What is tmux and what are its top alternatives?
Tmux is a popular terminal multiplexer that allows users to create and manage multiple terminal sessions within a single window. It offers features such as split-screen functionality, session management, and customization options through configuration files. However, some limitations of tmux include a steep learning curve for beginners and a command-driven interface that may not be as intuitive for all users.
- GNU Screen: GNU Screen is one of the oldest terminal multiplexers, allowing users to create multiple virtual terminals within a single session. Key features include session management, detachable sessions, and window splitting. Pros include its long-standing reputation and stability, while cons may include a less modern interface compared to tmux.
- i3: i3 is a tiling window manager that offers a different approach to managing terminal windows. It automatically tiles windows based on predefined layouts, allowing for efficient use of screen real estate. Key features include customizable keyboard shortcuts, workspace management, and a dynamic tiling system. Pros include its efficiency in managing windows, while cons may include a steeper learning curve compared to tmux.
- Terminator: Terminator is a terminal emulator that offers features such as splitting terminals horizontally and vertically, multiple tabs, and customizable layouts. Key features include drag-and-drop reordering of terminals, session saving, and plugin support. Pros include its user-friendly interface and extensive customization options, while cons may include potential resource usage depending on the configurations.
- Kitty: Kitty is a fast and feature-rich terminal emulator that supports the splitting of terminal windows, GPU rendering, and a focus on performance. Key features include the ability to display images and Unicode characters, customizable key bindings, and a well-documented configuration file. Pros include its speed and modern feature set, while cons may include a potentially overwhelming number of configuration options for some users.
- Alacritty: Alacritty is a cross-platform terminal emulator written in Rust with a focus on simplicity and performance. Key features include GPU rendering, vi-like key bindings, and a minimalistic user interface. Pros include its speed and responsiveness, while cons may include a lack of advanced features compared to tmux.
- ConEmu: ConEmu is a Windows console emulator that offers features such as tabs, split panes, and customizable color schemes. Key features include customizable hotkeys, support for multiple shells, and integration with other tools such as Far Manager. Pros include its extensive customization options and compatibility with Windows, while cons may include a potentially overwhelming number of settings for some users.
- Hyper: Hyper is an open-source terminal built on web technologies, featuring a customizable interface, plugin support, and a focus on extensibility. Key features include built-in themes, keyboard shortcuts, and the ability to create custom plugins using JavaScript. Pros include its modern interface and active community, while cons may include potential performance issues depending on the configurations and plugins used.
- Terminus: Terminus is a terminal emulator based on Electron that offers features such as tabs, panes, and customization options. Key features include integrated search, custom themes, and support for multiple platforms. Pros include its modern interface and ease of use, while cons may include potential resource usage due to being built on Electron.
- Tilix: Tilix is a tiling terminal emulator for Linux with features such as tabs, multiple panes, and session saving. Key features include custom layouts, terminal transparency, and profile management. Pros include its customization options and user-friendly interface, while cons may include potential bugs and stability issues depending on the system configuration.
- Xfce Terminal: Xfce Terminal is a lightweight terminal emulator for the Xfce desktop environment, offering features such as tabs, customizable key bindings, and color schemes. Key features include drag-and-drop reordering of tabs, profile support, and terminal preferences. Pros include its simplicity and integration with the Xfce desktop, while cons may include a lack of advanced features compared to tmux.
Top Alternatives to tmux
- Emacs
GNU Emacs is an extensible, customizable text editor—and more. At its core is an interpreter for Emacs Lisp, a dialect of the Lisp programming language with extensions to support text editing. ...
- Docker
The Docker Platform is the industry-leading container platform for continuous, high-velocity innovation, enabling organizations to seamlessly build and share any application — from legacy to what comes next — and securely run them anywhere ...
- iTerm2
A replacement for Terminal and the successor to iTerm. It works on Macs with macOS 10.12 or newer. iTerm2 brings the terminal into the modern age with features you never knew you always wanted. ...
- Vim
Vim is an advanced text editor that seeks to provide the power of the de-facto Unix editor 'Vi', with a more complete feature set. Vim is a highly configurable text editor built to enable efficient text editing. It is an improved version of the vi editor distributed with most UNIX systems. Vim is distributed free as charityware. ...
