What is HAML and what are its top alternatives?
HAML (HTML Abstraction Markup Language) is a lightweight markup language that is used to describe the structure of HTML documents. It aims to make code writing more concise and readable by using indentation-based syntax. Key features of HAML include elegant and clean code structure, support for dynamic content with embedded Ruby code, and automatic HTML escaping to prevent XSS attacks. However, some limitations of HAML include a slight learning curve for beginners and potential performance issues compared to pure HTML.
- Slim: Slim is a fast, lightweight templating engine that is similar to HAML but with a more compact syntax. It offers features such as inline logic, custom attributes, and support for Rails applications. Slim is known for its simplicity and speed but may have a steeper learning curve for beginners compared to HAML.
- Pug: Formerly known as Jade, Pug is a high-performance template engine that aims to make writing HTML more efficient. It features a clean and minimal syntax, support for template inheritance, and the ability to create reusable components. Pug is popular for its speed and flexibility but may require some adjustment for those accustomed to HAML.
- EJS: Embedded JavaScript templates (EJS) is a simple templating language that lets you generate HTML markup with plain JavaScript. It offers features like embedded JavaScript code, support for partials, and easy integration with Node.js applications. EJS is noted for its simplicity and versatility but may lack some of the advanced features of HAML.
- Handlebars: Handlebars is a popular templating engine that uses a logicless template syntax for building dynamic HTML. It supports template inheritance, partials, and helpers to simplify the development process. Handlebars is praised for its flexibility and compatibility with various front-end frameworks but may require more verbose syntax compared to HAML.
- Eex: Elixir Embedded Elixir (Eex) is a templating engine for the Elixir programming language that allows you to embed Elixir code within HTML markup. It offers features like pattern matching, function rendering, and integration with Phoenix web framework. Eex is favored for its seamless integration with Elixir applications but may not be as widely known as HAML.
- Tilt: Tilt is a flexible template engine that supports multiple markup languages, including HAML, ERB, and Markdown. It provides a unified API for rendering templates and allows for easy customization through plugins. Tilt is valued for its versatility and extensibility but may require additional configuration compared to HAML.
- Nunjucks: Nunjucks is a templating engine inspired by Jinja and Twig that is designed for JavaScript applications. It includes features like template inheritance, macros, and filters to streamline the development process. Nunjucks is praised for its performance and powerful feature set but may have a different syntax than HAML.
- Eta: Eta is a lightweight and super-fast JavaScript template engine that aims to provide an alternative to popular templating engines like Handlebars and EJS. It offers features like partials, conditionals, and custom helpers for building dynamic web applications. Eta is known for its speed and simplicity but may not have as large of a community as HAML.
- NectarJS: NectarJS is a compiler that converts JavaScript code into native machine code for various platforms, offering improved speed and performance. It allows developers to write JavaScript code and compile it into executable binaries for different operating systems. NectarJS is recognized for its efficiency and cross-platform support but may not be as focused on templating as HAML.
- Jinja2: Jinja2 is a powerful templating engine for Python applications that leverages a sandboxed execution environment for security. It provides features like template inheritance, macros, and filters to create dynamic web pages. Jinja2 is appreciated for its flexibility and integration with Flask web framework but may have a different syntax and usage compared to HAML.
Top Alternatives to HAML
- Slim
Slim is easy to use for both beginners and professionals. Slim favors cleanliness over terseness and common cases over edge cases. Its interface is simple, intuitive, and extensively documented — both online and in the code itself. ...
- Pug
This project was formerly known as "Jade." Pug is a high performance template engine heavily influenced by Haml and implemented with JavaScript for Node.js and browsers. ...
- YAML
A human-readable data-serialization language. It is commonly used for configuration files, but could be used in many applications where data is being stored or transmitted. ...
- JavaScript
JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles. ...
- Python
Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best. ...
- Node.js
Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient, perfect for data-intensive real-time applications that run across distributed devices. ...
