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Scala vs Swift: What are the differences?

Introduction

Scala and Swift are both programming languages that have gained popularity in recent years. While they share some similarities, there are several key differences between the two.

  1. Type System: One of the major differences between Scala and Swift is their type systems. Scala has a more powerful and complex type system compared to Swift. It supports advanced features like higher-order types and type-level computation, which allows for more flexibility and expressive code. On the other hand, Swift has a more simplified and concise type system, which makes it easier to learn and use for beginners.

  2. Concurrency Model: Another significant difference between Scala and Swift is their concurrency models. Scala has built-in support for Actors, which are lightweight threads of execution that communicate through message passing. This allows for easy concurrent and parallel programming. Swift, on the other hand, does not have built-in support for Actors. Instead, it provides tools like Grand Central Dispatch (GCD) for performing concurrent programming tasks.

  3. Functional Programming: Scala is a hybrid programming language that supports both object-oriented and functional programming paradigms. It incorporates many functional programming concepts like immutability, higher-order functions, and pattern matching. Swift, on the other hand, is primarily an object-oriented programming language with some functional programming features. While Swift does support higher-order functions and closures, it does not have built-in support for more advanced functional programming concepts like partial application or currying.

  4. Interoperability: Scala and Swift have different levels of interoperability with existing codebases. Scala, being built on top of the Java Virtual Machine (JVM), can seamlessly call Java code and use existing Java libraries. This makes it easier to integrate Scala into existing Java-based projects. Swift, on the other hand, was developed by Apple and is primarily used for iOS, macOS, watchOS, and tvOS development. While it is possible to call C and Objective-C code from Swift, the interoperability with other programming languages or platforms is limited compared to Scala.

  5. Tooling and Ecosystem: The tooling and ecosystem around Scala and Swift are also quite different. Scala has a rich ecosystem with numerous libraries and frameworks available for various purposes. It has well-established build tools like sbt and popular frameworks like Play Framework and Akka. Swift, being primarily used for Apple platforms, has a more focused ecosystem with tools and frameworks specifically designed for iOS, macOS, watchOS, and tvOS development. It has Xcode as the primary development tool and frameworks like SwiftUI and Combine for developing user interfaces and reactive programming.

  6. Community and Adoption: Scala and Swift also have differences in terms of community and adoption. Scala has a strong community and is widely adopted in industries like finance and data science. It has been around since 2003 and has a mature ecosystem with many successful projects and companies using it. Swift, on the other hand, is a relatively newer language that was introduced by Apple in 2014. It quickly gained popularity and is now widely used for iOS, macOS, watchOS, and tvOS development. Swift has a large and active community, with continuous growth in adoption.

In summary, Scala and Swift have key differences in their type systems, concurrency models, functional programming support, interoperability, tooling, ecosystem, and community/adoption. Scala has a more powerful and complex type system, built-in support for Actors, and a stronger emphasis on functional programming. It is highly interoperable with Java code and has a rich ecosystem with a strong community. On the other hand, Swift has a simplified type system, uses tools like GCD for concurrency, has limited functional programming support, and is primarily focused on iOS/macOS development with a more targeted ecosystem and community.

Advice on Scala and Swift
Needs advice
on
ClojureClojure
and
ScalaScala

Basically, I am looking for a good language that compiles to Java and JavaScript(and can use their libraries/frameworks). These JVM languages seem good to me, but I have no interest in Android. Which programming language is the best of these? I am looking for one with high money and something functional.

Edit: Kotlin was originally on this list but I removed it since I had no interest in Android

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Replies (3)
Recommends
on
ScalaScala

Clojure is a Lisp dialect, so if you like Lisp that's probably the way to go. Scala is more popular and broadly used, and has a larger job market especially for data engineering. Both are functional but Scala is more interoperable with Java libraries, probably a big factor in its popularity. I prefer Scala for a number of reasons, but in terms of jobs Scala is the clear leader.

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Recommends
on
ScalaScala

Scala has more momentum. It is good for back-end programming. The popular big data framework Spark is written in Scala. Spark is a marketable skill.

If you need to program something very dynamic like old school A.I., Clojure is attractive. You would chose Scala if prefer a statically typed language, and Clojure if you prefer a dynamically typed language.