- JavaScript
JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles. ...
- Python
Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best. ...
- Node.js
Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient, perfect for data-intensive real-time applications that run across distributed devices. ...
- HTML5
HTML5 is a core technology markup language of the Internet used for structuring and presenting content for the World Wide Web. As of October 2014 this is the final and complete fifth revision of the HTML standard of the World Wide Web Consortium (W3C). The previous version, HTML 4, was standardised in 1997. ...
tmux alternatives & related posts
- Vast array of extensions65
- Have all you can imagine44
- Everything i need in one place40
- Portability39
- Customer config32
- Your config works on any platform16
- Low memory consumption13
- Perfect for monsters11
- All life inside one program10
- Extendable, portable, fast - all at your fingertips8
- Enables extremely rapid keyboard-only navigation6
- Widely-used keybindings (e.g. by bash)5
- Extensible in Lisp5
- Runs everywhere important5
- FOSS Software4
- Powerful multilanguage IDE4
- Git integration4
- May be old but always reliable4
- Asynchronous3
- Powerful UI3
- Huge ecosystem1
- So good and extensible, that one can get sidetracked4
- Hard to learn for beginners4
- Not default preinstalled in GNU/linux1
related Emacs posts
- Rapid integration and build up823
- Isolation692
- Open source521
- Testability and reproducibility505
- Lightweight460
- Standardization218
- Scalable185
- Upgrading / downgrading / application versions106
- Security88
- Private paas environments85
- Portability34
- Limit resource usage26
- Game changer17
- I love the way docker has changed virtualization16
- Fast14
- Concurrency12
- Docker's Compose tools8
- Fast and Portable6
- Easy setup6
- Because its fun5
- Makes shipping to production very simple4
- It's dope3
- Highly useful3
- Does a nice job hogging memory2
- Open source and highly configurable2
- Simplicity, isolation, resource effective2
- MacOS support FAKE2
- Its cool2
- Docker hub for the FTW2
- HIgh Throughput2
- Very easy to setup integrate and build2
- Package the environment with the application2
- Super2
- Asdfd0
- New versions == broken features8
- Unreliable networking6
- Documentation not always in sync6
- Moves quickly4
- Not Secure3
related Docker posts
Our whole DevOps stack consists of the following tools:
- GitHub (incl. GitHub Pages/Markdown for Documentation, GettingStarted and HowTo's) for collaborative review and code management tool
- Respectively Git as revision control system
- SourceTree as Git GUI
- Visual Studio Code as IDE
- CircleCI for continuous integration (automatize development process)
- Prettier / TSLint / ESLint as code linter
- SonarQube as quality gate
- Docker as container management (incl. Docker Compose for multi-container application management)
- VirtualBox for operating system simulation tests
- Kubernetes as cluster management for docker containers
- Heroku for deploying in test environments
- nginx as web server (preferably used as facade server in production environment)
- SSLMate (using OpenSSL) for certificate management
- Amazon EC2 (incl. Amazon S3) for deploying in stage (production-like) and production environments
- PostgreSQL as preferred database system
- Redis as preferred in-memory database/store (great for caching)
The main reason we have chosen Kubernetes over Docker Swarm is related to the following artifacts:
- Key features: Easy and flexible installation, Clear dashboard, Great scaling operations, Monitoring is an integral part, Great load balancing concepts, Monitors the condition and ensures compensation in the event of failure.
- Applications: An application can be deployed using a combination of pods, deployments, and services (or micro-services).
- Functionality: Kubernetes as a complex installation and setup process, but it not as limited as Docker Swarm.
- Monitoring: It supports multiple versions of logging and monitoring when the services are deployed within the cluster (Elasticsearch/Kibana (ELK), Heapster/Grafana, Sysdig cloud integration).
- Scalability: All-in-one framework for distributed systems.
- Other Benefits: Kubernetes is backed by the Cloud Native Computing Foundation (CNCF), huge community among container orchestration tools, it is an open source and modular tool that works with any OS.
Often enough I have to explain my way of going about setting up a CI/CD pipeline with multiple deployment platforms. Since I am a bit tired of yapping the same every single time, I've decided to write it up and share with the world this way, and send people to read it instead ;). I will explain it on "live-example" of how the Rome got built, basing that current methodology exists only of readme.md and wishes of good luck (as it usually is ;)).
