Cocoa (OS X) vs Xcode: What are the differences?
Cocoa (OS X): The Cocoa frameworks consist of libraries, APIs, and runtimes that form the development layer for all of OS X. Much of Cocoa is implemented in Objective-C, an object-oriented language that is compiled to run at incredible speed, yet employs a truly dynamic runtime making it uniquely flexible. Because Objective-C is a superset of C, it is easy to mix C and even C++ into your Cocoa applications; Xcode: The complete toolset for building great apps. The Xcode IDE is at the center of the Apple development experience. Tightly integrated with the Cocoa and Cocoa Touch frameworks, Xcode is an incredibly productive environment for building amazing apps for Mac, iPhone, and iPad.
Cocoa (OS X) can be classified as a tool in the "Frameworks (Full Stack)" category, while Xcode is grouped under "Integrated Development Environment".
"Great community " is the top reason why over 2 developers like Cocoa (OS X), while over 127 developers mention "IOS Development" as the leading cause for choosing Xcode.
What is Cocoa (OS X)?
What is Xcode?
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Even though React Native takes care of most of the heavy lifting, there are still some cases where we need xcode. These cases include app icon integration, mobile deployments, loading screens, ect...
Xcode is our primary development platform for iOS applications, with a very fully featured set of dev tools for the platform. For everything else, there's Sublime Text 3.
Experience with Xcode in the context of iOS development. This includes Storyboards, Debugging tools and the Simulator.
QA and Testing have been so much easier with the help of its simulators on Apple Devices like; iPhones and iPads.