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ivanopagano
Senior Consultant at scalac.io · | 1 upvotes · 29.5K views
Recommends

It's not clear exactly what you mean by "high money", you mean financial support to the language, money paid for a job, economic health of the market the language is positioned on?

In any case, it's very hard to give any advice here, since you'd need to provide details on the intended usage, what sector, kind of product/service, team size, potential customer type... Both languages are very general purpose and decently supported, each have its own pros and cons, both are functional as approach, and neither is really mainstream.

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Needs advice
on
FlutterFlutterPythonPython
and
SwiftSwift

Hello, I am still a student and would like to ask a question. Currently, I am developing in mobile development with Flutter in the frontend and Python in the backend part. Right now I have to make a choice about developing a mobile app or developing a backend to progress more professionally. My questions are as follows:

1) If I prefer the mobile application area, will I only work with the Ui/Ux developer with the front-end and code the designs in Swift Kotlin languages, am I responsible for the back-end software?

2) I have a product that generates new ideas so I like to control the development and work there because the backend is the brain, but are they independent from each other in the backend mobile application? Is the mobile app developer responsible for the backend software?

3) I don't like graphic design because I don't like it if it's not perfect and I get stressed. Am I responsible for the graphic design in the mobile app?

4) Is a mobile app developer also a backend developer?

I know these are very simple questions, but they are very important to me. Thanks for your answers.

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Replies (3)
Benjamín Cáceres
Software Developer at Empirica Consultores · | 5 upvotes · 111.7K views
Recommends

Hi Hüseyin! 1-2) In my experience If you are a Mobile Applications Developer you will have the following responsabilities: - Develop (not designing) both functionality and screens of the app you are working - Consume (not develop) third party or self company owned APIs or Backend services - Distribution tasks. - Mantainance tasks. Now, there will always be companies wishing you know the whole thing (ui/ux, backend, frontend, mobile, cd/ci, data science, etc.). And of course it will be helpful for you to know a little bit of the stuff around mobile development, but it's not very common since it's not part of the responsabilities of a mobile app dev.

3) No, you are not responsable for the designs of your application, that's why companies have Product designers, ux designers, ui designers for preparing the screens, logos, color palettes, etc for products. As a developer your job is to see and examine the designs and take them from Figma, InVision, Zeplin, etc to the Code editor.

4) This is the thing, if you are working as a Mobile Developer you might know about Mobile development, not backend, not frontend, not ui ux. BUT if you know a little about backend that might be helpful although backend should not be your responsability.

I hope this makes sense to you. Cheers!

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Jake Hawken
Senior iOS Developer at Grailed · | 4 upvotes · 107.7K views
Recommends
on
SwiftSwiftXcodeXcode

As a mobile developer, I'm usually a member of a larger team and it's usually another person's responsibility to develop the backend/API, and another person's to do the UX/design. Very very few teams use cross-platform tools like Flutter or React Native, because tools like those tend to make mediocre apps that scale poorly and are impossible to debug, so make sure to get familiar with Swift/iOS or Kotlin/Android (or both).

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Preeti Yuankrathok
Software Consultant at CODIUM · | 2 upvotes · 83K views
Recommends

Hi! I think most of your questions led to these answers:

  • Mobile software developers don't responsible for the back-end part, or even graphic design. Of course, the back-end part should be done by a back-end developer. The graphic design, I'd say that if you work on a start-up, you might be the one who does since there isn't much manpower there, but in the larger company, they would have a designer especially in UI/UX. You'll have a mockup for the application that you need to follow. As a developer, you're expected to code, not design.

  • I've said that the responsibility isn't yours, but of course, you'll have an advantage over others if you know UI/UX, or back-end as well. That would help you a lot to be a good mobile developer.

Good luck!

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Adit Patel
Needs advice
on
RustRust
and
SwiftSwift

Hey there, we are looking to develop our own layer 1 blockchain. We're splitting the responsibilities for origination, clearing, and settlement across three independent but cooperating node networks. We've gotten our Proof of Concept up using Ruby on Rails for the nodes, you can see it as the attached link. So far, so good. Now we are looking to convert it into a distributable and are trying to figure out which language is the best for this.