- HTML5
HTML5 is a core technology markup language of the Internet used for structuring and presenting content for the World Wide Web. As of October 2014 this is the final and complete fifth revision of the HTML standard of the World Wide Web Consortium (W3C). The previous version, HTML 4, was standardised in 1997. ...
- PHP
Fast, flexible and pragmatic, PHP powers everything from your blog to the most popular websites in the world. ...
HAML alternatives & related posts
- Microframework33
- API27
- Open source22
- Php21
- Fast11
- Restful & fast framework8
- Easy Setup, Great Documentation7
- Modular5
- Clear and straightforward5
- Good document to upgrade from previous version5
- Dependency injection4
- Composer2
- Easy to learn2
related Slim posts
Ember.js PHP MySQL Propel Slim Intercom
Mostly CRUD app, using propel orm, jsonapi serializers and ember.js frontend, this app was in ember 2.16 and we recently upgraded without any issue to 3.15, propel is super good as ORM, slim is a thin framework basically for routing and middleware
I'm about to start a new project to build a REST API, and I got to this point: Yii2 Vs Lumen Vs Slim, I used Yii 1.1 a while a go and it was awesome, really easy to work with, as a developer you don't have to worry about almost anything, just setup the framework, get your php extensions, and start coding your app.
But, I was told about performance and someone recomended Lumen or Slim to work with a micro framework and a less bloated framework, what worries me is the lack of advantages that Yii2 offers, ACF and RBAC as a native tool on the framework, gii, the model validations and all the security props already in it.
Is it worth it? Is the performance so great on those frameworks to leave aside the advantages of a framework like Yii2?
How do you suggest to make the test to prove wich one is better?
PHP Lumen Yii Slim
- Elegant html138
- Great with nodejs90
- Open source59
- Very short syntax59
- Structured with indentation54
- Free25
- Really similar to Slim (from Ruby fame)6
- It's not HAML6
- Gulp6
- Clean syntax5
- Readable code5
- Easy setup5
- Difficult For Front End Developers,learn backend5
- Disdain for angled brackets4
related Pug posts
Application and Data: Since my personal website ( https://alisoueidan.com ) is a SPA I've chosen to use Vue.js, as a framework to create it. After a short skeptical phase I immediately felt in love with the single file component concept! I also used vuex for state management, which makes working with several components, which are communicating with each other even more fun and convenient to use. Of course, using Vue requires using JavaScript as well, since it is the basis of it.
For markup and style, I used Pug and Sass, since they’re the perfect match to me. I love the clean and strict syntax of both of them and even more that their structure is almost similar. Also, both of them come with an expanded functionality such as mixins, loops and so on related to their “siblings” (HTML and CSS). Both of them require nesting and prevent untidy code, which can be a huge advantage when working in teams. I used JSON to store data (since the data quantity on my website is moderate) – JSON works also good in combo with Pug, using for loops, based on the JSON Objects for example.
To send my contact form I used PHP, since sending emails using PHP is still relatively convenient, simple and easy done.
DevOps: Of course, I used Git to do my version management (which I even do in smaller projects like my website just have an additional backup of my code). On top of that I used GitHub since it now supports private repository for free accounts (which I am using for my own). I use Babel to use ES6 functionality such as arrow functions and so on, and still don’t losing cross browser compatibility.
Side note: I used npm for package management. 🎉
*Business Tools: * I use Asana to organize my project. This is a big advantage to me, even if I work alone, since “private” projects can get interrupted for some time. By using Asana I still know (even after month of not touching a project) what I’ve done, on which task I was at last working on and what still is to do. Working in Teams (for enterprise I’d take on Jira instead) of course Asana is a Tool which I really love to use as well. All the graphics on my website are SVG which I have created with Adobe Illustrator and adjusted within the SVG code or by using JavaScript or CSS (SASS).
