Alternatives to GameSparks logo

Alternatives to GameSparks

PlayFab, Photon, Firebase, React Native, and Flutter are the most popular alternatives and competitors to GameSparks.
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What is GameSparks and what are its top alternatives?

The unity of the server-side. GameSparks is a cloud-based development platform for games developers enabling them to build all of their game's server-side
GameSparks is a tool in the Game Development category of a tech stack.

Top Alternatives to GameSparks

  • PlayFab
    PlayFab

    It unlocks a new world of creativity for game developers by providing a cross-platform "backend-as-a-service" built exclusively for games. We give game developers the tools, technologies, and know-how they need to have a trouble-free launch day, and profitable day-to-day operations after that. ...

  • Photon
    Photon

    The fastest way to build beautiful Electron apps using simple HTML and CSS. Underneath it all is Electron. Originally built for GitHub's Atom text editor, Electron is the easiest way to build cross-platform desktop applications. ...

  • Firebase
    Firebase

    Firebase is a cloud service designed to power real-time, collaborative applications. Simply add the Firebase library to your application to gain access to a shared data structure; any changes you make to that data are automatically synchronized with the Firebase cloud and with other clients within milliseconds. ...

  • React Native
    React Native

    React Native enables you to build world-class application experiences on native platforms using a consistent developer experience based on JavaScript and React. The focus of React Native is on developer efficiency across all the platforms you care about - learn once, write anywhere. Facebook uses React Native in multiple production apps and will continue investing in React Native. ...

  • Flutter
    Flutter

    Flutter is a mobile app SDK to help developers and designers build modern mobile apps for iOS and Android. ...

  • Ionic
    Ionic

    Free and open source, Ionic offers a library of mobile and desktop-optimized HTML, CSS and JS components for building highly interactive apps. Use with Angular, React, Vue, or plain JavaScript. ...

  • Unity
    Unity

    Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers. ...

  • Xamarin
    Xamarin

    Xamarin’s Mono-based products enable .NET developers to use their existing code, libraries and tools (including Visual Studio*), as well as skills in .NET and the C# programming language, to create mobile applications for the industry’s most widely-used mobile devices, including Android-based smartphones and tablets, iPhone, iPad and iPod Touch. ...

GameSparks alternatives & related posts

PlayFab logo

PlayFab

27
69
0
Complete backend platform for live games
27
69
+ 1
0
PROS OF PLAYFAB
    Be the first to leave a pro
    CONS OF PLAYFAB
      Be the first to leave a con

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      Photon logo

      Photon

      15
      72
      0
      Framework for Electron apps
      15
      72
      + 1
      0
      PROS OF PHOTON
        Be the first to leave a pro
        CONS OF PHOTON
          Be the first to leave a con

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          Firebase logo

          Firebase

          31.8K
          27.2K
          1.9K
          The Realtime App Platform
          31.8K
          27.2K
          + 1
          1.9K
          PROS OF FIREBASE
          • 367
            Realtime backend made easy
          • 268
            Fast and responsive
          • 239
            Easy setup
          • 212
            Real-time
          • 188
            JSON
          • 132
            Free
          • 126
            Backed by google
          • 82
            Angular adaptor
          • 67
            Reliable
          • 35
            Great customer support
          • 30
            Great documentation
          • 25
            Real-time synchronization
          • 21
            Mobile friendly
          • 18
            Rapid prototyping
          • 14
            Great security
          • 12
            Automatic scaling
          • 11
            Freakingly awesome
          • 8
            Chat
          • 8
            Angularfire is an amazing addition!
          • 8
            Super fast development
          • 6
            Ios adaptor
          • 6
            Firebase hosting
          • 6
            Awesome next-gen backend
          • 6
            Built in user auth/oauth
          • 4
            Speed of light
          • 4
            Very easy to use
          • 3
            Brilliant for startups
          • 3
            Great
          • 3
            It's made development super fast
          • 2
            Low battery consumption
          • 2
            Free hosting
          • 2
            Cloud functions
          • 2
            Push notification
          • 2
            JS Offline and Sync suport
          • 2
            Free authentication solution
          • 2
            The concurrent updates create a great experience
          • 2
            I can quickly create static web apps with no backend
          • 2
            Great all-round functionality
          • 1
            Easy Reactjs integration
          • 1
            Easy to use
          • 1
            Free SSL
          • 1
            CDN & cache out of the box
          • 1
            Faster workflow
          • 1
            Google's support
          • 1
            .net
          • 1
            Serverless
          • 1
            Good Free Limits
          • 1
            Large
          CONS OF FIREBASE
          • 31
            Can become expensive
          • 15
            No open source, you depend on external company
          • 15
            Scalability is not infinite
          • 9
            Not Flexible Enough
          • 6
            Cant filter queries
          • 3
            No Relational Data
          • 3
            Very unstable server
          • 2
            No offline sync
          • 2
            Too many errors

