Alternatives to Apache Cordova logo

Alternatives to Apache Cordova

Xamarin, PhoneGap, React Native, Electron, and Ionic are the most popular alternatives and competitors to Apache Cordova.
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What is Apache Cordova and what are its top alternatives?

Apache Cordova, previously known as PhoneGap, is an open-source mobile development framework that allows developers to create mobile applications using web technologies such as HTML, CSS, and JavaScript. It provides a way to build cross-platform mobile apps with a single codebase, saving time and effort for developers. Some key features include access to device hardware features, plugins for additional functionalities, and broad platform support. However, Cordova has limitations such as performance issues, limited access to native features, and the need for additional plugins for certain functionalities.

  1. React Native: React Native is a popular mobile app development framework created by Facebook that allows developers to build native mobile applications using JavaScript and React.
  2. Flutter: Flutter is Google's UI toolkit for building natively compiled applications for mobile, web, and desktop from a single codebase.
  3. Xamarin: Xamarin is a Microsoft-owned framework for building native iOS, Android, and Windows apps using C# and .NET.
  4. NativeScript: NativeScript enables developers to build native mobile applications using JavaScript, TypeScript, and Angular.
  5. Ionic: Ionic is a popular framework for building cross-platform mobile apps using web technologies like HTML, CSS, and JavaScript, with a focus on performance and native-like user experience.
  6. Unity: Unity is a game development platform that can also be used to build interactive mobile applications with 2D/3D graphics and AR/VR support.
  7. Appcelerator Titanium: Appcelerator Titanium enables developers to create native mobile applications using JavaScript, as well as offering access to native APIs.
  8. Vue Native: Vue Native is a framework to build cross-platform mobile apps using Vue.js and React Native elements.
  9. Corona SDK: Corona SDK is a cross-platform mobile development framework for building 2D games and apps using Lua programming language.
  10. Kotlin Multiplatform: Kotlin Multiplatform allows developers to share code between iOS and Android platforms using Kotlin, providing a seamless cross-platform development experience.

Top Alternatives to Apache Cordova

  • Xamarin
    Xamarin

    Xamarin’s Mono-based products enable .NET developers to use their existing code, libraries and tools (including Visual Studio*), as well as skills in .NET and the C# programming language, to create mobile applications for the industry’s most widely-used mobile devices, including Android-based smartphones and tablets, iPhone, iPad and iPod Touch. ...

  • PhoneGap
    PhoneGap

    PhoneGap is a web platform that exposes native mobile device apis and data to JavaScript. PhoneGap is a distribution of Apache Cordova. PhoneGap allows you to use standard web technologies such as HTML5, CSS3, and JavaScript for cross-platform development, avoiding each mobile platforms' native development language. Applications execute within wrappers targeted to each platform, and rely on standards-compliant API bindings to access each device's sensors, data, and network status. ...

  • React Native
    React Native

    React Native enables you to build world-class application experiences on native platforms using a consistent developer experience based on JavaScript and React. The focus of React Native is on developer efficiency across all the platforms you care about - learn once, write anywhere. Facebook uses React Native in multiple production apps and will continue investing in React Native. ...

  • Electron
    Electron

    With Electron, creating a desktop application for your company or idea is easy. Initially developed for GitHub's Atom editor, Electron has since been used to create applications by companies like Microsoft, Facebook, Slack, and Docker. The Electron framework lets you write cross-platform desktop applications using JavaScript, HTML and CSS. It is based on io.js and Chromium and is used in the Atom editor. ...

  • Ionic
    Ionic

    Free and open source, Ionic offers a library of mobile and desktop-optimized HTML, CSS and JS components for building highly interactive apps. Use with Angular, React, Vue, or plain JavaScript. ...

  • Flutter
    Flutter

    Flutter is a mobile app SDK to help developers and designers build modern mobile apps for iOS and Android. ...

  • Capacitor
    Capacitor

    Invoke Native SDKs on iOS, Android, Electron, and the Web with one code base. Optimized for Ionic Framework apps, or use with any web app framework.` ...

  • Android Studio
    Android Studio

    Android Studio is a new Android development environment based on IntelliJ IDEA. It provides new features and improvements over Eclipse ADT and will be the official Android IDE once it's ready. ...