We chose Pug because writing raw HTML is about as enjoyable as a fart in a spacesuit, and writing decently-rendering HTML for enterprise email clients is a soul-sucking type of black magic.
Pug takes HTML as a (...markdown) language out of the stack by using a simple, sane syntax to represent HTML in just JavaScript©. Piecing together what you need from any number of standalone - including functional - components is both delightfully easy, and easy to maintain.
All you're really writing are exportable JavaScript functions that take a single Object
parameter - once that concept takes hold, you'll quickly swear off angle brackets in favor of neatly indented and extensible e-mail, invoice, and reporting templates.
There's a jstransformer
filter for instant interop with just about every preprocessor ( Stylus , in our case) and file format out there. Pass that compiled HTML though Juice on Node.js and bam - rugged HTML-emails that hold up in even the wonkiest Lotus Notes clients.
That the end result is 'just HTML' is the final cherry on top. Debugging needs only DevTools, and Puppeteer 's now all you need to create fancy-pants PDFs to your heart's content.
YAML
related YAML posts
JavaScript
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related JavaScript posts
Oof. I have truly hated JavaScript for a long time. Like, for over twenty years now. Like, since the Clinton administration. It's always been a nightmare to deal with all of the aspects of that silly language.
But wowza, things have changed. Tooling is just way, way better. I'm primarily web-oriented, and using React and Apollo together the past few years really opened my eyes to building rich apps. And I deeply apologize for using the phrase rich apps; I don't think I've ever said such Enterprisey words before.
But yeah, things are different now. I still love Rails, and still use it for a lot of apps I build. But it's that silly rich apps phrase that's the problem. Users have way more comprehensive expectations than they did even five years ago, and the JS community does a good job at building tools and tech that tackle the problems of making heavy, complicated UI and frontend work.
Obviously there's a lot of things happening here, so just saying "JavaScript isn't terrible" might encompass a huge amount of libraries and frameworks. But if you're like me, yeah, give things another shot- I'm somehow not hating on JavaScript anymore and... gulp... I kinda love it.
How Uber developed the open source, end-to-end distributed tracing Jaeger , now a CNCF project:
Distributed tracing is quickly becoming a must-have component in the tools that organizations use to monitor their complex, microservice-based architectures. At Uber, our open source distributed tracing system Jaeger saw large-scale internal adoption throughout 2016, integrated into hundreds of microservices and now recording thousands of traces every second.
Here is the story of how we got here, from investigating off-the-shelf solutions like Zipkin, to why we switched from pull to push architecture, and how distributed tracing will continue to evolve:
https://eng.uber.com/distributed-tracing/
(GitHub Pages : https://www.jaegertracing.io/, GitHub: https://github.com/jaegertracing/jaeger)
Bindings/Operator: Python Java Node.js Go C++ Kubernetes JavaScript OpenShift C# Apache Spark
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- The benevolent-dictator-for-life quit4
- Not suitable for autocomplete4
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related Python posts
How Uber developed the open source, end-to-end distributed tracing Jaeger , now a CNCF project:
Distributed tracing is quickly becoming a must-have component in the tools that organizations use to monitor their complex, microservice-based architectures. At Uber, our open source distributed tracing system Jaeger saw large-scale internal adoption throughout 2016, integrated into hundreds of microservices and now recording thousands of traces every second.
Here is the story of how we got here, from investigating off-the-shelf solutions like Zipkin, to why we switched from pull to push architecture, and how distributed tracing will continue to evolve:
https://eng.uber.com/distributed-tracing/
(GitHub Pages : https://www.jaegertracing.io/, GitHub: https://github.com/jaegertracing/jaeger)
Bindings/Operator: Python Java Node.js Go C++ Kubernetes JavaScript OpenShift C# Apache Spark
Winds 2.0 is an open source Podcast/RSS reader developed by Stream with a core goal to enable a wide range of developers to contribute.