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          Stephen Gheysens
          Senior Solutions Engineer at Twilio · | 14 upvotes · 623.6K views

          Hi Otensia! I'd definitely recommend using the skills you've already got and building with JavaScript is a smart way to go these days. Most platform services have JavaScript/Node SDKs or NPM packages, many serverless platforms support Node in case you need to write any backend logic, and JavaScript is incredibly popular - meaning it will be easy to hire for, should you ever need to.

          My advice would be "don't reinvent the wheel". If you already have a skill set that will work well to solve the problem at hand, and you don't need it for any other projects, don't spend the time jumping into a new language. If you're looking for an excuse to learn something new, it would be better to invest that time in learning a new platform/tool that compliments your knowledge of JavaScript. For this project, I might recommend using Netlify, Vercel, or Google Firebase to quickly and easily deploy your web app. If you need to add user authentication, there are great examples out there for Firebase Authentication, Auth0, or even Magic (a newcomer on the Auth scene, but very user friendly). All of these services work very well with a JavaScript-based application.

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          Tassanai Singprom

          This is my stack in Application & Data

          JavaScript PHP HTML5 jQuery Redis Amazon EC2 Ubuntu Sass Vue.js Firebase Laravel Lumen Amazon RDS GraphQL MariaDB

          My Utilities Tools

          Google Analytics Postman Elasticsearch

          My Devops Tools

          Git GitHub GitLab npm Visual Studio Code Kibana Sentry BrowserStack

          My Business Tools

          Slack

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          React Native logo

          React Native

          25.9K
          22.5K
          1.1K
          A framework for building native apps with React
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          PROS OF REACT NATIVE
          • 204
            Learn once write everywhere
          • 166
            Cross platform
          • 162
            Javascript
          • 118
            Native ios components
          • 67
            Built by facebook
          • 62
            Easy to learn
          • 43
            Bridges me into ios development
          • 40
            It's just react
          • 39
            No compile
          • 36
            Declarative
          • 21
            Fast
          • 12
            Virtual Dom
          • 12
            Livereload
          • 11
            Insanely fast develop / test cycle
          • 10
            Great community
          • 9
            Easy setup
          • 9
            Backed by Facebook
          • 9
            It is free and open source
          • 8
            Native android components
          • 7
            Highly customizable
          • 6
            Scalable
          • 6
            Everything component
          • 6
            Awesome
          • 6
            Win win solution of hybrid app
          • 6
            Great errors
          • 5
            Not dependent on anything such as Angular
          • 5
            Simple
          • 4
            OTA update
          • 4
            Awesome, easy starting from scratch
          • 3
            Easy to use
          • 3
            As good as Native without any performance concerns
          • 2
            Web development meets Mobile development
          • 2
            Hot reload
          • 2
            Over the air update (Flutter lacks)
          • 2
            'It's just react'
          • 2
            Many salary
          • 2
            Can be incrementally added to existing native apps
          • 1
            Nigger
          • 1
            Cons
          • 1
            Ngon
          • 0
            Ful
          CONS OF REACT NATIVE
          • 23
            Javascript
          • 18
            Built by facebook
          • 12
            Cant use CSS
          • 4
            30 FPS Limit
          • 2
            Slow
          • 2
            Some compenents not truly native
          • 2
            Generate large apk even for a simple app

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          Vaibhav Taunk
          Team Lead at Technovert · | 31 upvotes · 1.9M views

          I am starting to become a full-stack developer, by choosing and learning .NET Core for API Development, Angular CLI / React for UI Development, MongoDB for database, as it a NoSQL DB and Flutter / React Native for Mobile App Development. Using Postman, Markdown and Visual Studio Code for development.

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          I'm working as one of the engineering leads in RunaHR. As our platform is a Saas, we thought It'd be good to have an API (We chose Ruby and Rails for this) and a SPA (built with React and Redux ) connected. We started the SPA with Create React App since It's pretty easy to start.

          We use Jest as the testing framework and react-testing-library to test React components. In Rails we make tests using RSpec.

          Our main database is PostgreSQL, but we also use MongoDB to store some type of data. We started to use Redis  for cache and other time sensitive operations.