Essentially our needs from the language are: solid networking tools and speed, very fast execution of basic actions, some parallel execution, and able to compile the end product into an easy to distribute and use package for end users.

I was learning Rust, but I have a healthy amount of experience with Swift and right now, it's only me coding. I've only done iOS coding, but have built a fintech app from scratch that's now in the app store so I'm pretty familiar with the language and its benefits. Haven't experimented with Vapor or any of the application development tools, and I wanted to know if it is a crazy idea to develop a blockchain node in Swift instead.

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Replies (2)
Recommends
on
RustRust

Pick Rust. Rust can provide all what you need and has been a major language in blockchain/cryptocurrency industry. Swift is slower than Rust and does not have such support in the networking and domain field. Swift tooling is great only on macOS, therefore you are likely to have troubles on other platforms.

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Peter Suwara
Director at Realityworks · | 6 upvotes · 112.4K views
Recommends
on
C++C++GolangGolangSwiftSwift

You can use swift of course. It’s more of a question of being performant.

You really want to try some basic operations and find what’s most performant for you.

Rust is wonderful for cloud applications requiring heavy concurrency, it has compile time checking for such things.

Go and C++ could be more performant in your case. Swift is really quite an obtuse language, with a lot of features, some which may complicate your implementation.

Also, you want to consider the market of developers who could help build it. If you use Go or C++ there is a larger collection of people who know the languages than there is with swift.

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Needs advice
on
JavaScriptJavaScriptReactReact
and
SwiftSwift

Hey guys, I learned the basics (OOP, data structures & some algorithms) with Python, but now I want to learn iOS development. I am considering to learn Swift, but I am afraid how the native mobile development will die out because of the cross-platform frameworks and reviews. My idea is to learn web development first and then learn React Native, and after all of that, finally Swift. What do you think about this roadmap? Should I just learn Swift first due to the pros of the native apps?

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Replies (7)
Recommends
on
SwiftSwift

Native apps are not going to die. Especially not Swift because now Swift can be used to develop cross platform macOS and iOS apps due to the new macs having M1 chips.

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The decision comes down to your goals and needs.

If you want to be able to create any kind of iOS app, simple or complex, learn Swift. It's indispensable if you're building specialised apps like video editing, augmented reality, machine learning or anything that uses iOS-specific APIs such as App Clips.

But if you just want to create apps that make HTTP requests and display static content such as text or basic video and music, React Native would do just fine, and you can publish the same code to Android. This is a no-brainer choice if you're on a low budget.

And if you know both, you can use both in the same app. You can add React Native screens or components inside a Swift app.

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Noel Broda
Founder, CEO, CTO at NoFilter · | 4 upvotes · 75.3K views

"Should I just learn Swift first due to the pros of the native apps?". React Native builds Native Apps. Technologies like ionic does NOT build native apps, but React Native does it.

Learning Swift seems to be a really bad idea from my point of view. Learning JavaScript is all what you need. Why? Because then Frontend, Backend, and Mobile Dev, is simple, because it's all JavaScript.

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Recommends
on
SwiftSwift

I would suggest to bet more on Swift! I have developed act in React and Javascript in the past and played around with Swift a little... the performances of native code vs Javascript are way too slow compared to swift native app!

Now even more than ever M1 chip will give a boost, but if it gives a boost to JS it will give a boost also to native apps. I would seriously consider Swift more than Javascript, React or even Electron!

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Recommends
on
SwiftSwift

If asking about employment opportunities, native will never die out. There will always be opportunity for work in native mobile applications. There are also many advantages of using native over cross platform such as always having access to the latest APIs and developer libraries that may not be available to cross-platform without some native development involved or can wait until someone develops a bridge for you.

If you are asking about what you should develop with first? It really depends. React-Native is great for building proto-types or basic MVP application that doesn't require any of the latest and greatest features Apple has to offer at the moment. But if you're asking what to learn? I would say native will always give you a larger advantage as it will give you a good foundation in mobile development and provide you access to the latest native libraries. It is also a useful skill that can give you an edge in cross-platform mobile like react-native because you will most definitely encounter a situation where you will have to go down to the to native side to extend functionality or utilize APIs that are not yet out of the box.