We chose JavaScript because nearly every developer knows or can, at the very least, read JavaScript. With ES6 and Node.js v10.x.x, it’s become a very capable language. Async/Await is powerful and easy to use (Async/Await vs Promises). Babel allows us to experiment with next-generation JavaScript (features that are not in the official JavaScript spec yet). Yarn allows us to consistently install packages quickly (and is filled with tons of new tricks)
We’re using JavaScript for everything – both front and backend. Most of our team is experienced with Go and Python, so Node was not an obvious choice for this app.
Sure... there will be haters who refuse to acknowledge that there is anything remotely positive about JavaScript (there are even rants on Hacker News about Node.js); however, without writing completely in JavaScript, we would not have seen the results we did.
#FrameworksFullStack #Languages
Node.js
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related Node.js posts
I just finished the very first version of my new hobby project: #MovieGeeks. It is a minimalist online movie catalog for you to save the movies you want to see and for rating the movies you already saw. This is just the beginning as I am planning to add more features on the lines of sharing and discovery
For the #BackEnd I decided to use Node.js , GraphQL and MongoDB:
Node.js has a huge community so it will always be a safe choice in terms of libraries and finding solutions to problems you may have
GraphQL because I needed to improve my skills with it and because I was never comfortable with the usual REST approach. I believe GraphQL is a better option as it feels more natural to write apis, it improves the development velocity, by definition it fixes the over-fetching and under-fetching problem that is so common on REST apis, and on top of that, the community is getting bigger and bigger.
MongoDB was my choice for the database as I already have a lot of experience working on it and because, despite of some bad reputation it has acquired in the last months, I still believe it is a powerful database for at least a very long list of use cases such as the one I needed for my website
When I joined NYT there was already broad dissatisfaction with the LAMP (Linux Apache HTTP Server MySQL PHP) Stack and the front end framework, in particular. So, I wasn't passing judgment on it. I mean, LAMP's fine, you can do good work in LAMP. It's a little dated at this point, but it's not ... I didn't want to rip it out for its own sake, but everyone else was like, "We don't like this, it's really inflexible." And I remember from being outside the company when that was called MIT FIVE when it had launched. And been observing it from the outside, and I was like, you guys took so long to do that and you did it so carefully, and yet you're not happy with your decisions. Why is that? That was more the impetus. If we're going to do this again, how are we going to do it in a way that we're gonna get a better result?
So we're moving quickly away from LAMP, I would say. So, right now, the new front end is React based and using Apollo. And we've been in a long, protracted, gradual rollout of the core experiences.
React is now talking to GraphQL as a primary API. There's a Node.js back end, to the front end, which is mainly for server-side rendering, as well.
Behind there, the main repository for the GraphQL server is a big table repository, that we call Bodega because it's a convenience store. And that reads off of a Kafka pipeline.
HTML5
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related HTML5 posts
Few years ago we were building a Next.js site with a few simple forms. This required handling forms validation and submission, but instead of picking some forms library, we went with plain JavaScript and constraint validation API in HTML5. This shaved off a few KBs of dependencies and gave us full control over the validation behavior and look. I describe this approach, with its pros and cons, in a blog post.
I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:
For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.
Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.
I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.
I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).
I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.
I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.
For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.
For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.
For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.
I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.
So that's my latest mobile stack. What tools do you use? Have you tried these ones?