          We have a couple of extra projects: One is an Employee app built with React Native and the other is an internal back office dashboard built with Next.js for the client and Python in the backend side.

          Since we have different frontend apps we have found useful to have Bit to document visual components and utils in JavaScript.

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          Flutter logo

          Flutter

          10.3K
          10.6K
          1K
          Cross-platform mobile framework from Google
          10.3K
          10.6K
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          PROS OF FLUTTER
          • 124
            Hot Reload
          • 104
            Cross platform
          • 97
            Performance
          • 80
            Backed by Google
          • 66
            Compiled into Native Code
          • 52
            Fast Development
          • 51
            Open Source
          • 46
            Fast Prototyping
          • 43
            Expressive and Flexible UI
          • 40
            Single Codebase
          • 35
            Reactive Programming
          • 30
            Material Design
          • 24
            Widget-based
          • 23
            Target to Fuchsia
          • 23
            Dart
          • 17
            IOS + Android
          • 14
            Easy to learn
          • 13
            Tooling
          • 13
            You can use it as mobile, web, Server development
          • 13
            Great CLI Support
          • 11
            Good docs & sample code
          • 11
            Debugging quickly
          • 11
            Have built-in Material theme
          • 10
            Target to Android
          • 10
            Support by multiple IDE: Android Studio, VS Code, XCode
          • 10
            Community
          • 9
            Easy Testing Support
          • 9
            Written by Dart, which is easy to read code
          • 8
            Have built-in Cupertino theme
          • 8
            Target to iOS
          • 7
            Easy to Widget Test
          • 7
            Easy to Unit Test
          • 7
            Real platform free framework of the future
          • 7
            Flutter is awesome
          • 1
            F
          CONS OF FLUTTER
          • 28
            Need to learn Dart
          • 10
            No 3D Graphics Engine Support
          • 9
            Lack of community support
          • 7
            Graphics programming
          • 6
            Lack of friendly documentation
          • 2
            Lack of promotion
          • 1
            Https://iphtechnologies.com/difference-between-flutter

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          Vaibhav Taunk
          Team Lead at Technovert · | 31 upvotes · 1.9M views

          I am starting to become a full-stack developer, by choosing and learning .NET Core for API Development, Angular CLI / React for UI Development, MongoDB for database, as it a NoSQL DB and Flutter / React Native for Mobile App Development. Using Postman, Markdown and Visual Studio Code for development.

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          Shared insights
          on
          DartDartFlutterFlutter

          Hi, I'm considering building a social marketplace app on android, ios and web, Flutter seems to be a good UI framework for cross-platform apps, it's safe type, hot reload, and native compiling on native machine code (thanks to Dart). My question is, for an MVP product is it a good choice? if yes, will it be on the mid-term, long term? Or will I have to change as the users grow?

          thank you

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          Ionic logo

          Ionic

          7.9K
          7.2K
          1.7K
          A beautiful front-end framework for developing cross-platform apps with web technologies like Angular and React.
          7.9K
          7.2K
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          PROS OF IONIC
          • 246
            Allows for rapid prototyping
          • 227
            Hybrid mobile
          • 208
            It's angularjs
          • 185
            Free
          • 179
            It's javascript, html, and css
          • 108
            Ui and theming
          • 76
            Great designs
          • 74
            Mv* pattern
          • 70
            Reuse frontend devs on mobile
          • 65
            Extensibility
          • 31
            Great community
          • 29
            Open source
          • 22
            Responsive design
          • 20
            Good cli
          • 13
            So easy to use
          • 13
            Beautifully designed
          • 13
            Angularjs-based
          • 12
            Widgets
          • 11
            Typescript
          • 11
            Allows for rapid prototyping, hybrid mobile
          • 10
            Quick prototyping, amazing community
          • 10
            Easy setup
          • 8
            Angular2 support
          • 7
            So much thought behind what developers actually need
          • 7
            Because of the productivity and easy for development
          • 7
            Fast, easy, free
          • 7
            Base on angular
          • 6
            Super fast, their dev team is amazingly passionate
          • 6
            Easy to use
          • 6
            It's Angular
          • 4
            UI is awesome
          • 4
            Hot deploy
          • 3
            Material design support using theme
          • 3
            Amazing support
          • 3
            It's the future
          • 3
            Angular
          • 3
            Allow for rapid prototyping
          • 3
            Easy setup, development and testing
          • 3
            Ionic creator
          • 2
            User Friendly
          • 2
            It's angular js
          • 2
            Complete package
          • 2
            Simple & Fast
          • 2
            Fastest growing mobile app framework
          • 2
            Best Support and Community
          • 2
            Material Design By Default
          • 2
            Cross platform
          • 2
            Documentation
          • 2
            Because I can use my existing web devloper skills
          • 2
            Removes 300ms delay in mobile browsers
          • 1
            1
          • 1
            Native access
          • 1
            Typescript support
          • 1
            Ionic conect codeigniter
          • 1
            Fast Prototyping
          • 1
            All Trending Stack
          CONS OF IONIC
          • 20
            Not suitable for high performance or UI intensive apps
          • 15
            Not meant for game development
          • 2
            Not a native app

