What is GameSparks and what are its top alternatives?
Top Alternatives to GameSparks
- PlayFab
It unlocks a new world of creativity for game developers by providing a cross-platform "backend-as-a-service" built exclusively for games. We give game developers the tools, technologies, and know-how they need to have a trouble-free launch day, and profitable day-to-day operations after that. ...
- Photon
The fastest way to build beautiful Electron apps using simple HTML and CSS. Underneath it all is Electron. Originally built for GitHub's Atom text editor, Electron is the easiest way to build cross-platform desktop applications. ...
- Firebase
Firebase is a cloud service designed to power real-time, collaborative applications. Simply add the Firebase library to your application to gain access to a shared data structure; any changes you make to that data are automatically synchronized with the Firebase cloud and with other clients within milliseconds. ...
- React Native
React Native enables you to build world-class application experiences on native platforms using a consistent developer experience based on JavaScript and React. The focus of React Native is on developer efficiency across all the platforms you care about - learn once, write anywhere. Facebook uses React Native in multiple production apps and will continue investing in React Native. ...
- Flutter
Flutter is a mobile app SDK to help developers and designers build modern mobile apps for iOS and Android. ...
- Ionic
Free and open source, Ionic offers a library of mobile and desktop-optimized HTML, CSS and JS components for building highly interactive apps. Use with Angular, React, Vue, or plain JavaScript. ...
- Unity
Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers. ...
- Xamarin
Xamarin’s Mono-based products enable .NET developers to use their existing code, libraries and tools (including Visual Studio*), as well as skills in .NET and the C# programming language, to create mobile applications for the industry’s most widely-used mobile devices, including Android-based smartphones and tablets, iPhone, iPad and iPod Touch. ...
GameSparks alternatives & related posts
related PlayFab posts
related Photon posts
- Realtime backend made easy371
- Fast and responsive270
- Easy setup242
- Real-time215
- JSON191
- Free134
- Backed by google128
- Angular adaptor83
- Reliable68
- Great customer support36
- Great documentation32
- Real-time synchronization25
- Mobile friendly21
- Rapid prototyping18
- Great security14
- Automatic scaling12
- Freakingly awesome11
- Chat8
- Angularfire is an amazing addition!8
- Super fast development8
- Built in user auth/oauth6
- Firebase hosting6
- Ios adaptor6
- Awesome next-gen backend6
- Speed of light4
- Very easy to use4
- Great3
- It's made development super fast3
- Brilliant for startups3
- Free hosting2
- Cloud functions2
- JS Offline and Sync suport2
- Low battery consumption2
- .net2
- The concurrent updates create a great experience2
- Push notification2
- I can quickly create static web apps with no backend2
- Great all-round functionality2
- Free authentication solution2
- Easy Reactjs integration1
- Google's support1
- Free SSL1
- CDN & cache out of the box1
- Easy to use1
- Large1
- Faster workflow1
- Serverless1
- Good Free Limits1
- Simple and easy1
- Can become expensive31
- No open source, you depend on external company16
- Scalability is not infinite15
- Not Flexible Enough9
- Cant filter queries7
- Very unstable server3
- No Relational Data3
- Too many errors2
- No offline sync2
related Firebase posts
Hi Otensia! I'd definitely recommend using the skills you've already got and building with JavaScript is a smart way to go these days. Most platform services have JavaScript/Node SDKs or NPM packages, many serverless platforms support Node in case you need to write any backend logic, and JavaScript is incredibly popular - meaning it will be easy to hire for, should you ever need to.
My advice would be "don't reinvent the wheel". If you already have a skill set that will work well to solve the problem at hand, and you don't need it for any other projects, don't spend the time jumping into a new language. If you're looking for an excuse to learn something new, it would be better to invest that time in learning a new platform/tool that compliments your knowledge of JavaScript. For this project, I might recommend using Netlify, Vercel, or Google Firebase to quickly and easily deploy your web app. If you need to add user authentication, there are great examples out there for Firebase Authentication, Auth0, or even Magic (a newcomer on the Auth scene, but very user friendly). All of these services work very well with a JavaScript-based application.
