What is Mac OS X and what are its top alternatives?
Mac OS X is an operating system developed by Apple Inc. known for its sleek user interface and seamless integration with other Apple devices. Its key features include a user-friendly interface, robust security features, and a wide range of pre-installed apps like Safari, iTunes, and iMovie. However, Mac OS X is limited in terms of software compatibility as it only runs on Apple hardware, and it can be expensive compared to other operating systems.
- Ubuntu: Ubuntu is a popular open-source operating system based on Linux known for its flexibility and customization options. Key features include a vast software repository, regular updates, and strong community support. Pros include high compatibility with hardware and a user-friendly interface, while cons include less pre-installed software compared to Mac OS X.
- Windows 10: Windows 10 is a widely used operating system developed by Microsoft. Key features include compatibility with a wide range of software, regular updates, and excellent gaming support. Pros include seamless integration with Microsoft services and a large user base, while cons include security vulnerabilities compared to Mac OS X.
- Chrome OS: Chrome OS is a lightweight operating system developed by Google primarily designed for use with Chromebook laptops. Key features include cloud-centric design, fast boot times, and built-in security features. Pros include simplicity and speed, while cons include limited offline functionality compared to Mac OS X.
- Fedora: Fedora is a community-driven operating system based on Linux and sponsored by Red Hat. Key features include cutting-edge software, regular updates, and strong support for developers. Pros include a focus on open-source software and security, while cons include a steeper learning curve compared to Mac OS X.
- elementary OS: elementary OS is a stylish and user-friendly Linux distribution designed to be elegant and user-friendly. Key features include a beautiful interface, curated apps, and a focus on privacy. Pros include sleek design and smooth performance, while cons include limited software availability compared to Mac OS X.
- Manjaro: Manjaro is an Arch Linux-based operating system known for its simplicity and speed. Key features include a user-friendly installer, rolling release model, and a large software repository. Pros include customization options and fast performance, while cons include occasional stability issues compared to Mac OS X.
- FreeBSD: FreeBSD is a Unix-like operating system known for its stability and security. Key features include a lightweight design, advanced networking capabilities, and compatibility with a wide range of software. Pros include robust security features and strong performance, while cons include fewer desktop-focused tools compared to Mac OS X.
- OpenSUSE: OpenSUSE is a Linux-based operating system known for its stability and user-friendly interface. Key features include the YaST configuration tool, a large software repository, and strong support for virtualization. Pros include a focus on usability and reliability, while cons include fewer software packages compared to Mac OS X.
- Solus: Solus is a modern Linux distribution designed for desktop use with a focus on simplicity and elegance. Key features include a curated software selection, fast performance, and a rolling release model. Pros include a polished desktop experience and excellent hardware compatibility, while cons include a smaller community compared to Mac OS X.
- Haiku OS: Haiku OS is an open-source operating system inspired by BeOS known for its responsiveness and efficiency. Key features include a unique file system, compatibility with legacy software, and a streamlined user interface. Pros include lightweight design and fast boot times, while cons include limited hardware support compared to Mac OS X.
Top Alternatives to Mac OS X
- Linux
A clone of the operating system Unix, written from scratch by Linus Torvalds with assistance from a loosely-knit team of hackers across the Net. It aims towards POSIX and Single UNIX Specification compliance. ...
- Android SDK
Android provides a rich application framework that allows you to build innovative apps and games for mobile devices in a Java language environment. ...
- Windows
A series of personal computer operating systems produced by Microsoft as part of its Windows NT family of operating systems. ...
- Windows 10
It is the latest iteration of the Microsoft operating systems and has been optimized for home PC performance in a wide variety of applications from serious work to after-hours gaming. ...
- JavaScript
JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles. ...
- Python
Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best. ...
- Node.js
Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient, perfect for data-intensive real-time applications that run across distributed devices. ...
- HTML5
HTML5 is a core technology markup language of the Internet used for structuring and presenting content for the World Wide Web. As of October 2014 this is the final and complete fifth revision of the HTML standard of the World Wide Web Consortium (W3C). The previous version, HTML 4, was standardised in 1997. ...