It always starts with an app, whatever it may be and reading the readmes available while Vagrant and VirtualBox is installing and updating. Following that is the first hurdle to go over - convert all the instruction/scripts into Ansible playbook(s), and only stopping when doing a clear vagrant up
or vagrant reload
we will have a fully working environment. As our Vagrant environment is now functional, it's time to break it! This is the moment to look for how things can be done better (too rigid/too lose versioning? Sloppy environment setup?) and replace them with the right way to do stuff, one that won't bite us in the backside. This is the point, and the best opportunity, to upcycle the existing way of doing dev environment to produce a proper, production-grade product.
I should probably digress here for a moment and explain why. I firmly believe that the way you deploy production is the same way you should deploy develop, shy of few debugging-friendly setting. This way you avoid the discrepancy between how production work vs how development works, which almost always causes major pains in the back of the neck, and with use of proper tools should mean no more work for the developers. That's why we start with Vagrant as developer boxes should be as easy as vagrant up
, but the meat of our product lies in Ansible which will do meat of the work and can be applied to almost anything: AWS, bare metal, docker, LXC, in open net, behind vpn - you name it.
We must also give proper consideration to monitoring and logging hoovering at this point. My generic answer here is to grab Elasticsearch, Kibana, and Logstash. While for different use cases there may be better solutions, this one is well battle-tested, performs reasonably and is very easy to scale both vertically (within some limits) and horizontally. Logstash rules are easy to write and are well supported in maintenance through Ansible, which as I've mentioned earlier, are at the very core of things, and creating triggers/reports and alerts based on Elastic and Kibana is generally a breeze, including some quite complex aggregations.
If we are happy with the state of the Ansible it's time to move on and put all those roles and playbooks to work. Namely, we need something to manage our CI/CD pipelines. For me, the choice is obvious: TeamCity. It's modern, robust and unlike most of the light-weight alternatives, it's transparent. What I mean by that is that it doesn't tell you how to do things, doesn't limit your ways to deploy, or test, or package for that matter. Instead, it provides a developer-friendly and rich playground for your pipelines. You can do most the same with Jenkins, but it has a quite dated look and feel to it, while also missing some key functionality that must be brought in via plugins (like quality REST API which comes built-in with TeamCity). It also comes with all the common-handy plugins like Slack or Apache Maven integration.
The exact flow between CI and CD varies too greatly from one application to another to describe, so I will outline a few rules that guide me in it: 1. Make build steps as small as possible. This way when something breaks, we know exactly where, without needing to dig and root around. 2. All security credentials besides development environment must be sources from individual Vault instances. Keys to those containers should exist only on the CI/CD box and accessible by a few people (the less the better). This is pretty self-explanatory, as anything besides dev may contain sensitive data and, at times, be public-facing. Because of that appropriate security must be present. TeamCity shines in this department with excellent secrets-management. 3. Every part of the build chain shall consume and produce artifacts. If it creates nothing, it likely shouldn't be its own build. This way if any issue shows up with any environment or version, all developer has to do it is grab appropriate artifacts to reproduce the issue locally. 4. Deployment builds should be directly tied to specific Git branches/tags. This enables much easier tracking of what caused an issue, including automated identifying and tagging the author (nothing like automated regression testing!).
Speaking of deployments, I generally try to keep it simple but also with a close eye on the wallet. Because of that, I am more than happy with AWS or another cloud provider, but also constantly peeking at the loads and do we get the value of what we are paying for. Often enough the pattern of use is not constantly erratic, but rather has a firm baseline which could be migrated away from the cloud and into bare metal boxes. That is another part where this approach strongly triumphs over the common Docker and CircleCI setup, where you are very much tied in to use cloud providers and getting out is expensive. Here to embrace bare-metal hosting all you need is a help of some container-based self-hosting software, my personal preference is with Proxmox and LXC. Following that all you must write are ansible scripts to manage hardware of Proxmox, similar way as you do for Amazon EC2 (ansible supports both greatly) and you are good to go. One does not exclude another, quite the opposite, as they can live in great synergy and cut your costs dramatically (the heavier your base load, the bigger the savings) while providing production-grade resiliency.