This is my stack in Application & Data
JavaScript PHP HTML5 jQuery Redis Amazon EC2 Ubuntu Sass Vue.js Firebase Laravel Lumen Amazon RDS GraphQL MariaDB
My Utilities Tools
Google Analytics Postman Elasticsearch
My Devops Tools
Git GitHub GitLab npm Visual Studio Code Kibana Sentry BrowserStack
My Business Tools
Slack
- Learn once write everywhere211
- Cross platform171
- Javascript167
- Native ios components122
- Built by facebook69
- Easy to learn65
- Bridges me into ios development45
- It's just react39
- No compile39
- Declarative36
- Fast22
- Virtual Dom13
- Insanely fast develop / test cycle12
- Livereload12
- Great community11
- It is free and open source9
- Native android components9
- Easy setup9
- Backed by Facebook9
- Highly customizable7
- Scalable7
- Awesome6
- Everything component6
- Great errors6
- Win win solution of hybrid app6
- Not dependent on anything such as Angular5
- Simple5
- Awesome, easy starting from scratch4
- OTA update4
- As good as Native without any performance concerns3
- Easy to use3
- Many salary2
- Can be incrementally added to existing native apps2
- Hot reload2
- Over the air update (Flutter lacks)2
- 'It's just react'2
- Web development meets Mobile development2
- Ngon1
- Javascript23
- Built by facebook19
- Cant use CSS12
- 30 FPS Limit4
- Slow2
- Generate large apk even for a simple app2
- Some compenents not truly native2
related React Native posts
I am starting to become a full-stack developer, by choosing and learning .NET Core for API Development, Angular CLI / React for UI Development, MongoDB for database, as it a NoSQL DB and Flutter / React Native for Mobile App Development. Using Postman, Markdown and Visual Studio Code for development.
I'm working as one of the engineering leads in RunaHR. As our platform is a Saas, we thought It'd be good to have an API (We chose Ruby and Rails for this) and a SPA (built with React and Redux ) connected. We started the SPA with Create React App since It's pretty easy to start.
We use Jest as the testing framework and react-testing-library to test React components. In Rails we make tests using RSpec.
Our main database is PostgreSQL, but we also use MongoDB to store some type of data. We started to use Redis for cache and other time sensitive operations.
We have a couple of extra projects: One is an Employee app built with React Native and the other is an internal back office dashboard built with Next.js for the client and Python in the backend side.
Since we have different frontend apps we have found useful to have Bit to document visual components and utils in JavaScript.
- Hot Reload141
- Cross platform120
- Performance104
- Backed by Google89
- Compiled into Native Code73
- Fast Development59
- Open Source58
- Fast Prototyping53
- Single Codebase49
- Expressive and Flexible UI48
- Reactive Programming36
- Material Design34
- Dart30
- Widget-based29
- Target to Fuchsia26
- IOS + Android20
- Easy to learn17
- Great CLI Support16
- You can use it as mobile, web, Server development14
- Tooling14
- Debugging quickly13
- Have built-in Material theme13
- Good docs & sample code12
- Target to Android12
- Community12
- Support by multiple IDE: Android Studio, VS Code, XCode11
- Easy Testing Support10
- Written by Dart, which is easy to read code10
- Real platform free framework of the future9
- Have built-in Cupertino theme9
- Target to iOS9
- Easy to Unit Test8
- Easy to Widget Test8
- Large Community1
- Need to learn Dart29
- Lack of community support10
- No 3D Graphics Engine Support10
- Graphics programming8
- Lack of friendly documentation6
- Lack of promotion2
- Https://iphtechnologies.com/difference-between-flutter1
related Flutter posts
I am starting to become a full-stack developer, by choosing and learning .NET Core for API Development, Angular CLI / React for UI Development, MongoDB for database, as it a NoSQL DB and Flutter / React Native for Mobile App Development. Using Postman, Markdown and Visual Studio Code for development.
