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Drone.io vs Xcode: What are the differences?

What is Drone.io? Open source continuous integration platform built on Docker. Drone is a hosted continuous integration service. It enables you to conveniently set up projects to automatically build, test, and deploy as you make changes to your code Drone integrates seamlessly with Github, Bitbucket and Google Code as well as third party services such as Heroku, Dotcloud, Google AppEngine and more..

What is Xcode? The complete toolset for building great apps. The Xcode IDE is at the center of the Apple development experience. Tightly integrated with the Cocoa and Cocoa Touch frameworks, Xcode is an incredibly productive environment for building amazing apps for Mac, iPhone, and iPad.

Drone.io can be classified as a tool in the "Continuous Integration" category, while Xcode is grouped under "Integrated Development Environment".

Some of the features offered by Drone.io are:

  • Free for open-source
  • GitHub, BitBucket integration
  • Browser testing

On the other hand, Xcode provides the following key features:

  • Source Editor
  • Assistant Editor
  • Asset Catalog

"Open source" is the top reason why over 45 developers like Drone.io, while over 127 developers mention "IOS Development" as the leading cause for choosing Xcode.

According to the StackShare community, Xcode has a broader approval, being mentioned in 1052 company stacks & 603 developers stacks; compared to Drone.io, which is listed in 47 company stacks and 20 developer stacks.

- No public GitHub repository available -
- No public GitHub repository available -

What is Drone.io?

Drone is a hosted continuous integration service. It enables you to conveniently set up projects to automatically build, test, and deploy as you make changes to your code. Drone integrates seamlessly with Github, Bitbucket and Google Code as well as third party services such as Heroku, Dotcloud, Google AppEngine and more.

What is Xcode?

The Xcode IDE is at the center of the Apple development experience. Tightly integrated with the Cocoa and Cocoa Touch frameworks, Xcode is an incredibly productive environment for building amazing apps for Mac, iPhone, and iPad.
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    What are some alternatives to Drone.io and Xcode?
    Jenkins
    In a nutshell Jenkins CI is the leading open-source continuous integration server. Built with Java, it provides over 300 plugins to support building and testing virtually any project.
    Travis CI
    Free for open source projects, our CI environment provides multiple runtimes (e.g. Node.js or PHP versions), data stores and so on. Because of this, hosting your project on travis-ci.com means you can effortlessly test your library or applications against multiple runtimes and data stores without even having all of them installed locally.
    CircleCI
    Continuous integration and delivery platform helps software teams rapidly release code with confidence by automating the build, test, and deploy process. Offers a modern software development platform that lets teams ramp.
    Codeship
    Codeship runs your automated tests and configured deployment when you push to your repository. It takes care of managing and scaling the infrastructure so that you are able to test and release more frequently and get faster feedback for building the product your users need.
    GitLab CI
    GitLab offers a continuous integration service. If you add a .gitlab-ci.yml file to the root directory of your repository, and configure your GitLab project to use a Runner, then each merge request or push triggers your CI pipeline.
    See all alternatives
    Decisions about Drone.io and Xcode
    Sezgi Ulu莽am
    Sezgi Ulu莽am
    Sr. Software Engineer at StackShare | 6 upvotes 70.9K views
    Android SDK
    Android SDK
    Android Studio
    Android Studio
    React Native
    React Native
    Xcode
    Xcode
    Expo
    Expo

    I've recently switched to using Expo for initializing and developing my React Native apps. Compared to React Native CLI, it's so much easier to get set up and going. Setting up and maintaining Android Studio, Android SDK, and virtual devices used to be such a headache. Thanks to Expo, I can now test my apps directly on my Android phone, just by installing the Expo app. I still use Xcode Simulator for iOS testing, since I don't have an iPhone, but that's easy anyway. The big win for me with Expo is ease of Android testing.

    The Expo SDK also provides convenient features like Facebook login, MapView, push notifications, and many others. https://docs.expo.io/versions/v31.0.0/sdk/

    See more
    Julien DeFrance
    Julien DeFrance
    Principal Software Engineer at Tophatter | 8 upvotes 56K views
    atSmartZipSmartZip
    React Native
    React Native
    Android Studio
    Android Studio
    Objective-C
    Objective-C
    Xcode
    Xcode
    #MobileDev

    As a Engineering Manager & Director at SmartZip, I had a mix of front-end, back-end, #mobile engineers reporting to me.

    Sprints after sprints, I noticed some inefficiencies on the MobileDev side. People working multiple sprints in a row on their Xcode / Objective-C codebase while some others were working on Android Studio. After which, QA & Product ensured both applications were in sync, on a UI/UX standpoint, creating addional work, which also happened to be extremely costly.

    Our resources being so limited, my role was to stop this bleeding and keep my team productive and their time, valuable.

    After some analysis, discussions, proof of concepts... etc. We decided to move to a single codebase using React Native so our velocity would increase.

    After some initial investment, our initial assumptions were confirmed and we indeed started to ship features a lot faster than ever before. Also, our engineers found a way to perform this upgrade incrementally, so the initial platform-specific codebase wouldn't have to entirely be rewritten at once but only gradually and at will.

    Feedback around React Native was very positive. And I doubt - for the kind of application we had - no one would want to go back to two or more code bases. Our application was still as Native as it gets. And no feature or device capability was compromised.

    See more
    Interest over time
    Reviews of Drone.io and Xcode
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    How developers use Drone.io and Xcode
    Avatar of Chris Saylor
    Chris Saylor uses Drone.ioDrone.io

    Drone acts as our CI service for testing our application. We also use it as a deployment server for building docker images for production once tests pass on the master branch. The docker image acts as a deployment artifact that Convox can use to deploy.

    Our client platform utilizes Electron which is also built and pushed to S3 for download.

    Avatar of Ryan VanBelkum
    Ryan VanBelkum uses XcodeXcode

    Even though React Native takes care of most of the heavy lifting, there are still some cases where we need xcode. These cases include app icon integration, mobile deployments, loading screens, ect...

    Avatar of Refractal
    Refractal uses XcodeXcode

    Xcode is our primary development platform for iOS applications, with a very fully featured set of dev tools for the platform. For everything else, there's Sublime Text 3.

    Avatar of Nick De Cooman
    Nick De Cooman uses XcodeXcode

    Experience with Xcode in the context of iOS development. This includes Storyboards, Debugging tools and the Simulator.

    Avatar of Ujjwal Bhujel
    Ujjwal Bhujel uses XcodeXcode

    QA and Testing have been so much easier with the help of its simulators on Apple Devices like; iPhones and iPads.

    Avatar of Promethean TV
    Promethean TV uses XcodeXcode

    PrometheanTV provides SDKs for IOS devices and utilizes the XCode IDE for development and testing purposes.

    Avatar of Tristan Bailey
    Tristan Bailey uses Drone.ioDrone.io

    For testing and building

    Avatar of Kehao Chen
    Kehao Chen uses Drone.ioDrone.io

    Continuous integration

    Avatar of Shiqiang Yu
    Shiqiang Yu uses Drone.ioDrone.io

    CI/CD

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