Apache Cordova alternatives & related posts

Xamarin logo

Xamarin

1.3K
1.5K
785
Create iOS, Android and Mac apps in C#
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785
PROS OF XAMARIN
  • 121
    Power of c# on mobile devices
  • 81
    Native performance
  • 79
    Native apps with native ui controls
  • 73
    No javascript - truely compiled code
  • 67
    Sharing more than 90% of code over all platforms
  • 45
    Ability to leverage visual studio
  • 44
    Mvvm pattern
  • 44
    Many great c# libraries
  • 36
    Amazing support
  • 34
    Powerful platform for .net developers
  • 19
    GUI Native look and Feel
  • 16
    Nuget package manager
  • 12
    Free
  • 9
    Backed by Microsoft
  • 9
    Enables code reuse on server
  • 8
    Faster Development
  • 7
    Use of third-party .NET libraries
  • 7
    It's free since Apr 2016
  • 7
    Best performance than other cross-platform
  • 7
    Easy Debug and Trace
  • 7
    Open Source
  • 6
    Mac IDE (Xamarin Studio)
  • 6
    Xamarin.forms is the best, it's amazing
  • 5
    That just work for every scenario
  • 5
    C# mult paradigm language
  • 5
    Power of C#, no javascript, visual studio
  • 4
    Great docs
  • 4
    Compatible to develop Hybrid apps
  • 4
    Microsoft stack
  • 4
    Microsoft backed
  • 3
    Well Designed
  • 3
    Small learning curve for Mobile developers
  • 2
    Ionic
  • 2
    Ability to leverage legacy C and C++
CONS OF XAMARIN
  • 9
    Build times
  • 5
    Visual Studio
  • 4
    Price
  • 3
    Complexity
  • 3
    Scalability
  • 2
    Nuget
  • 2
    Maturity
  • 2
    Build Tools
  • 2
    Support
  • 0
    Maturidade
  • 0
    Performance

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Greg Neumann
Indie, Solo, Developer · | 8 upvotes · 1.6M views

Finding the most effective dev stack for a solo developer. Over the past year, I've been looking at many tech stacks that would be 'best' for me, as a solo, indie, developer to deliver a desktop app (Windows & Mac) plus mobile - iOS mainly. Initially, Xamarin started to stand-out. Using .NET Core as the run-time, Xamarin as the native API provider and Xamarin Forms for the UI seemed to solve all issues. But, the cracks soon started to appear. Xamarin Forms is mobile only; the Windows incarnation is different. There is no Mac UI solution (you have to code it natively in Mac OS Storyboard. I was also worried how Xamarin Forms , if I was to use it, was going to cope, in future, with Apple's new SwiftUI and Google's new Fuchsia.

This plethora of techs for the UI-layer made me reach for the safer waters of using Web-techs for the UI. Lovely! Consistency everywhere (well, mostly). But that consistency evaporates when platform issues are addressed. There are so many web frameworks!

But, I made a simple decision. It's just me...I am clever, but there is no army of coders here. And I have big plans for a business app. How could just 1 developer go-on to deploy a decent app to Windows, iPhone, iPad & Mac OS? I remembered earlier days when I've used Microsoft's ASP.NET to scaffold - generate - loads of Code for a web-app that I needed for several charities that I worked with. What 'generators' exist that do a lot of the platform-specific rubbish, allow the necessary customisation of such platform integration and provide a decent UI?

I've placed my colours to the Quasar Framework mast. Oh dear, that means Electron desktop apps doesn't it? Well, Ive had enough of loads of Developers saying that "the menus won't look native" or "it uses too much RAM" and so on. I've been using non-native UI-wrapped apps for ages - the date picker in Outlook on iOS is way better than the native date-picker and I'd been using it for years without getting hot under the collar about it. Developers do get so hung-up on things that busy Users hardly notice; don't you think?. As to the RAM usage issue; that's a bit true. But Users only really notice when an app uses so much RAM that the machine starts to page-out. Electron contributes towards that horizon but does not cause it. My Users will be business-users after all. Somewhat decent machines.

Looking forward to all that lovely Vue.js around my TypeScript and all those really, really, b e a u t I f u l UI controls of Quasar Framework . Still not sure that 1 dev can deliver all that... but I'm up for trying...

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Bhupendra Madhu
Web Developer at Ecombooks · | 8 upvotes · 710.8K views

I want to learn cross-platform application frameworks like React Native, Flutter, Xamarin, or Ionic, and I'm a web developer. I can learn other programming languages as well. But I'm confused about what to learn, which framework is best, and which framework will last long as the application grows further into complexity.

