Alternatives to Cocos2D-X logo

Alternatives to Cocos2D-X

Godot, libGDX, Corona SDK, MonoGame, and Unity are the most popular alternatives and competitors to Cocos2D-X.
63
82
+ 1
0

What is Cocos2D-X and what are its top alternatives?

Cocos2d-x is an open-source and cross-platform open source free 2D game engine for mobile game development known for its speed, stability, and ease of use
Cocos2D-X is a tool in the Game Development category of a tech stack.

Top Alternatives to Cocos2D-X

  • Godot
    Godot

    It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world. ...

  • libGDX
    libGDX

    The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably. ...

  • Corona SDK
    Corona SDK

    It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time. ...

  • MonoGame
    MonoGame

    It is a free C# framework used by game developers to make games for multiple platforms and other systems. It is also used to make Windows and Windows Phone games run on other systems. ...

  • Unity
    Unity

    Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers. ...

  • three.js
    three.js

    It is a cross-browser JavaScript library and Application Programming Interface used to create and display animated 3D computer graphics in a web browser. ...

  • Ninject
    Ninject

    It is a lightning-fast, ultra-lightweight dependency injector for .NET applications. It helps you split your application into a collection of loosely-coupled, highly-cohesive pieces, and then glue them back together in a flexible manner. By using it to support your software's architecture, your code will become easier to write, reuse, test, and modify. ...

  • Unreal Engine
    Unreal Engine

    It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game. ...

Cocos2D-X alternatives & related posts

Godot logo

Godot

168
213
27
Free and open source 2D and 3D game engine
168
213
+ 1
27
PROS OF GODOT
  • 8
    Open source
  • 5
    Easy to port
  • 3
    Supports both C++, C# and GDScript
  • 3
    Cross-Platform
  • 3
    Simple
  • 3
    Avaible on Steam For Free
  • 2
    GDScript is Based On Python
CONS OF GODOT
  • 1
    Harder to learn
  • 1
    Performance in 3D
  • 1
    Need opengl 2.1 / 3.3
  • 1
    Somewhat poor 3D performance and lacks automatic LODs

related Godot posts

libGDX logo

libGDX

44
59
3
A Java game development framework that provides a unified API that works across all supported platforms
44
59
+ 1
3
PROS OF LIBGDX
  • 1
    Knows exactly what happening
  • 1
    Java
  • 1
    Fully control
CONS OF LIBGDX
  • 1
    No GUI

related libGDX posts

Corona SDK logo

Corona SDK

15
32
5
Cross-platform development platform for 2D apps and games
15
32
+ 1
5
PROS OF CORONA SDK
  • 3
    Also potentially build for OS Apple
  • 2
    Lua code better than java code
CONS OF CORONA SDK
  • 4
    Not Very popular
  • 2
    Very Poor System

related Corona SDK posts

MonoGame logo

MonoGame

27
45
1
A free C# framework used by game developers
27
45
+ 1
1
PROS OF MONOGAME
  • 1
    Cross-platform
CONS OF MONOGAME
  • 1
    Can't working in vs mac 2019
  • 1
    No GUI

related MonoGame posts

Unity logo

Unity

1.6K
1.3K
72
Unity brings state-of-the-art, affordable multiplatform tools and services to developers of interactive content everywhere.
1.6K
1.3K
+ 1
72
PROS OF UNITY
  • 16
    Because it's a powerful engine, you can build anything
  • 14
    C# language
  • 11
    Very Popular
  • 7
    Easy to Use
  • 6
    He Has A Free VErsion
  • 6
    Cross Platform
  • 4
    Very Large Showcase
  • 4
    Good Choise
  • 4
    2nd Game Engine In The World
CONS OF UNITY
  • 4
    Hard to get started with
  • 4
    Clunky UI
  • 4
    Closed source
  • 3
    No consistency with updates
  • 3
    Requires to build a lot of tools
  • 2
    Gigantic by being 9gb (thats what setup says)