Mac OS X alternatives & related posts
- Open Source17
- Free11
- Reliability8
- Safe5
related Linux posts
I use Visual Studio Code because at this time is a mature software and I can do practically everything using it.
It's free and open source: The project is hosted on GitHub and it’s free to download, fork, modify and contribute to the project.
Multi-platform: You can download binaries for different platforms, included Windows (x64), MacOS and Linux (
.rpm
and.deb
packages)LightWeight: It runs smoothly in different devices. It has an average memory and CPU usage. Starts almost immediately and it’s very stable.
Extended language support: Supports by default the majority of the most used languages and syntax like JavaScript, HTML, C#, Swift, Java, PHP, Python and others. Also, VS Code supports different file types associated to projects like
.ini
,.properties
, XML and JSON files.Integrated tools: Includes an integrated terminal, debugger, problem list and console output inspector. The project navigator sidebar is simple and powerful: you can manage your files and folders with ease. The command palette helps you find commands by text. The search widget has a powerful auto-complete feature to search and find your files.
Extensible and configurable: There are many extensions available for every language supported, including syntax highlighters, IntelliSense and code completion, and debuggers. There are also extension to manage application configuration and architecture like Docker and Jenkins.
Integrated with Git: You can visually manage your project repositories, pull, commit and push your changes, and easy conflict resolution.( there is support for SVN (Subversion) users by plugin)
Personal Dotfiles management
Given that they are all “configuration management” tools - meaning they are designed to deploy, configure and manage servers - what would be the simplest - and yet robust - solution to manage personal dotfiles - for n00bs.
Ideally, I reckon, it should:
- be containerized (Docker?)
- be versionable (Git)
- ensure idempotency
- allow full automation (tests, CI/CD, etc.)
- be fully recoverable (Linux/ macOS)
- be easier to setup/manage (as much as possible)
Does it make sense?
Android SDK
- Android development289
- Necessary for android155
- Android studio128
- Mobile framework86
- Backed by google82
- Platform-tools27
- Eclipse + adt plugin21
- Powerful, simple, one stop environment5
- Free3
- Больно3
related Android SDK posts
We are using React Native in #SmartHome to share the business logic between Android and iOS team and approach users with a unique brand experience. The drawback is that we require lots of native Android SDK and Objective-C modules, so a good part of the invested time is there. The gain for a app that relies less on native communication, sensors and OS tools should be even higher.
Also it helps us set different testing stages: we use Travis CI for the javascript (business logic), Bitrise to run build tests and @Detox for #end2end automated user tests.
We use a microservices structure on top of Zeit's @now that read from firebase. We use JWT auth to authenticate requests among services and from users, following GitHub philosophy of using the same infrastructure than its API consumers. Firebase is used mainly as a key-value store between services and as a backup database for users. We also use its authentication mechanisms.
You can be super locked-in if you also rely on it's analytics, but we use Amplitude for that, which offers us great insights. Intercom for communications with end-user and Mailjet for marketing.
I've recently switched to using Expo for initializing and developing my React Native apps. Compared to React Native CLI, it's so much easier to get set up and going. Setting up and maintaining Android Studio, Android SDK, and virtual devices used to be such a headache. Thanks to Expo, I can now test my apps directly on my Android phone, just by installing the Expo app. I still use Xcode Simulator for iOS testing, since I don't have an iPhone, but that's easy anyway. The big win for me with Expo is ease of Android testing.
The Expo SDK also provides convenient features like Facebook login, MapView
, push notifications, and many others. https://docs.expo.io/versions/v31.0.0/sdk/
Windows
- Lovely3
- Proprietary2
- Not free to use1
related Windows posts
We want to create a 3D web and desktop(Windows and macOS) application with a lot of functionalities. This is a 3D furniture customization application in which we give options to add, delete, scale, move, rotate objects. Something like a floor planner. We are also going to add AR and VR.