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          Saber Hosney
          Senior software engineer at Shortcut · | 7 upvotes · 116.4K views

          Greetings!

          I have been searching lately for frameworks to build mobile apps.

          We are trying to make something like a quiz app as a way for customers to contact us. I considered Ionic and React Native because we use JavaScript most of the time in websites, e.g., Vue.js/Nuxt.js. But Flutter seems a decent choice as well, especially since you can use Android/iOS-like components. We are looking for something that works in the long term, something that's time and cost-effective, especially when paired with backend services like Firebase or a GraphQL server. I would like to know your opinions and recommendations. Thank you!

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          Melanie Verstraete
          Shared insights
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          IonicIonicFlutterFlutter

          Hi community, I am looking into how I should build my tech stack for a business/analytics platform. I am not very familiar with frontend development; when looking into cross-platform frameworks, I found a lot of options. What is the best cross-platform frontend framework to go with? I found Flutter interesting, but Ionic also looks promising? Thank you for the advice!

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          Unity logo

          Unity

          1.3K
          1.1K
          60
          Unity brings state-of-the-art, affordable multiplatform tools and services to developers of interactive content everywhere.
          1.3K
          1.1K
          + 1
          60
          PROS OF UNITY
          • 14
            Because it's a powerful engine, you can build anything
          • 12
            C# language
          • 9
            Very Popular
          • 5
            Cross Platform
          • 5
            Easy to Use
          • 5
            He Has A Free VErsion
          • 4
            2nd Game Engine In The World
          • 3
            Good Choise
          • 3
            Very Large Showcase
          CONS OF UNITY
          • 4
            Clunky UI
          • 4
            Closed source
          • 3
            Hard to get started with
          • 3
            No consistency with updates
          • 3
            Requires to build a lot of tools
          • 2
            Gigantic by being 9gb (thats what setup says)

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          Shared insights
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          BabylonJSBabylonJSthree.jsthree.jsUnityUnity

          We already have an existing 3d interactive application for windows, mac, and iOS devices and have planned to move that app to the web for high availability to different types of users. I have been searching for different options for it. Our existing application is made in Unity so we prefer to work on unity webgl but it also has its drawbacks. Other than that we are also thinking to change the tech stack to three.js or BabylonJS due to their high compatibility with the web ecosystem. I want to know which engine/library/framework we should use for the development of our 3d web application. Also with unity webgl, we want to develop all UI parts in web technologies only and will use the unity3d for 3d part only.

          Points that are very important to consider - 1. Memory optimization and allocation 2. Quality 3. Shaders 4. Materials 5. Lighting 6. Mesh editing, mesh creation at runtime 7. Ar 8. Vr 10. Support on different browsers including mobile browsers 11. Physics(gravity, collision, cloth simulation, etc.) 12. Initial load time 13. Speed and performance 14. Max vertices count. What happens when we load models exceeding max vertex count? 15. Development time 16. Learning curve (Unity3d we already working on) 17. Ease of use. What artists can do using any platform eg. in unity3d, artists can edit materials, set up lighting etc? 18. Future scope 19. Scalability 20. Integration with web ecosystem