See more
PhoneGap logo

PhoneGap

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685
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Easilily create mobile apps using HTML, CSS, and JavaScript
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+ 1
94
PROS OF PHONEGAP
  • 46
    Javascript
  • 13
    Backed by Adobe
  • 11
    Free
  • 9
    Easy and developer friendly
  • 6
    Support more platforms
  • 3
    It's javascript, html, and css
  • 2
    Common code base across all mobile platform
  • 1
    Not bound to specific framework
  • 1
    Powerful Framework
  • 1
    Runs on mobile browser
  • 1
    Similar UI across all platform
  • 0
    Free easy fast and not buggy in my experience
CONS OF PHONEGAP
  • 2
    Never as good as a native app
  • 1
    Created for web pages, not for complex Apps
  • 1
    Poor user experience
  • 1
    Not build for high performance
  • 1
    Hard to see

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Jonathan Pugh
Software Engineer / Project Manager / Technical Architect · | 25 upvotes · 3M views

I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:

For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.

Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.

I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.

I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).

I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.

I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.

For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.

For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.

For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.

I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.

So that's my latest mobile stack. What tools do you use? Have you tried these ones?

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Sezgi Ulucam
Developer Advocate at Hasura · | 6 upvotes · 432.2K views

For a front end dev like me, using a mobile framework for side projects makes more sense than writing a native app. I had used Apache Cordova (formerly PhoneGap) before (because React Native didn't exist yet), and was happy with it. But once React Native came out, it made more sense to go that way instead. It's more efficient and smooth, since it doesn't have the simulation overhead, and has more access to hardware features. It feels cleaner since you don't need to deal with #WebView, using native UI widgets directly. I also considered Flutter . It looks promising, but is relatively new to the game, and React Native seems more stable for now.

MobileFrameworks #JavaScript NativeApps

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React Native logo

React Native

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A framework for building native apps with React
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PROS OF REACT NATIVE
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    Learn once write everywhere
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    Cross platform
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    Javascript
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    Native ios components
  • 69
    Built by facebook
  • 65
    Easy to learn
  • 45
    Bridges me into ios development
  • 40
    It's just react
  • 39
    No compile
  • 36
    Declarative
  • 22
    Fast
  • 13
    Virtual Dom
  • 12
    Insanely fast develop / test cycle
  • 12
    Livereload
  • 11
    Great community
  • 9
    It is free and open source
  • 9
    Native android components
  • 9
    Easy setup
  • 9
    Backed by Facebook
  • 7
    Highly customizable
  • 7
    Scalable
  • 6
    Awesome
  • 6
    Everything component
  • 6
    Great errors
  • 6
    Win win solution of hybrid app
  • 5
    Not dependent on anything such as Angular
  • 5
    Simple
  • 4
    Awesome, easy starting from scratch
  • 4
    OTA update
  • 3
    As good as Native without any performance concerns
  • 3
    Easy to use
  • 2
    Many salary
  • 2
    Can be incrementally added to existing native apps
  • 2
    Hot reload
  • 2
    Over the air update (Flutter lacks)
  • 2
    'It's just react'
  • 2
    Web development meets Mobile development
  • 1
    Ngon
CONS OF REACT NATIVE
  • 23
    Javascript
  • 19
    Built by facebook
  • 12
    Cant use CSS
  • 4
    30 FPS Limit
  • 2
    Slow
  • 2
    Generate large apk even for a simple app
  • 2
    Some compenents not truly native

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Collins Ogbuzuru
Front-end dev at Evolve credit · | 38 upvotes · 258.7K views

Your tech stack is solid for building a real-time messaging project.

React and React Native are excellent choices for the frontend, especially if you want to have both web and mobile versions of your application share code.

ExpressJS is an unopinionated framework that affords you the flexibility to use it's features at your term, which is a good start. However, I would recommend you explore Sails.js as well. Sails.js is built on top of Express.js and it provides additional features out of the box, especially the Websocket integration that your project requires.

Don't forget to set up Graphql codegen, this would improve your dev experience (Add Typescript, if you can too).

I don't know much about databases but you might want to consider using NO-SQL. I used Firebase real-time db and aws dynamo db on a few of my personal projects and I love they're easy to work with and offer more flexibility for a chat application.

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Vaibhav Taunk
Team Lead at Technovert · | 31 upvotes · 4.2M views

I am starting to become a full-stack developer, by choosing and learning .NET Core for API Development, Angular CLI / React for UI Development, MongoDB for database, as it a NoSQL DB and Flutter / React Native for Mobile App Development. Using Postman, Markdown and Visual Studio Code for development.