I am thinking about using Electron or Unity. Please recommend what should I choose for this purpose. Please consider that we have to develop for web and desktop (windows and mac) all platforms.
Actually, I'll add, C++ and C# as well.
Well, I'm into Computer Science since 1996, so I understand a bit of everything plus a lot of different OSs, I study 10 hours per day every day. However back in the 90s we didn't have books or universities about programming, all were passed through if you knew somebody in that profession. Which I did and in that time, he showed me .NET and MySQL, and that offered a lot of jobs also Java. Today you have a lot of options but I'm already discarding new languages as I believe they will jot succeed.
My always dream was to create game, and software. I don't understand all programming concepts and I'm studying all languages at the same time, so I'm heavy loaded. But that keeps me more aware.
I made a choice: use Python for everything but if you want performance, apps, security, compatibility, Multiplatform. What should I choose? The real question here is: which language should I go 100% and that language will teach me all I need about programming BUT without getting lost in that language forever (I discard any Assembly possibility) and one that has full documentation, support and libraries.
In my experience: I found a lot of info for python and java. But hardly I have ever found anything for C lang, C++ and, what about C# (it's only for Windows, is it easy, I saw a lot of documentation). Thanks!!
- On 4gb other applications less likely to run smoothly3
- Slow3
- Best for Indonesian PC Users2
- The best developer tools for all devices2
- Editors choice. But not suitable on 4gb ram. Alth1
- Complies with JIS Standard1
- Great is if you have 8b ram and a 128gb ssd minimum1
- Lags really much on low end devices3
- Slow, slow and slow3
- Worst OS to run on 2GB of RAM2
- Acts posh1
- Can't fix bugs yourself1
related Windows 10 posts
Visual Studio 2019 keeps rendering only part of my project. I changed from 200% dpi to 100% and it is still doing this. Any ideas?
Razer Blade Stealth Intel 7th gen i7 8550u
A little more info, I'm trying to make my GUI my self in WPF C# so I turned off FormBorderStyle
I have Windows 10 Pro Installed which Home is usually the go-to.
I'm going to uninstall and reinstall and see if that does anything. Fingers crossed, I was looking for a more concrete solution though. :x
I have been using macOS for 12 years. I can't imagine switching to another operating system since I have all of my hotkeys memorized. Windows 10 has made some drastic improvements like adding GNU Bash/Linux to win developers over from unix-like systems, I just don't feel it is there yet. Maybe I'll give it a shot next time I need a new laptop. 🤷♂️
JavaScript
- Can be used on frontend/backend1.7K
- It's everywhere1.5K
- Lots of great frameworks1.2K
- Fast898
- Light weight746
- Flexible425
- You can't get a device today that doesn't run js392
- Non-blocking i/o286
- Ubiquitousness237
- Expressive191
- Extended functionality to web pages55
- Relatively easy language49
- Executed on the client side46
- Relatively fast to the end user30
- Pure Javascript25
- Functional programming21
- Async15
- Full-stack13
- Future Language of The Web12
- Setup is easy12
- Its everywhere12
- Because I love functions11
- JavaScript is the New PHP11
- Like it or not, JS is part of the web standard10
- Easy9
- Can be used in backend, frontend and DB9
- Expansive community9
- Everyone use it9
- Easy to hire developers8
- Most Popular Language in the World8
- For the good parts8
- Can be used both as frontend and backend as well8
- No need to use PHP8
- Powerful8
- Evolution of C7
- Its fun and fast7
- It's fun7
- Nice7
- Versitile7
- Hard not to use7
- Popularized Class-Less Architecture & Lambdas7
- Agile, packages simple to use7
- Supports lambdas and closures7
- Love-hate relationship7
- Photoshop has 3 JS runtimes built in7
- 1.6K Can be used on frontend/backend6
- Client side JS uses the visitors CPU to save Server Res6
- It let's me use Babel & Typescript6
- Easy to make something6
- Can be used on frontend/backend/Mobile/create PRO Ui6
- Client processing5
- What to add5
- Everywhere5
- Scope manipulation5
- Function expressions are useful for callbacks5
- Stockholm Syndrome5
- Promise relationship5
- Clojurescript5
- Only Programming language on browser4
- Because it is so simple and lightweight4
- Easy to learn and test1
- Easy to understand1
- Not the best1
- Subskill #41
- Hard to learn1
- Test21
- Test1
- Easy to learn1
- Hard 彤0
- A constant moving target, too much churn22
- Horribly inconsistent20
- Javascript is the New PHP15
- No ability to monitor memory utilitization9
- Shows Zero output in case of ANY error8
- Thinks strange results are better than errors7
- Can be ugly6
- No GitHub3
- Slow2
- HORRIBLE DOCUMENTS, faulty code, repo has bugs0
related JavaScript posts
Oof. I have truly hated JavaScript for a long time. Like, for over twenty years now. Like, since the Clinton administration. It's always been a nightmare to deal with all of the aspects of that silly language.
