Alternatives to uWebSockets logo

Alternatives to uWebSockets

Socket.IO, ws, Firebase, Pusher, and Google Cloud Pub/Sub are the most popular alternatives and competitors to uWebSockets.
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What is uWebSockets and what are its top alternatives?

It is a simple to use yet thoroughly optimized implementation of HTTP and WebSockets. It comes with built-in pub/sub support, HTTP routing, TLS 1.3, IPv6, permessage-deflate and is battle tested as one of the most popular implementations, reaching many end-users daily.
uWebSockets is a tool in the Realtime Backend / API category of a tech stack.
uWebSockets is an open source tool with 12K GitHub stars and 1.3K GitHub forks. Here鈥檚 a link to uWebSockets's open source repository on GitHub

Top Alternatives to uWebSockets

  • Socket.IO

    Socket.IO

    It enables real-time bidirectional event-based communication. It works on every platform, browser or device, focusing equally on reliability and speed. ...

  • ws

    ws

    It is a simple to use, blazing fast, and thoroughly tested WebSocket client and server implementation. ...

  • Firebase

    Firebase

    Firebase is a cloud service designed to power real-time, collaborative applications. Simply add the Firebase library to your application to gain access to a shared data structure; any changes you make to that data are automatically synchronized with the Firebase cloud and with other clients within milliseconds. ...

  • Pusher

    Pusher

    Pusher is the category leader in delightful APIs for app developers building communication and collaboration features. ...

  • Google Cloud Pub/Sub

    Google Cloud Pub/Sub

    Cloud Pub/Sub is a fully-managed real-time messaging service that allows you to send and receive messages between independent applications. You can leverage Cloud Pub/Sub鈥檚 flexibility to decouple systems and components hosted on Google Cloud Platform or elsewhere on the Internet. ...

  • SignalR

    SignalR

    SignalR allows bi-directional communication between server and client. Servers can now push content to connected clients instantly as it becomes available. SignalR supports Web Sockets, and falls back to other compatible techniques for older browsers. SignalR includes APIs for connection management (for instance, connect and disconnect events), grouping connections, and authorization. ...

  • NATS

    NATS

    Unlike traditional enterprise messaging systems, NATS has an always-on dial tone that does whatever it takes to remain available. This forms a great base for building modern, reliable, and scalable cloud and distributed systems. ...

  • PubNub

    PubNub

    PubNub makes it easy for you to add real-time capabilities to your apps, without worrying about the infrastructure. Build apps that allow your users to engage in real-time across mobile, browser, desktop and server. ...

uWebSockets alternatives & related posts

related Socket.IO posts

across_the_grid
Full-stack web developer at Capmo GmbH | 10 upvotes 路 306.7K views
Shared insights
on
Socket.IO
Node.js
ExpressJS

I use Socket.IO because the application has 2 frontend clients, which need to communicate in real-time. The backend-server handles the communication between these two clients via websockets. Socket.io is very easy to set up in Node.js and ExpressJS.

In the research project, the 1st client shows panoramic videos in a so called cave system (it is the VR setup of our research lab, which consists of three big screens, which are specially arranged, so the user experience the videos more immersive), the 2nd client controls the videos/locations of the 1st client.

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We are starting to work on a web-based platform aiming to connect artists (clients) and professional freelancers (service providers). In-app, timeline-based, real-time communication between users (& storing it), file transfers, and push notifications are essential core features. We are considering using Node.js, ExpressJS, React, MongoDB stack with Socket.IO & Apollo, or maybe using Real-Time Database and functionalities of Firebase.

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ws logo

ws

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A Node.js WebSocket library
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PROS OF WS
    No pros available
    CONS OF WS
      No cons available

      related ws posts

      related Firebase posts

      Tassanai Singprom

      This is my stack in Application & Data

      JavaScript PHP HTML5 jQuery Redis Amazon EC2 Ubuntu Sass Vue.js Firebase Laravel Lumen Amazon RDS GraphQL MariaDB

      My Utilities Tools

      Google Analytics Postman Elasticsearch

      My Devops Tools

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      We are starting to work on a web-based platform aiming to connect artists (clients) and professional freelancers (service providers). In-app, timeline-based, real-time communication between users (& storing it), file transfers, and push notifications are essential core features. We are considering using Node.js, ExpressJS, React, MongoDB stack with Socket.IO & Apollo, or maybe using Real-Time Database and functionalities of Firebase.

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      Pusher logo

      Pusher

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      Hosted APIs to build realtime apps with less code
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      Kirill Shirinkin
      Cloud and DevOps Consultant at mkdev | 3 upvotes 路 176.9K views
      Shared insights
      on
      Mattermost
      Pusher
      Twilio
      at

      Recently we finished long research on chat tool for our students and mentors. In the end we picked Mattermost Team Edition as the cheapest and most feature complete option. We did consider building everything from scratch and use something like Pusher or Twilio on a backend, but then we would have to implement all the desktop and mobile clients and all the features oursevles. Mattermost gave us flexible API, lots of built in or easy to install integrations and future-proof feature set. We are still integrating it with our main platform but so far the team, existing mentors and students are very happy.

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      Google Cloud Pub/Sub logo

      Google Cloud Pub/Sub

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      3
      Global service for real-time and reliable messaging and streaming data
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      SignalR logo

      SignalR

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      A new library for ASP.NET developers that makes developing real-time web functionality easy.
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      NATS logo

      NATS

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      Lightweight publish-subscribe & distributed queueing messaging system
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