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Electron logo

Electron

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Build cross platform desktop apps with JavaScript, HTML, and CSS
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PROS OF ELECTRON
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    Easy to make rich cross platform desktop applications
  • 53
    Open source
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    Great looking apps such as Slack and Visual Studio Code
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    Because it's cross platform
  • 4
    Use Node.js in the Main Process
CONS OF ELECTRON
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    Uses a lot of memory
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    User experience never as good as a native app
  • 4
    No proper documentation
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    Does not native
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    Each app needs to install a new chromium + nodejs
  • 1
    Wrong reference for dom inspection

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Paul Whittemore
Developer and Owner at Appurist Software · | 15 upvotes · 1.1M views

I'm building most projects using: Server: either Fastify (all projects going forward) or ExpressJS on Node.js (existing, previously) on the server side, and Client app: either Vuetify (currently) or Quasar Framework (going forward) on Vue.js with vuex on Electron for the UI to deliver both web-based and desktop applications for multiple platforms.

The direct support for Android and iOS in Quasar Framework will make it my go-to client UI platform for any new client-side or web work. On the server, I'll probably use Fastly for all my server work, unless I get into Go more in the future.

Update: The mobile support in Quasar is not a sufficiently compelling reason to move me from Vuetify. I have decided to stick with Vuetify for a UI for Vue, as it is richer in components and enables a really great-looking professional result. For mobile platforms, I will just use Cordova to wrap the Vue+Vuetify app for mobile, and Electron to wrap it for desktop platforms.

See more

Vue.js vuex Vue Router Quasar Framework Electron Node.js npm Yarn Git GitHub Netlify My tech stack that helps me develop quickly and efficiently. Wouldn't want it any other way.

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Ionic logo

Ionic

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A beautiful front-end framework for developing cross-platform apps with web technologies like Angular and React.
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PROS OF IONIC
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    Allows for rapid prototyping
  • 228
    Hybrid mobile
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    It's angularjs
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    Free
  • 179
    It's javascript, html, and css
  • 109
    Ui and theming
  • 78
    Great designs
  • 74
    Mv* pattern
  • 71
    Reuse frontend devs on mobile
  • 65
    Extensibility
  • 31
    Great community
  • 29
    Open source
  • 23
    Responsive design
  • 21
    Good cli
  • 14
    So easy to use
  • 13
    Angularjs-based
  • 13
    Beautifully designed
  • 12
    Widgets
  • 11
    Allows for rapid prototyping, hybrid mobile
  • 11
    Typescript
  • 10
    Quick prototyping, amazing community
  • 10
    Easy setup
  • 8
    Angular2 support
  • 7
    Fast, easy, free
  • 7
    Because of the productivity and easy for development
  • 7
    Base on angular
  • 7
    So much thought behind what developers actually need
  • 6
    Super fast, their dev team is amazingly passionate
  • 6
    Easy to use
  • 6
    It's Angular
  • 4
    UI is awesome
  • 4
    Hot deploy
  • 3
    Material design support using theme
  • 3
    Amazing support
  • 3
    It's the future
  • 3
    Angular
  • 3
    Allow for rapid prototyping
  • 3
    Easy setup, development and testing
  • 3
    Ionic creator
  • 2
    User Friendly
  • 2
    It's angular js
  • 2
    Complete package
  • 2
    Simple & Fast
  • 2
    Fastest growing mobile app framework
  • 2
    Best Support and Community
  • 2
    Material Design By Default
  • 2
    Cross platform
  • 2
    Documentation
  • 2
    Because I can use my existing web devloper skills
  • 2
    Removes 300ms delay in mobile browsers
  • 1
    Responsive
  • 1
    Native access
  • 1
    Typescript support
  • 1
    Ionic conect codeigniter
  • 1
    Fast Prototyping
  • 1
    All Trending Stack
CONS OF IONIC
  • 20
    Not suitable for high performance or UI intensive apps
  • 15
    Not meant for game development
  • 2
    Not a native app

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Fernando Albertengo

I'm currently doing some research to build a full cross-platform system that our personnel will use for various management and selling purposes, this is just a first step to migrate (and clean, lots of cleaning) a gigantic and obsolete system made in Java 7 with a nightmarish coupling between logic and view layers.

Since the system itself is considerably large, we are currently migrating the essential modules of its logic to an ExpressJS driven Restful API.

As a complementary project, I must find a way to share the highest possible amount of view code while achieving said cross-platform capacity.

