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  1. Stackups
  2. Application & Data
  3. Game Engines
  4. Game Development
  5. Panda3D vs Unreal Engine

Panda3D vs Unreal Engine

OverviewDecisionsComparisonAlternatives

Overview

Unreal Engine
Unreal Engine
Stacks377
Followers392
Votes34
Panda3D
Panda3D
Stacks10
Followers32
Votes6
GitHub Stars4.9K
Forks847

Panda3D vs Unreal Engine: What are the differences?

1. **Programming Language**: One of the key differences between Panda3D and Unreal Engine is the programming language. Panda3D primarily uses Python for scripting and programming, while Unreal Engine utilizes its proprietary language, UnrealScript. 2. **Artificial Intelligence and Networking**: Unreal Engine provides built-in tools and support for artificial intelligence and networking capabilities, making it easier for developers to implement complex AI behaviors and multiplayer features compared to Panda3D. 3. **Graphics and Rendering**: Unreal Engine boasts advanced graphics rendering technology, including support for high-quality rendering techniques like physically based rendering (PBR) and real-time global illumination, giving games created with Unreal Engine a visually stunning appearance that may be harder to achieve with Panda3D. 4. **Community and Support**: Unreal Engine has a larger and more active community, as well as robust official support from Epic Games, which means developers using Unreal Engine have access to a wealth of resources, tutorials, and forums for help and collaboration compared to Panda3D users. 5. **Platform and Compatibility**: Unreal Engine supports a wide range of platforms, including consoles, PCs, mobile devices, and virtual reality systems, making it a versatile choice for developers looking to target multiple platforms. On the other hand, Panda3D has more limited platform support, primarily focusing on desktop platforms like Windows, macOS, and Linux. 6. **Licensing Model**: Unreal Engine offers a more flexible licensing model, with options for free use with revenue sharing or a flat monthly/yearly subscription fee, while Panda3D is open-source and free to use for any purpose, making it a potentially more cost-effective choice for small indie developers or hobbyists.

In Summary, Panda3D and Unreal Engine differ in programming language, AI/networking support, graphics capabilities, community size/support, platform compatibility, and licensing model.

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Advice on Unreal Engine, Panda3D

Alexey
Alexey

Software Engineer / Game Developer at Norlin Games

Jun 11, 2020

Decided

When I started to learn game development, I've tried to use Unity multiple times because it's the most popular option. But never get it worked because of the clunky UI which is very hard to understand for a new user. After some time, I've decided to try UE4 despite there was a lot of rumors that it's "heavy" or requires an AAA team. And suddenly it clicked, everything works as I expecting, UI is clear and much more powerfull, no need to build custom tools to work on the game itself. Blueprints are very helpful for beginners, C++ has a lot of "syntax-sugar" - macroses, a lot of convenient in-engine types for everything. Later while working with Unreal, I've realized it has very consistent roadmap with constant improvements and adding new features. At the same time, each major version update is painless so you can upgrade your project during development to get new features. UE4 is free to use with the full list of features and you only have to pay royalty after getting your first $1 million from the project (and that's just the default case, you can always discuss custom license with an upfront fee, if you want to).

92.3k views92.3k
Comments
Arthur
Arthur

Software Engineer at Value Industry

Mar 1, 2020

Decided

I chose Unity over Unreal Engine because Unity has a more user friendly UI for beginners looking to learn game development. Additionally, as someone who uses a lot of online resources to learn new languages and tools, I found a lot of tutorials covering game development with Unity as the core engine. This doesn't mean Unreal is not a great choice for game development, I just personally found learning game development much smoother with the amount of resources available with Unity.

89.8k views89.8k
Comments

Detailed Comparison

Unreal Engine
Unreal Engine
Panda3D
Panda3D

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

It is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.

Photoreal Rendering in Real Time; Blueprints: Create without Coding
Shaders; Stencil, Render-to-texture; Rapid development; Extreme stability; Robustness
Statistics
GitHub Stars
-
GitHub Stars
4.9K
GitHub Forks
-
GitHub Forks
847
Stacks
377
Stacks
10
Followers
392
Followers
32
Votes
34
Votes
6
Pros & Cons
Pros
  • 11
    C++
  • 6
    Blueprints
  • 5
    PBR
  • 4
    Suitable for any projects
  • 4
    Source Available
Cons
  • 6
    Heavy
  • 1
    A lot of "heaviness" myths around
Pros
  • 2
    Excellent software reliability
  • 1
    Supports most popular Physics Engines
  • 1
    Supports browser deployment
  • 1
    Free, open-source, and permissive license
  • 1
    Powerful profiling and debugging tools
Cons
  • 1
    Limited Tutorial
  • 1
    No Unified EditingProgram
  • 1
    Direct3D Support is Behind
  • 1
    Developer isn't Very Competent
Integrations
Python
Python
C#
C#
Firebase
Firebase
Felgo
Felgo
TestFlight
TestFlight
Vuforia
Vuforia
Ninject
Ninject
PlayFab
PlayFab
Helpshift
Helpshift
Pushwoosh
Pushwoosh

What are some alternatives to Unreal Engine, Panda3D?

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Godot

Godot

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Gamemaker Studio 2

Gamemaker Studio 2

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Corona SDK

Corona SDK

It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

Buildbox

Buildbox

It is the easiest drag and drop game maker software.Make your own games without coding and export them to iPhone, iPad, Android, Mac, PC and Microconsoles.

AppGameKit

AppGameKit

It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.

Amazon Lumberyard

Amazon Lumberyard

It is a game engine with no royalties or seat fees, frictionless integration with Twitch and AWS, plus much more on the horizon.

Phaser

Phaser

It is a free open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.

libGDX

libGDX

The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.

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