But wowza, things have changed. Tooling is just way, way better. I'm primarily web-oriented, and using React and Apollo together the past few years really opened my eyes to building rich apps. And I deeply apologize for using the phrase rich apps; I don't think I've ever said such Enterprisey words before.
But yeah, things are different now. I still love Rails, and still use it for a lot of apps I build. But it's that silly rich apps phrase that's the problem. Users have way more comprehensive expectations than they did even five years ago, and the JS community does a good job at building tools and tech that tackle the problems of making heavy, complicated UI and frontend work.
Obviously there's a lot of things happening here, so just saying "JavaScript isn't terrible" might encompass a huge amount of libraries and frameworks. But if you're like me, yeah, give things another shot- I'm somehow not hating on JavaScript anymore and... gulp... I kinda love it.
How Uber developed the open source, end-to-end distributed tracing Jaeger , now a CNCF project:
Distributed tracing is quickly becoming a must-have component in the tools that organizations use to monitor their complex, microservice-based architectures. At Uber, our open source distributed tracing system Jaeger saw large-scale internal adoption throughout 2016, integrated into hundreds of microservices and now recording thousands of traces every second.
Here is the story of how we got here, from investigating off-the-shelf solutions like Zipkin, to why we switched from pull to push architecture, and how distributed tracing will continue to evolve:
https://eng.uber.com/distributed-tracing/
(GitHub Pages : https://www.jaegertracing.io/, GitHub: https://github.com/jaegertracing/jaeger)
Bindings/Operator: Python Java Node.js Go C++ Kubernetes JavaScript OpenShift C# Apache Spark
Python
- Great libraries1.2K
- Readable code963
- Beautiful code847
- Rapid development788
- Large community691
- Open source438
- Elegant393
- Great community282
- Object oriented273
- Dynamic typing221
- Great standard library77
- Very fast60
- Functional programming55
- Easy to learn50
- Scientific computing46
- Great documentation35
- Productivity29
- Matlab alternative28
- Easy to read28
- Simple is better than complex24
- It's the way I think20
- Imperative19
- Very programmer and non-programmer friendly18
- Free18
- Machine learning support17
- Powerfull language17
- Fast and simple16
- Scripting14
- Explicit is better than implicit12
- Ease of development11
- Clear and easy and powerfull10
- Unlimited power9
- Import antigravity8
- It's lean and fun to code8
- Print "life is short, use python"7
- Python has great libraries for data processing7
- High Documented language6
- I love snakes6
- Readability counts6
- Rapid Prototyping6
- Now is better than never6
- Although practicality beats purity6
- Flat is better than nested6
- Great for tooling6
- There should be one-- and preferably only one --obvious6
- Fast coding and good for competitions6
- Web scraping5
- Lists, tuples, dictionaries5
- Great for analytics5
- Beautiful is better than ugly4
- Easy to learn and use4
- Easy to setup and run smooth4
- Multiple Inheritence4
- CG industry needs4
- Socially engaged community4
- Complex is better than complicated4
- Plotting4
- Simple and easy to learn4
- List comprehensions3
- Powerful language for AI3
- Flexible and easy3