My approach is the following:

  • Angular 7+ and Ionic 5 for Android and iOS.
  • Angular 7+ for the web.
  • Angular 7+ and Electron for Desktop.

While Angular is the common part, and considering that Ionic can work on any platform, i'm wondering what is the best way to achieve a non-conflicting integration of Electron.js to the very-commonly-used Angular+Ionic Stack for both Mobile and Web development?

I've stumbled with a quite good template build called Polyonic but I would love to hear more about the matter before taking such a long-lasting decision.

See more
Bhupendra Madhu
Web Developer at Ecombooks · | 8 upvotes · 710.8K views

I want to learn cross-platform application frameworks like React Native, Flutter, Xamarin, or Ionic, and I'm a web developer. I can learn other programming languages as well. But I'm confused about what to learn, which framework is best, and which framework will last long as the application grows further into complexity.

See more
Flutter logo

Flutter

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Cross-platform mobile framework from Google
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PROS OF FLUTTER
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    Hot Reload
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    Cross platform
  • 105
    Performance
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    Backed by Google
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    Compiled into Native Code
  • 61
    Fast Development
  • 58
    Open Source
  • 53
    Fast Prototyping
  • 49
    Single Codebase
  • 48
    Expressive and Flexible UI
  • 36
    Reactive Programming
  • 34
    Material Design
  • 30
    Dart
  • 29
    Widget-based
  • 26
    Target to Fuchsia
  • 20
    IOS + Android
  • 17
    Easy to learn
  • 16
    Great CLI Support
  • 14
    You can use it as mobile, web, Server development
  • 14
    Tooling
  • 13
    Debugging quickly
  • 13
    Have built-in Material theme
  • 12
    Target to Android
  • 12
    Good docs & sample code
  • 12
    Community
  • 11
    Support by multiple IDE: Android Studio, VS Code, XCode
  • 10
    Written by Dart, which is easy to read code
  • 10
    Easy Testing Support
  • 9
    Target to iOS
  • 9
    Real platform free framework of the future
  • 9
    Have built-in Cupertino theme
  • 8
    Easy to Widget Test
  • 8
    Easy to Unit Test
  • 1
    Large Community
CONS OF FLUTTER
  • 29
    Need to learn Dart
  • 11
    Lack of community support
  • 10
    No 3D Graphics Engine Support
  • 8
    Graphics programming
  • 6
    Lack of friendly documentation
  • 2
    Lack of promotion
  • 1
    Https://iphtechnologies.com/difference-between-flutter

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Vaibhav Taunk
Team Lead at Technovert · | 31 upvotes · 4.2M views

I am starting to become a full-stack developer, by choosing and learning .NET Core for API Development, Angular CLI / React for UI Development, MongoDB for database, as it a NoSQL DB and Flutter / React Native for Mobile App Development. Using Postman, Markdown and Visual Studio Code for development.

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The only two programming languages I know are Python and Dart, I fall in love with Dart when I learned about the type safeness, ease of refactoring, and the help of the IDE. I have an idea for an app, a simple app, but I need SEO and server rendering, and I also want it to be available on all platforms. I can't use Flutter or Dart anymore because of that. I have been searching and looks like there is no way to avoid learning HTML and CSS for this. I want to use Supabase as BASS, at the moment I think that I have two options if I want to learn the least amount of things because of my lack of time available:

  1. Quasar Framework: They claim that I can do all the things I need, but I have to use JavaScript, and I am going to have all those bugs with a type-safe programming language avoidable. I guess I can use TypeScript?, but that means learning both, and I am not sure if I will be able to use 100% Typescript. Besides Vue.js, Node.js, etc.

  2. Blazor and .NET: There is MAUI with razor bindings in .Net now, and also a Blazor server. And as far as I can see, the transition from Dart to C# will be easy. I guess that I have to learn some Javascript here and there, but I have to less things I guess, am I wrong? But Blazor is a new technology, Vue is widely used.

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Capacitor logo

Capacitor

254
323
2
The Native Bridge for Cross-Platform Web Apps
254
323
+ 1
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PROS OF CAPACITOR
  • 1
    Full compatible with ios
  • 1
    Modern
CONS OF CAPACITOR
    Be the first to leave a con

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    IonicIonicCapacitorCapacitor

    If you already know how to build web apps, give Capacitor a try. You can think of it like "electron for mobile" in that you can build a web app but access native functionality. Pair it with Ionic if you want a UI kit that is optimized for mobile, or build your own UI from scratch.

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    Android Studio

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