Alternatives to BrowserSync logo

Alternatives to BrowserSync

Webpack, Browserify, LiveReload, Ghostlab, and CodeKit are the most popular alternatives and competitors to BrowserSync.
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What is BrowserSync and what are its top alternatives?

BrowserSync makes your tweaking and testing faster by synchronising file changes and interactions across multiple devices. It’s wicked-fast and totally free.
BrowserSync is a tool in the Live Reloading category of a tech stack.
BrowserSync is an open source tool with 11.6K GitHub stars and 760 GitHub forks. Here’s a link to BrowserSync's open source repository on GitHub

Top Alternatives to BrowserSync

  • Webpack

    Webpack

    A bundler for javascript and friends. Packs many modules into a few bundled assets. Code Splitting allows to load parts for the application on demand. Through "loaders" modules can be CommonJs, AMD, ES6 modules, CSS, Images, JSON, Coffeescript, LESS, ... and your custom stuff. ...

  • Browserify

    Browserify

    Browserify lets you require('modules') in the browser by bundling up all of your dependencies. ...

  • LiveReload

    LiveReload

    LiveReload monitors changes in the file system. As soon as you save a file, it is preprocessed as needed, and the browser is refreshed. ...

  • Ghostlab

    Ghostlab

    It is a Mac based app that allows you to test out your responsive design across a variety of devices and browsers ...

  • CodeKit

    CodeKit

    Process Less, Sass, Stylus, Jade, Haml, Slim, CoffeeScript, Javascript, and Compass files automatically each time you save. Easily set options for each language. ...

  • Prepros

    Prepros

    It is an interface tool which handles pre-processing, and other front-end tasks. Its greatest strength is the incredible ease with which it allows you to use pre-processors of various kinds, be they for CSS, HTML or JavaScript. ...

BrowserSync alternatives & related posts

Webpack logo

Webpack

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A bundler for javascript and friends
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PROS OF WEBPACK
  • 308
    Most powerful bundler
  • 182
    Built-in dev server with livereload
  • 142
    Can handle all types of assets
  • 87
    Easy configuration
  • 21
    Laravel-mix
  • 4
    Overengineered, Underdeveloped
  • 2
    Webpack-Encore
  • 2
    Makes it easy to bundle static assets
  • 1
    Redundant
  • 1
    Better support in Browser Dev-Tools
CONS OF WEBPACK
  • 12
    Hard to configure
  • 3
    No clear direction
  • 2
    Spaghetti-Code out of the box
  • 2
    SystemJS integration is quite lackluster
  • 2
    Loader architecture is quite a mess (unreliable/buggy)
  • 2
    Fire and Forget mentality of Core-Developers

related Webpack posts

Jonathan Pugh
Software Engineer / Project Manager / Technical Architect · | 25 upvotes · 1.6M views

I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:

For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.

Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.

I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.

I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).

I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.

I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.

For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.

For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.

For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.

I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.

So that's my latest mobile stack. What tools do you use? Have you tried these ones?

See more
Simon Reymann
Senior Fullstack Developer at QUANTUSflow Software GmbH · | 20 upvotes · 811.6K views

Our whole Vue.js frontend stack (incl. SSR) consists of the following tools:

  • Nuxt.js consisting of Vue CLI, Vue Router, vuex, Webpack and Sass (Bundler for HTML5, CSS 3), Babel (Transpiler for JavaScript),
  • Vue Styleguidist as our style guide and pool of developed Vue.js components
  • Vuetify as Material Component Framework (for fast app development)
  • TypeScript as programming language
  • Apollo / GraphQL (incl. GraphiQL) for data access layer (https://apollo.vuejs.org/)
  • ESLint, TSLint and Prettier for coding style and code analyzes
  • Jest as testing framework
  • Google Fonts and Font Awesome for typography and icon toolkit
  • NativeScript-Vue for mobile development

The main reason we have chosen Vue.js over React and AngularJS is related to the following artifacts:

  • Empowered HTML. Vue.js has many similar approaches with Angular. This helps to optimize HTML blocks handling with the use of different components.
  • Detailed documentation. Vue.js has very good documentation which can fasten learning curve for developers.
  • Adaptability. It provides a rapid switching period from other frameworks. It has similarities with Angular and React in terms of design and architecture.
  • Awesome integration. Vue.js can be used for both building single-page applications and more difficult web interfaces of apps. Smaller interactive parts can be easily integrated into the existing infrastructure with no negative effect on the entire system.
  • Large scaling. Vue.js can help to develop pretty large reusable templates.
  • Tiny size. Vue.js weights around 20KB keeping its speed and flexibility. It allows reaching much better performance in comparison to other frameworks.
See more
Browserify logo

Browserify

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Browser-side require() the node.js way
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PROS OF BROWSERIFY
  • 75
    Node style browser code
  • 52
    Load modules installed by npm
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    Works great with gulp.js
  • 38
    NPM modules in the brower
  • 35
    Open source
  • 16
    Node streams
  • 1
    Easy setup
CONS OF BROWSERIFY
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    related Browserify posts

    Yunus ÖZCAN

    Appitr Run JavaScript ES6 with React Native in the browser built on Monaco Editor, Browserify Webpack Sequelize npm Node.js ExpressJS Babel Flow Type ESLint MobX GraphQL

    See more
    LiveReload logo

    LiveReload

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    CSS edits and image changes apply live. CoffeeScript, SASS, LESS and others just work.
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    PROS OF LIVERELOAD
    • 4
      Lightweight, Gulp support
    • 1
      Reliable
    • 1
      Stable in Chrome
    • 1
      More stable on windows
    CONS OF LIVERELOAD
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      related LiveReload posts

      Ghostlab logo

      Ghostlab

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      Test any website on various browsers and mobile devices simultaneously
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      PROS OF GHOSTLAB
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        CONS OF GHOSTLAB
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          CodeKit logo

          CodeKit

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          Mac app that compiles Less, Sass, Stylus, Jade, Haml, Javascript, and Markdown files automatically each time you save
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          PROS OF CODEKIT
          • 8
            Easy to configure
          • 7
            Cross device live reloading
          • 7
            Instant setup for quick experiments
          • 5
            Any editor OK
          CONS OF CODEKIT
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            Prepros logo

            Prepros

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            Compile Sass, Less, Stylus, Jade, CoffeeScript on Mac, Windows & Linux with Live Browser Reload
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            PROS OF PREPROS
            • 4
              Beautiful GUI
            • 4
              Easy to configure
            • 4
              Easy to use
            • 2
              Freemium
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              Any editor OK
            • 2
              Live reload
            • 2
              FTP upload
            CONS OF PREPROS
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