The only two programming languages I know are Python and Dart, I fall in love with Dart when I learned about the type safeness, ease of refactoring, and the help of the IDE. I have an idea for an app, a simple app, but I need SEO and server rendering, and I also want it to be available on all platforms. I can't use Flutter or Dart anymore because of that. I have been searching and looks like there is no way to avoid learning HTML and CSS for this. I want to use Supabase as BASS, at the moment I think that I have two options if I want to learn the least amount of things because of my lack of time available:
Quasar Framework: They claim that I can do all the things I need, but I have to use JavaScript, and I am going to have all those bugs with a type-safe programming language avoidable. I guess I can use TypeScript?, but that means learning both, and I am not sure if I will be able to use 100% Typescript. Besides Vue.js, Node.js, etc.
Blazor and .NET: There is MAUI with razor bindings in .Net now, and also a Blazor server. And as far as I can see, the transition from Dart to C# will be easy. I guess that I have to learn some Javascript here and there, but I have to less things I guess, am I wrong? But Blazor is a new technology, Vue is widely used.
Ionic
- Allows for rapid prototyping248
- Hybrid mobile228
- It's angularjs208
- Free186
- It's javascript, html, and css179
- Ui and theming109
- Great designs78
- Mv* pattern74
- Reuse frontend devs on mobile71
- Extensibility65
- Great community31
- Open source29
- Responsive design23
- Good cli21
- So easy to use14
- Angularjs-based13
- Beautifully designed13
- Widgets12
- Allows for rapid prototyping, hybrid mobile11
- Typescript11
- Quick prototyping, amazing community10
- Easy setup10
- Angular2 support8
- Fast, easy, free7
- Because of the productivity and easy for development7
- Base on angular7
- So much thought behind what developers actually need7
- Super fast, their dev team is amazingly passionate6
- Easy to use6
- It's Angular6
- UI is awesome4
- Hot deploy4
- Material design support using theme3
- Amazing support3
- It's the future3
- Angular3
- Allow for rapid prototyping3
- Easy setup, development and testing3
- Ionic creator3
- User Friendly2
- It's angular js2
- Complete package2
- Simple & Fast2
- Fastest growing mobile app framework2
- Best Support and Community2
- Material Design By Default2
- Cross platform2
- Documentation2
- Because I can use my existing web devloper skills2
- Removes 300ms delay in mobile browsers2
- Responsive1
- Native access1
- Typescript support1
- Ionic conect codeigniter1
- Fast Prototyping1
- All Trending Stack1
- Not suitable for high performance or UI intensive apps20
- Not meant for game development15
- Not a native app2
related Ionic posts
I want to learn cross-platform application frameworks like React Native, Flutter, Xamarin, or Ionic, and I'm a web developer. I can learn other programming languages as well. But I'm confused about what to learn, which framework is best, and which framework will last long as the application grows further into complexity.
Greetings!
I have been searching lately for frameworks to build mobile apps.
We are trying to make something like a quiz app as a way for customers to contact us. I considered Ionic and React Native because we use JavaScript most of the time in websites, e.g., Vue.js/Nuxt.js. But Flutter seems a decent choice as well, especially since you can use Android/iOS-like components. We are looking for something that works in the long term, something that's time and cost-effective, especially when paired with backend services like Firebase or a GraphQL server. I would like to know your opinions and recommendations. Thank you!
Unity
- Because it's a powerful engine, you can build anything16
- C# language14
- Very Popular11
- Easy to Use7
- He Has A Free VErsion6
- Cross Platform6
- 2nd Game Engine In The World5
- Good Choise4
- Very Large Showcase4
- Hard to get started with4
- Clunky UI4
- Closed source4
- No consistency with updates3
- Requires to build a lot of tools3
- Gigantic by being 9gb (thats what setup says)2
related Unity posts
We already have an existing 3d interactive application for windows, mac, and iOS devices and have planned to move that app to the web for high availability to different types of users. I have been searching for different options for it. Our existing application is made in Unity so we prefer to work on unity webgl but it also has its drawbacks. Other than that we are also thinking to change the tech stack to three.js or BabylonJS due to their high compatibility with the web ecosystem. I want to know which engine/library/framework we should use for the development of our 3d web application. Also with unity webgl, we want to develop all UI parts in web technologies only and will use the unity3d for 3d part only.