related iTerm2 posts
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- Fast328
- Highly configurable312
- Less mouse dependence297
- Lightweight247
- Speed145
- Plugins100
- Hardcore97
- It's for pros82
- Vertically split windows65
- Open-source30
- Modal editing25
- No remembering shortcuts, instead "talks" to the editor22
- It stood the Test of Time21
- Unicode16
- VimPlugins13
- Everything is on the keyboard13
- Stick with terminal13
- Dotfiles12
- Flexible Indenting11
- Hands stay on the keyboard10
- Efficient and powerful10
- Programmable10
- Everywhere9
- Large number of Shortcuts9
- A chainsaw for text editing8
- Unmatched productivity8
- Developer speed7
- Super fast7
- Makes you a true bearded developer7
- Because its not Emacs7
- Modal editing changes everything7
- You cannot exit6
- Themes6
- EasyMotion5
- Most and most powerful plugins of any editor5
- Shell escapes and shell imports :!<command> and !!cmd5
- Intergrated into most editors5
- Shortcuts5
- Great on large text files5
- Habit5
- Plugin manager options. Vim-plug, Pathogen, etc5
- Intuitive, once mastered4
- Perfect command line editor4
- Not MicroSoft1
- Ugly UI8
- Hard to learn5
related Vim posts
- Go because it's easy and simple, facilitates collaboration , and also it's fast, scalable, powerful.
- Visual Studio Code because it has one of the most sophisticated Go language support plugins.
- Vim because it's Vim
- Git because it's Git
- Docker and Docker Compose because it's quick and easy to have reproducible builds/tests with them
- Arch Linux because Docker for Mac/Win is a disaster for the human nervous system, and Arch is the coolest Linux distro so far
- Stack Overflow because of Copy-Paste Driven Development
- JavaScript and Python when a something needs to be coded for yesterday
- PhpStorm because it saves me like 300 "Ctrl+F" key strokes a minute
- cURL because terminal all the way
I liked Sublime Text for its speed, simplicity and keyboard shortcuts which synergize well when working on scripting languages like Ruby and JavaScript. I extended the editor with custom Python scripts that improved keyboard navigability such as autofocusing the sidebar when no files are open, or changing tab closing behavior.
But customization can only get you so far, and there were little things that I still had to use the mouse for, such as scrolling, repositioning lines on the screen, selecting the line number of a failing test stack trace from a separate plugin pane, etc. After 3 years of wearily moving my arm and hand to perform the same repetitive tasks, I decided to switch to Vim for 3 reasons:
- your fingers literally don’t ever need to leave the keyboard home row (I had to remap the escape key though)
- it is a reliable tool that has been around for more than 30 years and will still be around for the next 30 years
- I wanted to "look like a hacker" by doing everything inside my terminal and by becoming a better Unix citizen
The learning curve is very steep and it took me a year to master it, but investing time to be truly comfortable with my #TextEditor was more than worth it. To me, Vim comes close to being the perfect editor and I probably won’t need to switch ever again. It feels good to ignore new editors that come out every few years, like Atom and Visual Studio Code.