- It is Very easy , simple and will you be love programmi3
- Many types of collections3
- If the implementation is easy to explain, it may be a g3
- If the implementation is hard to explain, it's a bad id3
- Special cases aren't special enough to break the rules3
- Pip install everything3
- No cruft3
- Generators3
- Import this3
- Batteries included2
- Securit2
- Can understand easily who are new to programming2
- Should START with this but not STICK with This2
- A-to-Z2
- Because of Netflix2
- Only one way to do it2
- Better outcome2
- Good for hacking2
- Best friend for NLP1
- Sexy af1
- Procedural programming1
- Automation friendly1
- Slow1
- Keep it simple0
- Powerful0
- Ni0
- Still divided between python 2 and python 353
- Performance impact28
- Poor syntax for anonymous functions26
- GIL22
- Package management is a mess19
- Too imperative-oriented14
- Hard to understand12
- Dynamic typing12
- Very slow12
- Indentations matter a lot8
- Not everything is expression8
- Incredibly slow7
- Explicit self parameter in methods7
- Requires C functions for dynamic modules6
- Poor DSL capabilities6
- No anonymous functions6
- Fake object-oriented programming5
- Threading5
- The "lisp style" whitespaces5
- Official documentation is unclear.5
- Hard to obfuscate5
- Circular import5
- Lack of Syntax Sugar leads to "the pyramid of doom"4
- The benevolent-dictator-for-life quit4
- Not suitable for autocomplete4
- Meta classes2
- Training wheels (forced indentation)1
related Python posts
How Uber developed the open source, end-to-end distributed tracing Jaeger , now a CNCF project:
Distributed tracing is quickly becoming a must-have component in the tools that organizations use to monitor their complex, microservice-based architectures. At Uber, our open source distributed tracing system Jaeger saw large-scale internal adoption throughout 2016, integrated into hundreds of microservices and now recording thousands of traces every second.
Here is the story of how we got here, from investigating off-the-shelf solutions like Zipkin, to why we switched from pull to push architecture, and how distributed tracing will continue to evolve:
https://eng.uber.com/distributed-tracing/
(GitHub Pages : https://www.jaegertracing.io/, GitHub: https://github.com/jaegertracing/jaeger)
Bindings/Operator: Python Java Node.js Go C++ Kubernetes JavaScript OpenShift C# Apache Spark
Winds 2.0 is an open source Podcast/RSS reader developed by Stream with a core goal to enable a wide range of developers to contribute.
We chose JavaScript because nearly every developer knows or can, at the very least, read JavaScript. With ES6 and Node.js v10.x.x, it’s become a very capable language. Async/Await is powerful and easy to use (Async/Await vs Promises). Babel allows us to experiment with next-generation JavaScript (features that are not in the official JavaScript spec yet). Yarn allows us to consistently install packages quickly (and is filled with tons of new tricks)
We’re using JavaScript for everything – both front and backend. Most of our team is experienced with Go and Python, so Node was not an obvious choice for this app.
Sure... there will be haters who refuse to acknowledge that there is anything remotely positive about JavaScript (there are even rants on Hacker News about Node.js); however, without writing completely in JavaScript, we would not have seen the results we did.
