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Gamemaker Studio 2

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Unity

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Gamemaker Studio 2 vs Unity: What are the differences?

Gamemaker Studio 2 and Unity are popular game development engines. Let's explore the key differences between them.

  1. Development Platforms: Gamemaker Studio 2 primarily targets Windows, macOS, iOS, and Android platforms, while Unity supports a wider range of platforms including Windows, macOS, Linux, iOS, Android, PlayStation, Xbox, Nintendo Switch, and more. Unity provides more flexibility for developers looking to target a variety of platforms.

  2. Programming Languages: Gamemaker Studio 2 uses its proprietary scripting language called GML (Gamemaker Language), which is specifically designed for game development. On the other hand, Unity offers support for multiple programming languages including C#, JavaScript, and Boo. This provides developers with more options and the ability to choose their preferred programming language.

  3. Asset Management: Gamemaker Studio 2 utilizes a drag-and-drop system for handling assets, allowing users to easily import and organize their game elements. Unity, however, employs a hierarchical asset management system where users can organize resources using folders and subfolders. This hierarchical structure provides better organization and ease of access to assets in large projects.

  4. Visual Scripting: Gamemaker Studio 2 incorporates a visual scripting system called Drag and Drop (DnD), which enables users to create game logic without writing any code. In contrast, Unity offers a similar visual scripting system called Playmaker, but it is not included in the standard Unity package and needs to be purchased separately. Gamemaker Studio 2 provides a built-in visual scripting solution, making it more accessible for beginners and those who prefer a code-free approach.

  5. User Interface Design: Gamemaker Studio 2 features a user-friendly and simplified user interface where users can easily navigate and access game components. Unity, on the other hand, provides a more complex and feature-rich user interface with a wide range of customizable options. Unity's interface offers more flexibility and customization for advanced users who prefer a high level of control over their game development process.

  6. Community and Support: Both Gamemaker Studio 2 and Unity have active communities and offer extensive support resources. However, Unity has a larger community with a wider range of resources, tutorials, and plugins available. Unity's larger community means there are more opportunities for collaboration, learning, and troubleshooting.

In summary, Gamemaker Studio 2 primarily targets Windows, macOS, iOS, and Android platforms and uses its proprietary scripting language GML, while Unity supports a wider range of platforms, offers support for multiple programming languages, and provides more flexibility in asset management, visual scripting, user interface design, and community support.

Decisions about Gamemaker Studio 2 and Unity
norlin
Software Engineer / Game Developer at Norlin Games · | 7 upvotes · 90.4K views

When I started to learn game development, I've tried to use Unity multiple times because it's the most popular option. But never get it worked because of the clunky UI which is very hard to understand for a new user. After some time, I've decided to try UE4 despite there was a lot of rumors that it's "heavy" or requires an AAA team. And suddenly it clicked, everything works as I expecting, UI is clear and much more powerfull, no need to build custom tools to work on the game itself. Blueprints are very helpful for beginners, C++ has a lot of "syntax-sugar" - macroses, a lot of convenient in-engine types for everything. Later while working with Unreal, I've realized it has very consistent roadmap with constant improvements and adding new features. At the same time, each major version update is painless so you can upgrade your project during development to get new features. UE4 is free to use with the full list of features and you only have to pay royalty after getting your first $1 million from the project (and that's just the default case, you can always discuss custom license with an upfront fee, if you want to).

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Arthur Osipyan
Software Engineer at Value Industry · | 2 upvotes · 87.8K views

I chose Unity over Unreal Engine because Unity has a more user friendly UI for beginners looking to learn game development. Additionally, as someone who uses a lot of online resources to learn new languages and tools, I found a lot of tutorials covering game development with Unity as the core engine. This doesn't mean Unreal is not a great choice for game development, I just personally found learning game development much smoother with the amount of resources available with Unity.

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Pros of Gamemaker Studio 2
Pros of Unity
  • 3
    Powerful System
  • 3
    Good User Interface
  • 3
    Quick Prototyping
  • 3
    Good Documentation
  • 3
    Incredibly Easy to Learn
  • 2
    Most Popular 2d Game engine
  • 2
    Also Support 3D
  • 2
    Now Free
  • 17
    Because it's a powerful engine, you can build anything
  • 15
    C# language
  • 12
    Very Popular
  • 8
    Easy to Use
  • 7
    Cross Platform
  • 6
    He Has A Free VErsion
  • 5
    2nd Game Engine In The World
  • 4
    Good Choise
  • 4
    Very Large Showcase

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Cons of Gamemaker Studio 2
Cons of Unity
  • 3
    Quite Expensive
  • 3
    HTML5 export is buggy
  • 2
    Not the best scripting language
  • 1
    Limited Support For OOP
  • 1
    Unstable
  • 4
    Hard to get started with
  • 4
    Clunky UI
  • 4
    Closed source
  • 3
    No consistency with updates
  • 3
    Requires to build a lot of tools
  • 2
    Gigantic by being 9gb (thats what setup says)

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What is Gamemaker Studio 2?

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

What is Unity?

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

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What companies use Gamemaker Studio 2?
What companies use Unity?
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What tools integrate with Gamemaker Studio 2?
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What are some alternatives to Gamemaker Studio 2 and Unity?
Godot
It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.
AppGameKit
It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.
JavaScript
JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.
Python
Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best.
Node.js
Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient, perfect for data-intensive real-time applications that run across distributed devices.
See all alternatives