related Unity posts

Shared insights
on
BabylonJSBabylonJSthree.jsthree.jsUnityUnity

We already have an existing 3d interactive application for windows, mac, and iOS devices and have planned to move that app to the web for high availability to different types of users. I have been searching for different options for it. Our existing application is made in Unity so we prefer to work on unity webgl but it also has its drawbacks. Other than that we are also thinking to change the tech stack to three.js or BabylonJS due to their high compatibility with the web ecosystem. I want to know which engine/library/framework we should use for the development of our 3d web application. Also with unity webgl, we want to develop all UI parts in web technologies only and will use the unity3d for 3d part only.

Points that are very important to consider - 1. Memory optimization and allocation 2. Quality 3. Shaders 4. Materials 5. Lighting 6. Mesh editing, mesh creation at runtime 7. Ar 8. Vr 10. Support on different browsers including mobile browsers 11. Physics(gravity, collision, cloth simulation, etc.) 12. Initial load time 13. Speed and performance 14. Max vertices count. What happens when we load models exceeding max vertex count? 15. Development time 16. Learning curve (Unity3d we already working on) 17. Ease of use. What artists can do using any platform eg. in unity3d, artists can edit materials, set up lighting etc? 18. Future scope 19. Scalability 20. Integration with web ecosystem

See more
three.js logo

three.js

539
436
0
A JavaScript 3D library
539
436
+ 1
0
PROS OF THREE.JS
    Be the first to leave a pro
    CONS OF THREE.JS
      Be the first to leave a con

      related three.js posts

      Shared insights
      on
      BabylonJSBabylonJSthree.jsthree.jsUnityUnity

      We already have an existing 3d interactive application for windows, mac, and iOS devices and have planned to move that app to the web for high availability to different types of users. I have been searching for different options for it. Our existing application is made in Unity so we prefer to work on unity webgl but it also has its drawbacks. Other than that we are also thinking to change the tech stack to three.js or BabylonJS due to their high compatibility with the web ecosystem. I want to know which engine/library/framework we should use for the development of our 3d web application. Also with unity webgl, we want to develop all UI parts in web technologies only and will use the unity3d for 3d part only.

      Points that are very important to consider - 1. Memory optimization and allocation 2. Quality 3. Shaders 4. Materials 5. Lighting 6. Mesh editing, mesh creation at runtime 7. Ar 8. Vr 10. Support on different browsers including mobile browsers 11. Physics(gravity, collision, cloth simulation, etc.) 12. Initial load time 13. Speed and performance 14. Max vertices count. What happens when we load models exceeding max vertex count? 15. Development time 16. Learning curve (Unity3d we already working on) 17. Ease of use. What artists can do using any platform eg. in unity3d, artists can edit materials, set up lighting etc? 18. Future scope 19. Scalability 20. Integration with web ecosystem

      See more
      Shared insights
      on
      WebGLWebGLthree.jsthree.js

      I want a advice on what to use as a beginner three.js or WebGL?

      See more
      Ninject logo

      Ninject

      345
      12
      0
      The ninja of .net dependency injectors
      345
      12
      + 1
      0
      PROS OF NINJECT
        Be the first to leave a pro
        CONS OF NINJECT
          Be the first to leave a con

          related Ninject posts

          Unreal Engine logo

          Unreal Engine

          306
          311
          32
          A suite of integrated tools for game developers
          306
          311
          + 1
          32
          PROS OF UNREAL ENGINE
          • 9
            C++
          • 6
            Blueprints
          • 5
            PBR
          • 4
            Suitable for any projects
          • 4
            Source Available
          • 3
            Convenient and modern UI
          • 1
            Most Popular Game engine
          CONS OF UNREAL ENGINE
          • 6
            Heavy
          • 1
            A lot of "heaviness" myths around

          related Unreal Engine posts