Points that are very important to consider - 1. Memory optimization and allocation 2. Quality 3. Shaders 4. Materials 5. Lighting 6. Mesh editing, mesh creation at runtime 7. Ar 8. Vr 10. Support on different browsers including mobile browsers 11. Physics(gravity, collision, cloth simulation, etc.) 12. Initial load time 13. Speed and performance 14. Max vertices count. What happens when we load models exceeding max vertex count? 15. Development time 16. Learning curve (Unity3d we already working on) 17. Ease of use. What artists can do using any platform eg. in unity3d, artists can edit materials, set up lighting etc? 18. Future scope 19. Scalability 20. Integration with web ecosystem
- Power of c# on mobile devices121
- Native performance81
- Native apps with native ui controls79
- No javascript - truely compiled code73
- Sharing more than 90% of code over all platforms67
- Ability to leverage visual studio45
- Mvvm pattern44
- Many great c# libraries44
- Amazing support36
- Powerful platform for .net developers34
- GUI Native look and Feel19
- Nuget package manager16
- Free12
- Backed by Microsoft9
- Enables code reuse on server9
- Faster Development8
- Use of third-party .NET libraries7
- It's free since Apr 20167
- Best performance than other cross-platform7
- Easy Debug and Trace7
- Open Source7
- Mac IDE (Xamarin Studio)6
- Xamarin.forms is the best, it's amazing6
- That just work for every scenario5
- C# mult paradigm language5
- Power of C#, no javascript, visual studio5
- Great docs4
- Compatible to develop Hybrid apps4
- Microsoft stack4
- Microsoft backed4
- Well Designed3
- Small learning curve for Mobile developers3
- Ionic2
- Ability to leverage legacy C and C++2
- Build times9
- Visual Studio5
- Price4
- Complexity3
- Scalability3
- Nuget2
- Maturity2
- Build Tools2
- Support2
- Maturidade0
- Performance0
related Xamarin posts
Finding the most effective dev stack for a solo developer. Over the past year, I've been looking at many tech stacks that would be 'best' for me, as a solo, indie, developer to deliver a desktop app (Windows & Mac) plus mobile - iOS mainly. Initially, Xamarin started to stand-out. Using .NET Core as the run-time, Xamarin as the native API provider and Xamarin Forms for the UI seemed to solve all issues. But, the cracks soon started to appear. Xamarin Forms is mobile only; the Windows incarnation is different. There is no Mac UI solution (you have to code it natively in Mac OS Storyboard. I was also worried how Xamarin Forms , if I was to use it, was going to cope, in future, with Apple's new SwiftUI and Google's new Fuchsia.
This plethora of techs for the UI-layer made me reach for the safer waters of using Web-techs for the UI. Lovely! Consistency everywhere (well, mostly). But that consistency evaporates when platform issues are addressed. There are so many web frameworks!
But, I made a simple decision. It's just me...I am clever, but there is no army of coders here. And I have big plans for a business app. How could just 1 developer go-on to deploy a decent app to Windows, iPhone, iPad & Mac OS? I remembered earlier days when I've used Microsoft's ASP.NET to scaffold - generate - loads of Code for a web-app that I needed for several charities that I worked with. What 'generators' exist that do a lot of the platform-specific rubbish, allow the necessary customisation of such platform integration and provide a decent UI?
I've placed my colours to the Quasar Framework mast. Oh dear, that means Electron desktop apps doesn't it? Well, Ive had enough of loads of Developers saying that "the menus won't look native" or "it uses too much RAM" and so on. I've been using non-native UI-wrapped apps for ages - the date picker in Outlook on iOS is way better than the native date-picker and I'd been using it for years without getting hot under the collar about it. Developers do get so hung-up on things that busy Users hardly notice; don't you think?. As to the RAM usage issue; that's a bit true. But Users only really notice when an app uses so much RAM that the machine starts to page-out. Electron contributes towards that horizon but does not cause it. My Users will be business-users after all. Somewhat decent machines.
Looking forward to all that lovely Vue.js around my TypeScript and all those really, really, b e a u t I f u l UI controls of Quasar Framework . Still not sure that 1 dev can deliver all that... but I'm up for trying...
I want to learn cross-platform application frameworks like React Native, Flutter, Xamarin, or Ionic, and I'm a web developer. I can learn other programming languages as well. But I'm confused about what to learn, which framework is best, and which framework will last long as the application grows further into complexity.