JavaScript
- Can be used on frontend/backend1.7K
- It's everywhere1.5K
- Lots of great frameworks1.2K
- Fast898
- Light weight746
- Flexible425
- You can't get a device today that doesn't run js392
- Non-blocking i/o286
- Ubiquitousness237
- Expressive191
- Extended functionality to web pages55
- Relatively easy language49
- Executed on the client side46
- Relatively fast to the end user30
- Pure Javascript25
- Functional programming21
- Async15
- Full-stack13
- Future Language of The Web12
- Setup is easy12
- Its everywhere12
- Because I love functions11
- JavaScript is the New PHP11
- Like it or not, JS is part of the web standard10
- Easy9
- Can be used in backend, frontend and DB9
- Expansive community9
- Everyone use it9
- Easy to hire developers8
- Most Popular Language in the World8
- For the good parts8
- Can be used both as frontend and backend as well8
- No need to use PHP8
- Powerful8
- Evolution of C7
- Its fun and fast7
- It's fun7
- Nice7
- Versitile7
- Hard not to use7
- Popularized Class-Less Architecture & Lambdas7
- Agile, packages simple to use7
- Supports lambdas and closures7
- Love-hate relationship7
- Photoshop has 3 JS runtimes built in7
- 1.6K Can be used on frontend/backend6
- Client side JS uses the visitors CPU to save Server Res6
- It let's me use Babel & Typescript6
- Easy to make something6
- Can be used on frontend/backend/Mobile/create PRO Ui6
- Client processing5
- What to add5
- Everywhere5
- Scope manipulation5
- Function expressions are useful for callbacks5
- Stockholm Syndrome5
- Promise relationship5
- Clojurescript5
- Only Programming language on browser4
- Because it is so simple and lightweight4
- Easy to learn and test1
- Easy to understand1
- Not the best1
- Subskill #41
- Hard to learn1
- Test21
- Test1
- Easy to learn1
- Hard 彤0
- A constant moving target, too much churn22
- Horribly inconsistent20
- Javascript is the New PHP15
- No ability to monitor memory utilitization9
- Shows Zero output in case of ANY error8
- Thinks strange results are better than errors7
- Can be ugly6
- No GitHub3
- Slow2
- HORRIBLE DOCUMENTS, faulty code, repo has bugs0
related JavaScript posts
Oof. I have truly hated JavaScript for a long time. Like, for over twenty years now. Like, since the Clinton administration. It's always been a nightmare to deal with all of the aspects of that silly language.
But wowza, things have changed. Tooling is just way, way better. I'm primarily web-oriented, and using React and Apollo together the past few years really opened my eyes to building rich apps. And I deeply apologize for using the phrase rich apps; I don't think I've ever said such Enterprisey words before.
But yeah, things are different now. I still love Rails, and still use it for a lot of apps I build. But it's that silly rich apps phrase that's the problem. Users have way more comprehensive expectations than they did even five years ago, and the JS community does a good job at building tools and tech that tackle the problems of making heavy, complicated UI and frontend work.
Obviously there's a lot of things happening here, so just saying "JavaScript isn't terrible" might encompass a huge amount of libraries and frameworks. But if you're like me, yeah, give things another shot- I'm somehow not hating on JavaScript anymore and... gulp... I kinda love it.
How Uber developed the open source, end-to-end distributed tracing Jaeger , now a CNCF project:
Distributed tracing is quickly becoming a must-have component in the tools that organizations use to monitor their complex, microservice-based architectures. At Uber, our open source distributed tracing system Jaeger saw large-scale internal adoption throughout 2016, integrated into hundreds of microservices and now recording thousands of traces every second.
Here is the story of how we got here, from investigating off-the-shelf solutions like Zipkin, to why we switched from pull to push architecture, and how distributed tracing will continue to evolve:
https://eng.uber.com/distributed-tracing/
(GitHub Pages : https://www.jaegertracing.io/, GitHub: https://github.com/jaegertracing/jaeger)
Bindings/Operator: Python Java Node.js Go C++ Kubernetes JavaScript OpenShift C# Apache Spark
Python
- Great libraries1.2K
- Readable code962
- Beautiful code847
- Rapid development788
- Large community690
- Open source438
- Elegant393
- Great community282
- Object oriented272
- Dynamic typing220
- Great standard library77
- Very fast60
- Functional programming55
- Easy to learn49
- Scientific computing45
- Great documentation35
- Productivity29