#FrameworksFullStack #Languages
Node.js
- Npm1.4K
- Javascript1.3K
- Great libraries1.1K
- High-performance1K
- Open source805
- Great for apis486
- Asynchronous477
- Great community424
- Great for realtime apps390
- Great for command line utilities296
- Websockets85
- Node Modules83
- Uber Simple69
- Great modularity59
- Allows us to reuse code in the frontend58
- Easy to start42
- Great for Data Streaming35
- Realtime32
- Awesome28
- Non blocking IO25
- Can be used as a proxy18
- High performance, open source, scalable17
- Non-blocking and modular16
- Easy and Fun15
- Easy and powerful14
- Future of BackEnd13
- Same lang as AngularJS13
- Fullstack12
- Fast11
- Scalability10
- Cross platform10
- Simple9
- Mean Stack8
- Great for webapps7
- Easy concurrency7
- Typescript6
- Fast, simple code and async6
- React6
- Friendly6
- Control everything5
- Its amazingly fast and scalable5
- Easy to use and fast and goes well with JSONdb's5
- Scalable5
- Great speed5
- Fast development5
- It's fast4
- Easy to use4
- Isomorphic coolness4
- Great community3
- Not Python3
- Sooper easy for the Backend connectivity3
- TypeScript Support3
- Blazing fast3
- Performant and fast prototyping3
- Easy to learn3
- Easy3
- Scales, fast, simple, great community, npm, express3
- One language, end-to-end3
- Less boilerplate code3
- Npm i ape-updating2
- Event Driven2
- Lovely2
- Creat for apis1
- Node0
- Bound to a single CPU46
- New framework every day45
- Lots of terrible examples on the internet40
- Asynchronous programming is the worst33
- Callback24
- Javascript19
- Dependency hell11
- Dependency based on GitHub11
- Low computational power10
- Very very Slow7
- Can block whole server easily7
- Callback functions may not fire on expected sequence7
- Breaking updates4
- Unstable4
- Unneeded over complication3
- No standard approach3
- Bad transitive dependency management1
- Can't read server session1
related Node.js posts
I just finished the very first version of my new hobby project: #MovieGeeks. It is a minimalist online movie catalog for you to save the movies you want to see and for rating the movies you already saw. This is just the beginning as I am planning to add more features on the lines of sharing and discovery
For the #BackEnd I decided to use Node.js , GraphQL and MongoDB:
Node.js has a huge community so it will always be a safe choice in terms of libraries and finding solutions to problems you may have
GraphQL because I needed to improve my skills with it and because I was never comfortable with the usual REST approach. I believe GraphQL is a better option as it feels more natural to write apis, it improves the development velocity, by definition it fixes the over-fetching and under-fetching problem that is so common on REST apis, and on top of that, the community is getting bigger and bigger.
MongoDB was my choice for the database as I already have a lot of experience working on it and because, despite of some bad reputation it has acquired in the last months, I still believe it is a powerful database for at least a very long list of use cases such as the one I needed for my website
Needs advice on code coverage tool in Node.js/ExpressJS with External API Testing Framework
Hello community,
I have a web application with the backend developed using Node.js and Express.js. The backend server is in one directory, and I have a separate API testing framework, made using SuperTest, Mocha, and Chai, in another directory. The testing framework pings the API, retrieves responses, and performs validations.
I'm currently looking for a code coverage tool that can accurately measure the code coverage of my backend code when triggered by the API testing framework. I've tried using Istanbul and NYC with instrumented code, but the results are not as expected.
Could you please recommend a reliable code coverage tool or suggest an approach to effectively measure the code coverage of my Node.js/Express.js backend code in this setup?
- New doctype447
- Local storage389
- Canvas334
- Semantic header and footer285
- Video element240
- Geolocation121
- Form autofocus106
- Email inputs100
- Editable content85
- Application caches79
- Easy to use10
- Cleaner Code9
- Easy5
- Websockets4
- Semantical4
- Better3
- Audio element3
- Modern3
- Portability2
- Semantic Header and Footer, Geolocation, New Doctype2
- Content focused2
- Compatible2
- Very easy to learning to HTML1
- Easy to forget the tags when you're a begginner1
- Long and winding code1
related HTML5 posts
Few years ago we were building a Next.js site with a few simple forms. This required handling forms validation and submission, but instead of picking some forms library, we went with plain JavaScript and constraint validation API in HTML5. This shaved off a few KBs of dependencies and gave us full control over the validation behavior and look. I describe this approach, with its pros and cons, in a blog post.
I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:
For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.
Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.
I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.
I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).
I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.
I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.
For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.
For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.
For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.
I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.
So that's my latest mobile stack. What tools do you use? Have you tried these ones?