Electron vs Next.js: What are the differences?
Electron can be classified as a tool in the "Cross-Platform Desktop Development" category, while Next.js is grouped under "Frameworks (Full Stack)".
Some of the features offered by Electron are:
- Electron is open source
- maintained by GitHub and an active community.
On the other hand, Next.js provides the following key features:
- Zero setup. Use the filesystem as an API
- Automatic server rendering and code splitting
"Easy to make rich cross platform desktop applications" is the primary reason why developers consider Electron over the competitors, whereas "Automatic server rendering and code splitting" was stated as the key factor in picking Next.js.
Electron and Next.js are both open source tools. It seems that Electron with 74.9K GitHub stars and 9.8K forks on GitHub has more adoption than Next.js with 38.7K GitHub stars and 4.69K GitHub forks.
According to the StackShare community, Electron has a broader approval, being mentioned in 221 company stacks & 374 developers stacks; compared to Next.js, which is listed in 82 company stacks and 69 developer stacks.
What is Electron?
What is Next.js?
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Our application began as an HTML5 browser game, however we decided to leverage certain native parts of desktop applications by wrapping our client code into Electron. This also allowed us to not have to worry about compatibility across all the various browsers.
Our Web Applications are served on our Desktops by Electron. This allows us to have native apps running on our Workstations without having too many Browser Tabs open at the same time.
Electron is the current preferred method to convert games made in the Game Pencil Editor for desktop support.
Implement a web-service using your favorite tools but sell a desktop application for oblivious windows users.