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Carlos Iglesias
Recommends

Mobile Native Development Apps will never die. Cross Plataform like React Native only exists to save time and costs for startups mainly, which is extraordinary, and indispensable often of course. But when the App get popular enough, it will probably will move to Native Development. Several improvements.

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Recommends
on
JavaScriptJavaScriptReactReact

Less than 20% of the market is IOS, the rest is Android. Any developer must produce for Android and maybe support IOS. If you prototype on IOS you have to restart again for Android. React and JavaScript will run on IOS.

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Needs advice
on
GolangGolangNode.jsNode.js
and
ScalaScala

Finding the best server-side tool for building a personal information organizer that focuses on performance, simplicity, and scalability.

performance and scalability get a prototype going fast by keeping codebase simple find hosting that is affordable and scales well (Java/Scala-based ones might not be affordable)

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Replies (1)
David Annez
VP Product at loveholidays · | 5 upvotes · 295.9K views
Recommends
on
Node.jsNode.js
at

I've picked Node.js here but honestly it's a toss up between that and Go around this. It really depends on your background and skillset around "get something going fast" for one of these languages. Based on not knowing that I've suggested Node because it can be easier to prototype quickly and built right is performant enough. The scaffolding provided around Node.js services (Koa, Restify, NestJS) means you can get up and running pretty easily. It's important to note that the tooling surrounding this is good also, such as tracing, metrics et al (important when you're building production ready services).

You'll get more scalability and perf from go, but balancing them out I would say that you'll get pretty far with a well built Node.JS service (our entire site with over 1.5k requests/m scales easily and holds it's own with 4 pods in production.

Without knowing the scale you are building for and the systems you are using around it it's hard to say for certain this is the right route.

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Decisions about Scala and Swift
Frank Neff

We're moving from Java to Kotlin with our Microservice Stack (Spring Boot) because it is excellently supported by framework and tools and the learning curve is not very steep Kotlin is way more straightforward and convenient to use while providing less boilerplate and more strictness, which finally leads to better code, which is more readable, maintainable and less error-prone. We especially like Kotlin's (functional) data structures, which are, e.g. compared to Scala, easier to understand and don't require deep knowledge in functional programming.

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James Bender
Lead Application Architect at TekPartners · | 5 upvotes · 52.6K views

I've yet to see a non-native application that I felt performed as well and/or provided the same user experience with Cordova/PhoneGap/Xamarin. Frankly, at best they all seemed like underpowered web applications deployed to a sandbox that ran on a phone. They didn't feel "slick" or "mobile-first" and in some cases the performance was unacceptable. At previous companies, we built a few of these apps at the client's insistence, and in every case, they re-engaged us about 18 months later to re-write the app(s) natively.

We are doing some research on React Native and Flutter, but I am not yet convinced that they can provide the same level of experience and performance as native, though I am trying to keep an open mind.

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Ismael Ghanim
Senior Mobile Engineer at Homecoming · | 5 upvotes · 72.4K views

We chose React Native over native Android and iOS development because of React Native's cross-platform capabilities. React Native has really matured over the years, developing a native feel, with simple and intuitive APIs. The community is also huge, filling in any gaps in the default APIs. These are also the reasons why we didn't choose other hybrid mobile tools. Largely, other hybrid mobile tools don't have the same mobile feel and close connection to the underlying mobile APIs.

At a larger scale, the control that native development offers beats React Native's simplicity. However, at this early stage, it's worth the trade-off. Maintaining two mobile teams and two mobile apps, as we iterate the product rapidly would not be practical. Plus, there is always the escape hatch of native modules if more control is needed.

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Gabor Galazzo

As a startup, we need the maximum flexibility and the ability to reach our customers in a more suitable way. So a hybrid application approach is the best because it allows you to develop a cross-platform application in a unique codebase. The choice behind Ionic is Angular, I think that angular is the best framework to develop a complex application that needs a lot of service interaction, its modularity forces you (the developer) to write the code in the correct way, so it can be maintainable and reusable.

