of the biggest benefits for us as an engineering team has been how well our IDEs and editors (e.g., Visual Studio Code ) integrate with and understand TypeScript . This allows developers to catch many more errors at development time instead of relying on run time. The end result is safer (from a type perspective) code and a more efficient coding experience that helps to catch and remove errors with less developer effort.

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13 upvotes·71.1K views
Avatar of jeromedalbert
Senior Backend Engineer at StackShare ·

I liked Sublime Text for its speed, simplicity and keyboard shortcuts which synergize well when working on scripting languages like Ruby and JavaScript. I extended the editor with custom Python scripts that improved keyboard navigability such as autofocusing the sidebar when no files are open, or changing tab closing behavior.

But customization can only get you so far, and there were little things that I still had to use the mouse for, such as scrolling, repositioning lines on the screen, selecting the line number of a failing test stack trace from a separate plugin pane, etc. After 3 years of wearily moving my arm and hand to perform the same repetitive tasks, I decided to switch to Vim for 3 reasons:

  • your fingers literally don’t ever need to leave the keyboard home row (I had to remap the escape key though)
  • it is a reliable tool that has been around for more than 30 years and will still be around for the next 30 years
  • I wanted to "look like a hacker" by doing everything inside my terminal and by becoming a better Unix citizen

The learning curve is very steep and it took me a year to master it, but investing time to be truly comfortable with my #TextEditor was more than worth it. To me, Vim comes close to being the perfect editor and I probably won’t need to switch ever again. It feels good to ignore new editors that come out every few years, like Atom and Visual Studio Code.

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12 upvotes·1 comment·90.3K views
Avatar of johnnyxbell
Senior Software Engineer at StackShare ·

When I switched to Visual Studio Code 12 months ago from PhpStorm I was in love, it was great. However after using VS Code for a year, I see myself switching back and forth between WebStorm and VS Code. The VS Code plugins are great however I notice Prettier, auto importing of components and linking to the definitions often break, and I have to restart VS Code multiple times a week and sometimes a day.

We use Ruby here so I do like that Visual Studio Code highlights that for me out of the box, with WebStorm I'd need to probably also install RubyMine and have 2 IDE's going at the same time.

Should I stick with Visual Studio Code, or switch to something else? #help

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Johnny Bell's Stack Decision | StackShare (stackshare.io)
11 upvotes·63.3K views
Replies (12)
Recommends
RubyMineRubyMine

If you're working with both Ruby and JavaScript, buy RubyMine and shut down the other two. It's much better for Ruby than Visual Studio Code is. It can also do everything WebStorm does, if you install the plugins you need from JetBrains, and they all work together nicely.

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8 upvotes·1 view
Avatar of marcsw2
Software Developer ·
Recommends
RubyMineRubyMine

If you install RubyMine, you shouldn't need WebStorm, as all the functionality of WebStorm appears to be included in RubyMine. (See here: https://softwareengineering.stackexchange.com/a/132950).

I've used PhpStorm for several years and have never needed to open (or even download) WebStorm for anything front-end or JavaScript related.

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7 upvotes·1 comment·5 views
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