- Easy to read28
- Matlab alternative28
- Simple is better than complex24
- It's the way I think20
- Imperative19
- Free18
- Very programmer and non-programmer friendly18
- Powerfull language17
- Machine learning support17
- Fast and simple16
- Scripting14
- Explicit is better than implicit12
- Ease of development11
- Clear and easy and powerfull10
- Unlimited power9
- It's lean and fun to code8
- Import antigravity8
- Print "life is short, use python"7
- Python has great libraries for data processing7
- Although practicality beats purity6
- Now is better than never6
- Great for tooling6
- Readability counts6
- Rapid Prototyping6
- I love snakes6
- Flat is better than nested6
- Fast coding and good for competitions6
- There should be one-- and preferably only one --obvious6
- High Documented language6
- Great for analytics5
- Lists, tuples, dictionaries5
- Easy to learn and use4
- Simple and easy to learn4
- Easy to setup and run smooth4
- Web scraping4
- CG industry needs4
- Socially engaged community4
- Complex is better than complicated4
- Multiple Inheritence4
- Beautiful is better than ugly4
- Plotting4
- Many types of collections3
- Flexible and easy3
- It is Very easy , simple and will you be love programmi3
- If the implementation is hard to explain, it's a bad id3
- Special cases aren't special enough to break the rules3
- Pip install everything3
- List comprehensions3
- No cruft3
- Generators3
- Import this3
- If the implementation is easy to explain, it may be a g3
- Can understand easily who are new to programming2
- Batteries included2
- Securit2
- Good for hacking2
- Better outcome2
- Only one way to do it2
- Because of Netflix2
- A-to-Z2
- Should START with this but not STICK with This2
- Powerful language for AI2
- Automation friendly1
- Sexy af1
- Slow1
- Procedural programming1
- Ni0
- Powerful0
- Keep it simple0
- Still divided between python 2 and python 353
- Performance impact28
- Poor syntax for anonymous functions26
- GIL22
- Package management is a mess19
- Too imperative-oriented14
- Hard to understand12
- Dynamic typing12
- Very slow12
- Indentations matter a lot8
- Not everything is expression8
- Incredibly slow7
- Explicit self parameter in methods7
- Requires C functions for dynamic modules6
- Poor DSL capabilities6
- No anonymous functions6
- Fake object-oriented programming5
- Threading5
- The "lisp style" whitespaces5
- Official documentation is unclear.5
- Hard to obfuscate5
- Circular import5
- Lack of Syntax Sugar leads to "the pyramid of doom"4
- The benevolent-dictator-for-life quit4
- Not suitable for autocomplete4
- Meta classes2
- Training wheels (forced indentation)1
related Python posts
How Uber developed the open source, end-to-end distributed tracing Jaeger , now a CNCF project:
Distributed tracing is quickly becoming a must-have component in the tools that organizations use to monitor their complex, microservice-based architectures. At Uber, our open source distributed tracing system Jaeger saw large-scale internal adoption throughout 2016, integrated into hundreds of microservices and now recording thousands of traces every second.
Here is the story of how we got here, from investigating off-the-shelf solutions like Zipkin, to why we switched from pull to push architecture, and how distributed tracing will continue to evolve:
https://eng.uber.com/distributed-tracing/
(GitHub Pages : https://www.jaegertracing.io/, GitHub: https://github.com/jaegertracing/jaeger)
Bindings/Operator: Python Java Node.js Go C++ Kubernetes JavaScript OpenShift C# Apache Spark
Winds 2.0 is an open source Podcast/RSS reader developed by Stream with a core goal to enable a wide range of developers to contribute.
We chose JavaScript because nearly every developer knows or can, at the very least, read JavaScript. With ES6 and Node.js v10.x.x, it’s become a very capable language. Async/Await is powerful and easy to use (Async/Await vs Promises). Babel allows us to experiment with next-generation JavaScript (features that are not in the official JavaScript spec yet). Yarn allows us to consistently install packages quickly (and is filled with tons of new tricks)
We’re using JavaScript for everything – both front and backend. Most of our team is experienced with Go and Python, so Node was not an obvious choice for this app.
Sure... there will be haters who refuse to acknowledge that there is anything remotely positive about JavaScript (there are even rants on Hacker News about Node.js); however, without writing completely in JavaScript, we would not have seen the results we did.