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Lucas Litton
Founder & CEO at Macombey · | 7 upvotes · 187.3K views

Expo was a tool Macombey really wanted to utilize from the beginning. I have been working with React Native since 2016 and originally I had to use simulators in Xcode, install pods on top of node packages, configure certificates, and more abundant objectives that take time away from actual development. As a development studio, we have to move quick and get projects to our clients and partners in a matter of months.

Expo made this easy for us. We now have a mobile app for clients to download and test their project on, there is no need to install pods or configure Xcode, and development is super fast and reliable now.

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Chose
PythonPython
over
ScalaScala

I am working in the domain of big data and machine learning. I am helping companies with bringing their machine learning models to the production. In many projects there is a tendency to port Python, PySpark code to Scala and Scala Spark.

This yields to longer time to market and a lot of mistakes due to necessity to understand and re-write the code. Also many libraries/apis that data scientists/machine learning practitioners use are not available in jvm ecosystem.

Simply, refactoring (if necessary) and organising the code of the data scientists by following best practices of software development is less error prone and faster comparing to re-write in Scala.

Pipeline orchestration tools such as Luigi/Airflow is python native and fits well to this picture.

I have heard some arguments against Python such as, it is slow, or it is hard to maintain due to its dynamically typed language. However cost/benefit of time consumed porting python code to java/scala alone would be enough as a counter-argument. ML pipelines rarerly contains a lot of code (if that is not the case, such as complex domain and significant amount of code, then scala would be a better fit).

In terms of performance, I did not see any issues with Python. It is not the fastest runtime around but ML applications are rarely time-critical (majority of them is batch based).

I still prefer Scala for developing APIs and for applications where the domain contains complex logic.

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Noel Broda
Founder, CEO, CTO at NoFilter · | 5 upvotes · 234.1K views

1 code deploys for both: Android and iOS. There is a huge community behind React Native. And one of the best things is Expo. Expo uses React Native to make everything even more and more simple. Awesome technologies. Some other important thing is that while using React Native, you are reusing all JavaScript knowledge you have in your team. You can move easily a frontend dev to develop mobile applications.

A huge PRO of Expo, is that it includes a full building process. You run 1 line in the terminal, and 10 minutes after you have 2 builds done. Double check EAS Expo.

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We needed to incorporate Big Data Framework for data stream analysis, specifically Apache Spark / Apache Storm. The three options of languages were most suitable for the job - Python, Java, Scala.

The winner was Python for the top of the class, high-performance data analysis libraries (NumPy, Pandas) written in C, quick learning curve, quick prototyping allowance, and a great connection with other future tools for machine learning as Tensorflow.

The whole code was shorter & more readable which made it easier to develop and maintain.