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          Xamarin logo

          Xamarin

          1.2K
          1.4K
          775
          Create iOS, Android and Mac apps in C#
          1.2K
          1.4K
          + 1
          775
          PROS OF XAMARIN
          • 120
            Power of c# on mobile devices
          • 80
            Native performance
          • 77
            Native apps with native ui controls
          • 71
            No javascript - truely compiled code
          • 67
            Sharing more than 90% of code over all platforms
          • 45
            Ability to leverage visual studio
          • 44
            Many great c# libraries
          • 43
            Mvvm pattern
          • 36
            Amazing support
          • 34
            Powerful platform for .net developers
          • 19
            GUI Native look and Feel
          • 15
            Nuget package manager
          • 11
            Free
          • 9
            Backed by Microsoft
          • 9
            Enables code reuse on server
          • 8
            Faster Development
          • 7
            Easy Debug and Trace
          • 7
            Use of third-party .NET libraries
          • 7
            It's free since Apr 2016
          • 7
            Best performance than other cross-platform
          • 7
            Open Source
          • 6
            Mac IDE (Xamarin Studio)
          • 6
            Xamarin.forms is the best, it's amazing
          • 5
            Power of C#, no javascript, visual studio
          • 5
            C# mult paradigm language
          • 4
            Compatible to develop Hybrid apps
          • 4
            Microsoft backed
          • 4
            Microsoft stack
          • 4
            Great docs
          • 4
            That just work for every scenario
          • 3
            Well Designed
          • 3
            Small learning curve for Mobile developers
          • 2
            Ability to leverage legacy C and C++
          • 2
            Ionic
          CONS OF XAMARIN
          • 9
            Build times
          • 5
            Visual Studio
          • 3
            Complexity
          • 3
            Scalability
          • 3
            Price
          • 2
            Nuget
          • 2
            Maturity
          • 2
            Build Tools
          • 2
            Support
          • 0
            Maturidade
          • 0
            Performance

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          Greg Neumann

          Finding the most effective dev stack for a solo developer. Over the past year, I've been looking at many tech stacks that would be 'best' for me, as a solo, indie, developer to deliver a desktop app (Windows & Mac) plus mobile - iOS mainly. Initially, Xamarin started to stand-out. Using .NET Core as the run-time, Xamarin as the native API provider and Xamarin Forms for the UI seemed to solve all issues. But, the cracks soon started to appear. Xamarin Forms is mobile only; the Windows incarnation is different. There is no Mac UI solution (you have to code it natively in Mac OS Storyboard. I was also worried how Xamarin Forms , if I was to use it, was going to cope, in future, with Apple's new SwiftUI and Google's new Fuchsia.

          This plethora of techs for the UI-layer made me reach for the safer waters of using Web-techs for the UI. Lovely! Consistency everywhere (well, mostly). But that consistency evaporates when platform issues are addressed. There are so many web frameworks!

          But, I made a simple decision. It's just me...I am clever, but there is no army of coders here. And I have big plans for a business app. How could just 1 developer go-on to deploy a decent app to Windows, iPhone, iPad & Mac OS? I remembered earlier days when I've used Microsoft's ASP.NET to scaffold - generate - loads of Code for a web-app that I needed for several charities that I worked with. What 'generators' exist that do a lot of the platform-specific rubbish, allow the necessary customisation of such platform integration and provide a decent UI?

          I've placed my colours to the Quasar Framework mast. Oh dear, that means Electron desktop apps doesn't it? Well, Ive had enough of loads of Developers saying that "the menus won't look native" or "it uses too much RAM" and so on. I've been using non-native UI-wrapped apps for ages - the date picker in Outlook on iOS is way better than the native date-picker and I'd been using it for years without getting hot under the collar about it. Developers do get so hung-up on things that busy Users hardly notice; don't you think?. As to the RAM usage issue; that's a bit true. But Users only really notice when an app uses so much RAM that the machine starts to page-out. Electron contributes towards that horizon but does not cause it. My Users will be business-users after all. Somewhat decent machines.

          Looking forward to all that lovely Vue.js around my TypeScript and all those really, really, b e a u t I f u l UI controls of Quasar Framework . Still not sure that 1 dev can deliver all that... but I'm up for trying...

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          William Miller

          We are developing an AWS IoT app for large boats. The IoT devices have sensors all over the boat for engine oil pressure, position, water depth, fuel level, crew location, etc. When the boat has internet, we interact with AWS cloud using lambda and Amazon DynamoDB. When the boat is offshore, the captain and crew still need normal and emergency alerts and real-time sensor information. The crew might have an Android or IoS phone or a Windows or macOS PC to receive alerts and interact with sensors. We may use the AWS GreenGrasss edge computing solution and either MQTT or HTML for that function.

          Question: We want to develop a cross-platform client to run on Windows, Mac, Android, IOS, and possibly Linux. We are primarily Python programmers, so PyQt or Kivy are options for us, but we have heard good things about React Native, Flutter, Xamarin, and others. We think an AWS Greengrass core on an RPI4 could communicate to the client with MQTT or a local webserver with a client web interface.

          Any thoughts would be much appreciated.

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