#FrameworksFullStack #Languages
Node.js
- Npm1.4K
- Javascript1.3K
- Great libraries1.1K
- High-performance1K
- Open source805
- Great for apis486
- Asynchronous477
- Great community424
- Great for realtime apps390
- Great for command line utilities296
- Websockets85
- Node Modules83
- Uber Simple69
- Great modularity59
- Allows us to reuse code in the frontend58
- Easy to start42
- Great for Data Streaming35
- Realtime32
- Awesome28
- Non blocking IO25
- Can be used as a proxy18
- High performance, open source, scalable17
- Non-blocking and modular16
- Easy and Fun15
- Easy and powerful14
- Future of BackEnd13
- Same lang as AngularJS13
- Fullstack12
- Fast11
- Scalability10
- Cross platform10
- Simple9
- Mean Stack8
- Great for webapps7
- Easy concurrency7
- Typescript6
- Fast, simple code and async6
- React6
- Friendly6
- Control everything5
- Its amazingly fast and scalable5
- Easy to use and fast and goes well with JSONdb's5
- Scalable5
- Great speed5
- Fast development5
- It's fast4
- Easy to use4
- Isomorphic coolness4
- Great community3
- Not Python3
- Sooper easy for the Backend connectivity3
- TypeScript Support3
- Blazing fast3
- Performant and fast prototyping3
- Easy to learn3
- Easy3
- Scales, fast, simple, great community, npm, express3
- One language, end-to-end3
- Less boilerplate code3
- Npm i ape-updating2
- Event Driven2
- Lovely2
- Creat for apis1
- Node0
- Bound to a single CPU46
- New framework every day45
- Lots of terrible examples on the internet40
- Asynchronous programming is the worst33
- Callback24
- Javascript19
- Dependency hell11
- Dependency based on GitHub11
- Low computational power10
- Very very Slow7
- Can block whole server easily7
- Callback functions may not fire on expected sequence7
- Breaking updates4
- Unstable4
- Unneeded over complication3
- No standard approach3
- Bad transitive dependency management1
- Can't read server session1
related Node.js posts
I just finished the very first version of my new hobby project: #MovieGeeks. It is a minimalist online movie catalog for you to save the movies you want to see and for rating the movies you already saw. This is just the beginning as I am planning to add more features on the lines of sharing and discovery
For the #BackEnd I decided to use Node.js , GraphQL and MongoDB:
Node.js has a huge community so it will always be a safe choice in terms of libraries and finding solutions to problems you may have
GraphQL because I needed to improve my skills with it and because I was never comfortable with the usual REST approach. I believe GraphQL is a better option as it feels more natural to write apis, it improves the development velocity, by definition it fixes the over-fetching and under-fetching problem that is so common on REST apis, and on top of that, the community is getting bigger and bigger.
MongoDB was my choice for the database as I already have a lot of experience working on it and because, despite of some bad reputation it has acquired in the last months, I still believe it is a powerful database for at least a very long list of use cases such as the one I needed for my website
When I joined NYT there was already broad dissatisfaction with the LAMP (Linux Apache HTTP Server MySQL PHP) Stack and the front end framework, in particular. So, I wasn't passing judgment on it. I mean, LAMP's fine, you can do good work in LAMP. It's a little dated at this point, but it's not ... I didn't want to rip it out for its own sake, but everyone else was like, "We don't like this, it's really inflexible." And I remember from being outside the company when that was called MIT FIVE when it had launched. And been observing it from the outside, and I was like, you guys took so long to do that and you did it so carefully, and yet you're not happy with your decisions. Why is that? That was more the impetus. If we're going to do this again, how are we going to do it in a way that we're gonna get a better result?
So we're moving quickly away from LAMP, I would say. So, right now, the new front end is React based and using Apollo. And we've been in a long, protracted, gradual rollout of the core experiences.
React is now talking to GraphQL as a primary API. There's a Node.js back end, to the front end, which is mainly for server-side rendering, as well.
Behind there, the main repository for the GraphQL server is a big table repository, that we call Bodega because it's a convenience store. And that reads off of a Kafka pipeline.
- New doctype447
- Local storage389
- Canvas334
- Semantic header and footer285
- Video element240
- Geolocation121
- Form autofocus106
- Email inputs100
- Editable content85
- Application caches79
- Easy to use10
- Cleaner Code9
- Easy5
- Websockets4
- Semantical4
- Better3
- Audio element3
- Modern3
- Portability2
- Semantic Header and Footer, Geolocation, New Doctype2
- Content focused2
- Compatible2
- Very easy to learning to HTML1
- Easy to forget the tags when you're a begginner1
- Long and winding code1
related HTML5 posts
Few years ago we were building a Next.js site with a few simple forms. This required handling forms validation and submission, but instead of picking some forms library, we went with plain JavaScript and constraint validation API in HTML5. This shaved off a few KBs of dependencies and gave us full control over the validation behavior and look. I describe this approach, with its pros and cons, in a blog post.
I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:
For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.
Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.
I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.
I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).
I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.
I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.
For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.
For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.
For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.
I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.
So that's my latest mobile stack. What tools do you use? Have you tried these ones?