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Pros of Scala
Pros of Swift
  • 187
    Static typing
  • 178
    Pattern-matching
  • 177
    Jvm
  • 172
    Scala is fun
  • 138
    Types
  • 95
    Concurrency
  • 88
    Actor library
  • 86
    Solve functional problems
  • 81
    Open source
  • 80
    Solve concurrency in a safer way
  • 44
    Functional
  • 24
    Fast
  • 23
    Generics
  • 18
    It makes me a better engineer
  • 17
    Syntactic sugar
  • 13
    Scalable
  • 10
    First-class functions
  • 10
    Type safety
  • 9
    Interactive REPL
  • 8
    Expressive
  • 7
    SBT
  • 6
    Case classes
  • 6
    Implicit parameters
  • 4
    Rapid and Safe Development using Functional Programming
  • 4
    JVM, OOP and Functional programming, and static typing
  • 4
    Object-oriented
  • 4
    Used by Twitter
  • 3
    Functional Proframming
  • 2
    Spark
  • 2
    Beautiful Code
  • 2
    Safety
  • 2
    Growing Community
  • 1
    DSL
  • 1
    Rich Static Types System and great Concurrency support
  • 1
    Naturally enforce high code quality
  • 1
    Akka Streams
  • 1
    Akka
  • 1
    Reactive Streams
  • 1
    Easy embedded DSLs
  • 1
    Mill build tool
  • 0
    Freedom to choose the right tools for a job
  • 259
    Ios
  • 180
    Elegant
  • 126
    Not Objective-C
  • 107
    Backed by apple
  • 93
    Type inference
  • 61
    Generics
  • 54
    Playgrounds
  • 49
    Semicolon free
  • 38
    OSX
  • 36
    Tuples offer compound variables
  • 24
    Clean Syntax
  • 24
    Easy to learn
  • 22
    Open Source
  • 21
    Beautiful Code
  • 20
    Functional
  • 12
    Dynamic
  • 12
    Linux
  • 11
    Protocol-oriented programming
  • 10
    Promotes safe, readable code
  • 9
    No S-l-o-w JVM
  • 8
    Explicit optionals
  • 7
    Storyboard designer
  • 6
    Optionals
  • 6
    Type safety
  • 5
    Super addicting language, great people, open, elegant
  • 5
    Best UI concept
  • 4
    Its friendly
  • 4
    Highly Readable codes
  • 4
    Fail-safe
  • 4
    Powerful
  • 4
    Faster and looks better
  • 4
    Swift is faster than Objective-C
  • 4
    Feels like a better C++
  • 3
    Easy to learn and work
  • 3
    Much more fun
  • 3
    Protocol extensions
  • 3
    Native
  • 3
    Its fun and damn fast
  • 3
    Strong Type safety
  • 3
    Easy to Maintain
  • 2
    Protocol as type
  • 2
    All Cons C# and Java Swift Already has
  • 2
    Esay
  • 2
    MacOS
  • 2
    Type Safe
  • 2
    Protocol oriented programming
  • 1
    Can interface with C easily
  • 1
    Actually don't have to own a mac
  • 1
    Free from Memory Leak
  • 1
    Swift is easier to understand for non-iOS developers.
  • 1
    Numbers with underbar
  • 1
    Optional chain
  • 1
    Great for Multi-Threaded Programming
  • 1
    Runs Python 8 times faster
  • 1
    Objec

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Cons of Scala
Cons of Swift
  • 11
    Slow compilation time
  • 7
    Multiple ropes and styles to hang your self
  • 6
    Too few developers available
  • 4
    Complicated subtyping
  • 2
    My coworkers using scala are racist against other stuff
  • 5
    Must own a mac
  • 2
    Memory leaks are not uncommon
  • 1
    Very irritatingly picky about things that’s
  • 1
    Complicated process for exporting modules
  • 1
    Its classes compile to roughly 300 lines of assembly
  • 1
    Is a lot more effort than lua to make simple functions
  • 0
    Overly complex options makes it easy to create bad code

Sign up to add or upvote consMake informed product decisions

What is Scala?

Scala is an acronym for “Scalable Language”. This means that Scala grows with you. You can play with it by typing one-line expressions and observing the results. But you can also rely on it for large mission critical systems, as many companies, including Twitter, LinkedIn, or Intel do. To some, Scala feels like a scripting language. Its syntax is concise and low ceremony; its types get out of the way because the compiler can infer them.

What is Swift?

Writing code is interactive and fun, the syntax is concise yet expressive, and apps run lightning-fast. Swift is ready for your next iOS and OS X project — or for addition into your current app — because Swift code works side-by-side with Objective-C.

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What companies use Scala?
What companies use Swift?
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Blog Posts

Aug 28 2019 at 3:10AM

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What are some alternatives to Scala and Swift?
Kotlin
Kotlin is a statically typed programming language for the JVM, Android and the browser, 100% interoperable with Java
Python
Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best.
Clojure
Clojure is designed to be a general-purpose language, combining the approachability and interactive development of a scripting language with an efficient and robust infrastructure for multithreaded programming. Clojure is a compiled language - it compiles directly to JVM bytecode, yet remains completely dynamic. Clojure is a dialect of Lisp, and shares with Lisp the code-as-data philosophy and a powerful macro system.
Java
Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere!
Golang
Go is expressive, concise, clean, and efficient. Its concurrency mechanisms make it easy to write programs that get the most out of multicore and networked machines, while its novel type system enables flexible and modular program construction. Go compiles quickly to machine code yet has the convenience of garbage collection and the power of run-time reflection. It's a fast, statically typed, compiled language that feels like a dynamically typed, interpreted language.
See all alternatives