PHP
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- Cheap hosting17
- Very powerful web language15
- Awesome Language and easy to implement14
- Fast development14
- Because of Laravel14
- Composer13
- Flexibility, syntax, extensibility12
- Easiest deployment9
- Readable Code8
- Fast8
- Short development lead times7
- Most of the web uses it7
- Worst popularity quality ratio7
- Fastestest Time to Version 1.0 Deployments7
- Simple, flexible yet Scalable6
- Faster then ever6
- Open source and large community5
- Cheap to own4
- Has the best ecommerce(Magento,Prestashop,Opencart,etc)4
- Is like one zip of air4
- Open source and great framework4
- Large community, easy setup, easy deployment, framework4
- Easy to use and learn4
- Easy to learn, a big community, lot of frameworks4
- Great developer experience4
- I have no choice :(4
- Hard not to use2
- Walk away2
- Interpreted at the run time2
- FFI2
- Safe the planet2
- Used by STOMT2
- Fault tolerance2
- Great flexibility. From fast prototyping to large apps2
- Simplesaml1
- Bando1
- Secure1
- It can get you a lamborghini1
- Secure0
- So easy to learn, good practices are hard to find22
- Inconsistent API16
- Fragmented community8
- Not secure6
- No routing system3
- Hard to debug3
- Old2
related PHP posts
When I joined NYT there was already broad dissatisfaction with the LAMP (Linux Apache HTTP Server MySQL PHP) Stack and the front end framework, in particular. So, I wasn't passing judgment on it. I mean, LAMP's fine, you can do good work in LAMP. It's a little dated at this point, but it's not ... I didn't want to rip it out for its own sake, but everyone else was like, "We don't like this, it's really inflexible." And I remember from being outside the company when that was called MIT FIVE when it had launched. And been observing it from the outside, and I was like, you guys took so long to do that and you did it so carefully, and yet you're not happy with your decisions. Why is that? That was more the impetus. If we're going to do this again, how are we going to do it in a way that we're gonna get a better result?
So we're moving quickly away from LAMP, I would say. So, right now, the new front end is React based and using Apollo. And we've been in a long, protracted, gradual rollout of the core experiences.
React is now talking to GraphQL as a primary API. There's a Node.js back end, to the front end, which is mainly for server-side rendering, as well.
Behind there, the main repository for the GraphQL server is a big table repository, that we call Bodega because it's a convenience store. And that reads off of a Kafka pipeline.
Our whole Node.js backend stack consists of the following tools:
- Lerna as a tool for multi package and multi repository management
- npm as package manager
- NestJS as Node.js framework
- TypeScript as programming language
- ExpressJS as web server
- Swagger UI for visualizing and interacting with the API’s resources
- Postman as a tool for API development
- TypeORM as object relational mapping layer
- JSON Web Token for access token management
The main reason we have chosen Node.js over PHP is related to the following artifacts:
- Made for the web and widely in use: Node.js is a software platform for developing server-side network services. Well-known projects that rely on Node.js include the blogging software Ghost, the project management tool Trello and the operating system WebOS. Node.js requires the JavaScript runtime environment V8, which was specially developed by Google for the popular Chrome browser. This guarantees a very resource-saving architecture, which qualifies Node.js especially for the operation of a web server. Ryan Dahl, the developer of Node.js, released the first stable version on May 27, 2009. He developed Node.js out of dissatisfaction with the possibilities that JavaScript offered at the time. The basic functionality of Node.js has been mapped with JavaScript since the first version, which can be expanded with a large number of different modules. The current package managers (npm or Yarn) for Node.js know more than 1,000,000 of these modules.
- Fast server-side solutions: Node.js adopts the JavaScript "event-loop" to create non-blocking I/O applications that conveniently serve simultaneous events. With the standard available asynchronous processing within JavaScript/TypeScript, highly scalable, server-side solutions can be realized. The efficient use of the CPU and the RAM is maximized and more simultaneous requests can be processed than with conventional multi-thread servers.
- A language along the entire stack: Widely used frameworks such as React or AngularJS or Vue.js, which we prefer, are written in JavaScript/TypeScript. If Node.js is now used on the server side, you can use all the advantages of a uniform script language throughout the entire application development. The same language in the back- and frontend simplifies the maintenance of the application and also the coordination within the development team.
- Flexibility: Node.js sets very few strict dependencies, rules and guidelines and thus grants a high degree of flexibility in application development. There are no strict conventions so that the appropriate architecture, design structures, modules and features can be freely selected for the development.